diff options
Added a few summary comments to OpenSim.World files
Diffstat (limited to 'OpenSim/OpenSim.World/World.Scripting.cs')
-rw-r--r-- | OpenSim/OpenSim.World/World.Scripting.cs | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.World/World.Scripting.cs b/OpenSim/OpenSim.World/World.Scripting.cs index 24d887c..048a97f 100644 --- a/OpenSim/OpenSim.World/World.Scripting.cs +++ b/OpenSim/OpenSim.World/World.Scripting.cs | |||
@@ -14,11 +14,17 @@ namespace OpenSim.world | |||
14 | { | 14 | { |
15 | private Dictionary<string, IScriptEngine> scriptEngines = new Dictionary<string, IScriptEngine>(); | 15 | private Dictionary<string, IScriptEngine> scriptEngines = new Dictionary<string, IScriptEngine>(); |
16 | 16 | ||
17 | /// <summary> | ||
18 | /// | ||
19 | /// </summary> | ||
17 | private void LoadScriptEngines() | 20 | private void LoadScriptEngines() |
18 | { | 21 | { |
19 | this.LoadScriptPlugins(); | 22 | this.LoadScriptPlugins(); |
20 | } | 23 | } |
21 | 24 | ||
25 | /// <summary> | ||
26 | /// | ||
27 | /// </summary> | ||
22 | public void LoadScriptPlugins() | 28 | public void LoadScriptPlugins() |
23 | { | 29 | { |
24 | string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "ScriptEngines"); | 30 | string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "ScriptEngines"); |
@@ -31,6 +37,10 @@ namespace OpenSim.world | |||
31 | } | 37 | } |
32 | } | 38 | } |
33 | 39 | ||
40 | /// <summary> | ||
41 | /// | ||
42 | /// </summary> | ||
43 | /// <param name="FileName"></param> | ||
34 | private void AddPlugin(string FileName) | 44 | private void AddPlugin(string FileName) |
35 | { | 45 | { |
36 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | 46 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); |
@@ -59,6 +69,13 @@ namespace OpenSim.world | |||
59 | pluginAssembly = null; | 69 | pluginAssembly = null; |
60 | } | 70 | } |
61 | 71 | ||
72 | /// <summary> | ||
73 | /// | ||
74 | /// </summary> | ||
75 | /// <param name="scriptType"></param> | ||
76 | /// <param name="scriptName"></param> | ||
77 | /// <param name="script"></param> | ||
78 | /// <param name="ent"></param> | ||
62 | public void LoadScript(string scriptType, string scriptName, string script, Entity ent) | 79 | public void LoadScript(string scriptType, string scriptName, string script, Entity ent) |
63 | { | 80 | { |
64 | if(this.scriptEngines.ContainsKey(scriptType)) | 81 | if(this.scriptEngines.ContainsKey(scriptType)) |
@@ -69,6 +86,11 @@ namespace OpenSim.world | |||
69 | 86 | ||
70 | #region IScriptAPI Methods | 87 | #region IScriptAPI Methods |
71 | 88 | ||
89 | /// <summary> | ||
90 | /// | ||
91 | /// </summary> | ||
92 | /// <param name="localID"></param> | ||
93 | /// <returns></returns> | ||
72 | public OSVector3 GetEntityPosition(uint localID) | 94 | public OSVector3 GetEntityPosition(uint localID) |
73 | { | 95 | { |
74 | OSVector3 res = new OSVector3(); | 96 | OSVector3 res = new OSVector3(); |
@@ -85,6 +107,13 @@ namespace OpenSim.world | |||
85 | return res; | 107 | return res; |
86 | } | 108 | } |
87 | 109 | ||
110 | /// <summary> | ||
111 | /// | ||
112 | /// </summary> | ||
113 | /// <param name="localID"></param> | ||
114 | /// <param name="x"></param> | ||
115 | /// <param name="y"></param> | ||
116 | /// <param name="z"></param> | ||
88 | public void SetEntityPosition(uint localID, float x , float y, float z) | 117 | public void SetEntityPosition(uint localID, float x , float y, float z) |
89 | { | 118 | { |
90 | foreach (Entity entity in this.Entities.Values) | 119 | foreach (Entity entity in this.Entities.Values) |
@@ -103,6 +132,10 @@ namespace OpenSim.world | |||
103 | 132 | ||
104 | } | 133 | } |
105 | 134 | ||
135 | /// <summary> | ||
136 | /// | ||
137 | /// </summary> | ||
138 | /// <returns></returns> | ||
106 | public uint GetRandomAvatarID() | 139 | public uint GetRandomAvatarID() |
107 | { | 140 | { |
108 | //Console.WriteLine("script- getting random avatar id"); | 141 | //Console.WriteLine("script- getting random avatar id"); |