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authorMW2007-08-04 18:15:48 +0000
committerMW2007-08-04 18:15:48 +0000
commitf1e10e555d1cc7bee40b4fd05caf2507c5808816 (patch)
tree26b17b33db5726efb0f5a4983a607401fa58d04a /OpenSim/Region/Application/Application.cs
parentOpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs (diff)
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clean up of startup config settings (command line args etc),
Now using the Nini configuration library (suggest we look into using this for the rest of our config handling, as it provides a standard interface for command line args, INI files, Xml files, .NET config files, and windows registry). One IMPORTANT change is that to TO START GRIDMODE , you need to now use -gridmode=true . Also need someone to test it under mono. (there is a dll that has been compiled under mono available, just hoping that we don't have to deal with separate dlls for windows and linux.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/Application.cs71
1 files changed, 9 insertions, 62 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs
index a8c40ec..b07a4d6 100644
--- a/OpenSim/Region/Application/Application.cs
+++ b/OpenSim/Region/Application/Application.cs
@@ -28,6 +28,7 @@
28using System; 28using System;
29using OpenSim.Framework.Console; 29using OpenSim.Framework.Console;
30using OpenSim.Region.Environment.Scenes; 30using OpenSim.Region.Environment.Scenes;
31using Nini.Config;
31 32
32namespace OpenSim 33namespace OpenSim
33{ 34{
@@ -52,70 +53,16 @@ namespace OpenSim
52 53
53 Console.WriteLine("Starting...\n"); 54 Console.WriteLine("Starting...\n");
54 55
55 bool sandBoxMode = true; 56 ArgvConfigSource source = new ArgvConfigSource(args);
56 bool startLoginServer = true;
57 string physicsEngine = "basicphysics";
58 57
59 bool userAccounts = false; 58 source.AddSwitch("Startup", "inifile");
60 bool gridLocalAsset = false; 59 source.AddSwitch("Startup", "configfile");
61 bool useConfigFile = false; 60 source.AddSwitch("Startup", "gridmode");
62 bool silent = false; 61 source.AddSwitch("Startup", "physics");
63 string configFile = "simconfig.xml"; 62 source.AddSwitch("Startup", "config");
64 63 source.AddSwitch("Startup", "noverbose");
65 for (int i = 0; i < args.Length; i++)
66 {
67 if (args[i] == "-gridmode")
68 {
69 sandBoxMode = false;
70 startLoginServer = false;
71 }
72
73 if (args[i] == "-accounts")
74 {
75 userAccounts = true;
76 }
77 if (args[i] == "-realphysx")
78 {
79 physicsEngine = "RealPhysX";
80 }
81 if (args[i] == "-bulletX")
82 {
83 physicsEngine = "BulletXEngine";
84 }
85 if (args[i] == "-ode")
86 {
87 physicsEngine = "OpenDynamicsEngine";
88 }
89 if (args[i] == "-localasset")
90 {
91 gridLocalAsset = true;
92 }
93 if (args[i] == "-configfile")
94 {
95 useConfigFile = true;
96 }
97 if (args[i] == "-noverbose")
98 {
99 silent = true;
100 }
101 if (args[i] == "-config")
102 {
103 try
104 {
105 i++;
106 configFile = args[i];
107 }
108 catch (Exception e)
109 {
110 Console.WriteLine("-config: Please specify a config file. (" + e.ToString() + ")");
111 }
112 }
113 }
114
115 OpenSimMain sim = new OpenSimMain(sandBoxMode, startLoginServer, physicsEngine, useConfigFile, silent, configFile);
116 64
117 sim.user_accounts = userAccounts; 65 OpenSimMain sim = new OpenSimMain(source);
118 sim.m_gridLocalAsset = gridLocalAsset;
119 66
120 sim.StartUp(); 67 sim.StartUp();
121 68