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author | MW | 2007-05-26 14:55:17 +0000 |
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committer | MW | 2007-05-26 14:55:17 +0000 |
commit | 06387d0344b8fa84b790a9dd910fda8a0a1128bb (patch) | |
tree | faf19abd4c940e6c6fddf805beaee47b9b175e32 /OpenSim/OpenSim.World/World.PacketHandlers.cs | |
parent | Die WebFrontEnd, Die Grid class! (diff) | |
download | opensim-SC-06387d0344b8fa84b790a9dd910fda8a0a1128bb.zip opensim-SC-06387d0344b8fa84b790a9dd910fda8a0a1128bb.tar.gz opensim-SC-06387d0344b8fa84b790a9dd910fda8a0a1128bb.tar.bz2 opensim-SC-06387d0344b8fa84b790a9dd910fda8a0a1128bb.tar.xz |
Goodbye World
Diffstat (limited to 'OpenSim/OpenSim.World/World.PacketHandlers.cs')
-rw-r--r-- | OpenSim/OpenSim.World/World.PacketHandlers.cs | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.World/World.PacketHandlers.cs b/OpenSim/OpenSim.World/World.PacketHandlers.cs new file mode 100644 index 0000000..ee5a23a --- /dev/null +++ b/OpenSim/OpenSim.World/World.PacketHandlers.cs | |||
@@ -0,0 +1,261 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | using OpenSim.Physics.Manager; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Types; | ||
9 | using OpenSim.Framework.Terrain; | ||
10 | using OpenSim.Framework.Inventory; | ||
11 | using OpenSim.Framework.Utilities; | ||
12 | using OpenSim.Assets; | ||
13 | |||
14 | namespace OpenSim.world | ||
15 | { | ||
16 | public partial class World | ||
17 | { | ||
18 | public void ModifyTerrain(byte action, float north, float west) | ||
19 | { | ||
20 | switch (action) | ||
21 | { | ||
22 | case 1: | ||
23 | // raise terrain | ||
24 | Terrain.raise(north, west, 10.0, 0.001); | ||
25 | RegenerateTerrain(true, (int)north, (int)west); | ||
26 | break; | ||
27 | case 2: | ||
28 | //lower terrain | ||
29 | Terrain.lower(north, west, 10.0, 0.001); | ||
30 | RegenerateTerrain(true, (int)north, (int)west); | ||
31 | break; | ||
32 | } | ||
33 | return; | ||
34 | } | ||
35 | |||
36 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
37 | { | ||
38 | foreach (ClientView client in m_clientThreads.Values) | ||
39 | { | ||
40 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); | ||
41 | int dis = (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); | ||
42 | |||
43 | switch (type) | ||
44 | { | ||
45 | case 0: // Whisper | ||
46 | if ((dis < 10) && (dis > -10)) | ||
47 | { | ||
48 | //should change so the message is sent through the avatar rather than direct to the ClientView | ||
49 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
50 | } | ||
51 | break; | ||
52 | case 1: // Say | ||
53 | if ((dis < 30) && (dis > -30)) | ||
54 | { | ||
55 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
56 | } | ||
57 | break; | ||
58 | case 2: // Shout | ||
59 | if ((dis < 100) && (dis > -100)) | ||
60 | { | ||
61 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
62 | } | ||
63 | break; | ||
64 | |||
65 | case 0xff: // Broadcast | ||
66 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
67 | break; | ||
68 | } | ||
69 | |||
70 | } | ||
71 | } | ||
72 | |||
73 | public void RezObject(AssetBase primAsset, LLVector3 pos) | ||
74 | { | ||
75 | PrimData primd = new PrimData(primAsset.Data); | ||
76 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); | ||
77 | nPrim.CreateFromStorage(primd, pos, this._primCount, true); | ||
78 | this.Entities.Add(nPrim.uuid, nPrim); | ||
79 | this._primCount++; | ||
80 | } | ||
81 | |||
82 | public void DeRezObject(Packet packet, ClientView simClient) | ||
83 | { | ||
84 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet; | ||
85 | |||
86 | //Needs to delete object from physics at a later date | ||
87 | if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero) | ||
88 | { | ||
89 | //currently following code not used (or don't know of any case of destination being zero | ||
90 | |||
91 | } | ||
92 | else | ||
93 | { | ||
94 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) | ||
95 | { | ||
96 | Entity selectedEnt = null; | ||
97 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); | ||
98 | foreach (Entity ent in this.Entities.Values) | ||
99 | { | ||
100 | if (ent.localid == Data.ObjectLocalID) | ||
101 | { | ||
102 | AssetBase primAsset = new AssetBase(); | ||
103 | primAsset.FullID = LLUUID.Random();//DeRezPacket.AgentBlock.TransactionID.Combine(LLUUID.Zero); //should be combining with securesessionid | ||
104 | primAsset.InvType = 6; | ||
105 | primAsset.Type = 6; | ||
106 | primAsset.Name = "Prim"; | ||
107 | primAsset.Description = ""; | ||
108 | primAsset.Data = ((Primitive)ent).GetByteArray(); | ||
109 | this._assetCache.AddAsset(primAsset); | ||
110 | this._inventoryCache.AddNewInventoryItem(simClient, DeRezPacket.AgentBlock.DestinationID, primAsset); | ||
111 | selectedEnt = ent; | ||
112 | break; | ||
113 | } | ||
114 | } | ||
115 | if (selectedEnt != null) | ||
116 | { | ||
117 | this.localStorage.RemovePrim(selectedEnt.uuid); | ||
118 | KillObjectPacket kill = new KillObjectPacket(); | ||
119 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
120 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
121 | kill.ObjectData[0].ID = selectedEnt.localid; | ||
122 | foreach (ClientView client in m_clientThreads.Values) | ||
123 | { | ||
124 | client.OutPacket(kill); | ||
125 | } | ||
126 | lock (Entities) | ||
127 | { | ||
128 | Entities.Remove(selectedEnt.uuid); | ||
129 | } | ||
130 | } | ||
131 | } | ||
132 | } | ||
133 | |||
134 | } | ||
135 | |||
136 | public void SendAvatarsToClient(ClientView remoteClient) | ||
137 | { | ||
138 | foreach (ClientView client in m_clientThreads.Values) | ||
139 | { | ||
140 | if (client.AgentID != remoteClient.AgentID) | ||
141 | { | ||
142 | // ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | ||
143 | // RemoteClient.OutPacket(objupdate); | ||
144 | client.ClientAvatar.SendUpdateToOtherClient(remoteClient.ClientAvatar); | ||
145 | client.ClientAvatar.SendAppearanceToOtherAgent(remoteClient.ClientAvatar); | ||
146 | } | ||
147 | } | ||
148 | } | ||
149 | |||
150 | public void LinkObjects(uint parentPrim, List<uint> childPrims) | ||
151 | { | ||
152 | Primitive parentprim = null; | ||
153 | foreach (Entity ent in Entities.Values) | ||
154 | { | ||
155 | if (ent.localid == parentPrim) | ||
156 | { | ||
157 | parentprim = (OpenSim.world.Primitive)ent; | ||
158 | |||
159 | } | ||
160 | } | ||
161 | |||
162 | for (int i = 0; i < childPrims.Count; i++) | ||
163 | { | ||
164 | uint childId = childPrims[i]; | ||
165 | foreach (Entity ent in Entities.Values) | ||
166 | { | ||
167 | if (ent.localid == childId) | ||
168 | { | ||
169 | ((OpenSim.world.Primitive)ent).MakeParent(parentprim); | ||
170 | } | ||
171 | } | ||
172 | } | ||
173 | |||
174 | } | ||
175 | |||
176 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) | ||
177 | { | ||
178 | foreach (Entity ent in Entities.Values) | ||
179 | { | ||
180 | if (ent.localid == primLocalID) | ||
181 | { | ||
182 | ((OpenSim.world.Primitive)ent).UpdateShape(shapeBlock); | ||
183 | break; | ||
184 | } | ||
185 | } | ||
186 | } | ||
187 | |||
188 | public void SelectPrim(uint primLocalID, ClientView remoteClient) | ||
189 | { | ||
190 | foreach (Entity ent in Entities.Values) | ||
191 | { | ||
192 | if (ent.localid == primLocalID) | ||
193 | { | ||
194 | ((OpenSim.world.Primitive)ent).GetProperites(remoteClient); | ||
195 | break; | ||
196 | } | ||
197 | } | ||
198 | } | ||
199 | |||
200 | public void UpdatePrimFlags(uint localID, Packet packet, ClientView remoteClient) | ||
201 | { | ||
202 | foreach (Entity ent in Entities.Values) | ||
203 | { | ||
204 | if (ent.localid == localID) | ||
205 | { | ||
206 | ((OpenSim.world.Primitive)ent).UpdateObjectFlags((ObjectFlagUpdatePacket) packet); | ||
207 | break; | ||
208 | } | ||
209 | } | ||
210 | } | ||
211 | |||
212 | public void UpdatePrimTexture(uint localID, byte[] texture, ClientView remoteClient) | ||
213 | { | ||
214 | foreach (Entity ent in Entities.Values) | ||
215 | { | ||
216 | if (ent.localid == localID) | ||
217 | { | ||
218 | ((OpenSim.world.Primitive)ent).UpdateTexture(texture); | ||
219 | break; | ||
220 | } | ||
221 | } | ||
222 | } | ||
223 | |||
224 | public void UpdatePrimPosition(uint localID, LLVector3 pos, ClientView remoteClient) | ||
225 | { | ||
226 | foreach (Entity ent in Entities.Values) | ||
227 | { | ||
228 | if (ent.localid == localID) | ||
229 | { | ||
230 | ((OpenSim.world.Primitive)ent).UpdatePosition(pos); | ||
231 | break; | ||
232 | } | ||
233 | } | ||
234 | } | ||
235 | |||
236 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient) | ||
237 | { | ||
238 | foreach (Entity ent in Entities.Values) | ||
239 | { | ||
240 | if (ent.localid == localID) | ||
241 | { | ||
242 | ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
243 | ((OpenSim.world.Primitive)ent).UpdateFlag = true; | ||
244 | break; | ||
245 | } | ||
246 | } | ||
247 | } | ||
248 | |||
249 | public void UpdatePrimScale(uint localID, LLVector3 scale, ClientView remoteClient) | ||
250 | { | ||
251 | foreach (Entity ent in Entities.Values) | ||
252 | { | ||
253 | if (ent.localid == localID) | ||
254 | { | ||
255 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
256 | break; | ||
257 | } | ||
258 | } | ||
259 | } | ||
260 | } | ||
261 | } | ||