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authorMW2007-05-31 10:12:55 +0000
committerMW2007-05-31 10:12:55 +0000
commitf1e13468069b8dc2719b12f0bc9bb3cc0d999e2a (patch)
tree133e7386341314afa4d7acdc6b8ec0634ce06af1 /OpenSim/OpenSim.World/World.PacketHandlers.cs
parentAs its my last commit for the day, it just looks better to leave it on a even... (diff)
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Added a few summary comments to OpenSim.World files
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.World/World.PacketHandlers.cs82
1 files changed, 82 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.World/World.PacketHandlers.cs b/OpenSim/OpenSim.World/World.PacketHandlers.cs
index 9bd09f0..dd340d7 100644
--- a/OpenSim/OpenSim.World/World.PacketHandlers.cs
+++ b/OpenSim/OpenSim.World/World.PacketHandlers.cs
@@ -13,6 +13,12 @@ namespace OpenSim.world
13{ 13{
14 public partial class World 14 public partial class World
15 { 15 {
16 /// <summary>
17 ///
18 /// </summary>
19 /// <param name="action"></param>
20 /// <param name="north"></param>
21 /// <param name="west"></param>
16 public void ModifyTerrain(byte action, float north, float west) 22 public void ModifyTerrain(byte action, float north, float west)
17 { 23 {
18 switch (action) 24 switch (action)
@@ -31,6 +37,14 @@ namespace OpenSim.world
31 return; 37 return;
32 } 38 }
33 39
40 /// <summary>
41 ///
42 /// </summary>
43 /// <param name="message"></param>
44 /// <param name="type"></param>
45 /// <param name="fromPos"></param>
46 /// <param name="fromName"></param>
47 /// <param name="fromAgentID"></param>
34 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) 48 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
35 { 49 {
36 Console.WriteLine("Chat message"); 50 Console.WriteLine("Chat message");
@@ -79,59 +93,127 @@ namespace OpenSim.world
79 } 93 }
80 } 94 }
81 95
96 /// <summary>
97 ///
98 /// </summary>
99 /// <param name="primAsset"></param>
100 /// <param name="pos"></param>
82 public void RezObject(AssetBase primAsset, LLVector3 pos) 101 public void RezObject(AssetBase primAsset, LLVector3 pos)
83 { 102 {
84 103
85 } 104 }
86 105
106 /// <summary>
107 ///
108 /// </summary>
109 /// <param name="packet"></param>
110 /// <param name="simClient"></param>
87 public void DeRezObject(Packet packet, IClientAPI simClient) 111 public void DeRezObject(Packet packet, IClientAPI simClient)
88 { 112 {
89 113
90 } 114 }
91 115
116 /// <summary>
117 ///
118 /// </summary>
119 /// <param name="remoteClient"></param>
92 public void SendAvatarsToClient(IClientAPI remoteClient) 120 public void SendAvatarsToClient(IClientAPI remoteClient)
93 { 121 {
94 122
95 } 123 }
96 124
125 /// <summary>
126 ///
127 /// </summary>
128 /// <param name="parentPrim"></param>
129 /// <param name="childPrims"></param>
97 public void LinkObjects(uint parentPrim, List<uint> childPrims) 130 public void LinkObjects(uint parentPrim, List<uint> childPrims)
98 { 131 {
99 132
100 133
101 } 134 }
102 135
136 /// <summary>
137 ///
138 /// </summary>
139 /// <param name="primLocalID"></param>
140 /// <param name="shapeBlock"></param>
103 public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) 141 public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock)
104 { 142 {
105 143
106 } 144 }
107 145
146 /// <summary>
147 ///
148 /// </summary>
149 /// <param name="primLocalID"></param>
150 /// <param name="remoteClient"></param>
108 public void SelectPrim(uint primLocalID, IClientAPI remoteClient) 151 public void SelectPrim(uint primLocalID, IClientAPI remoteClient)
109 { 152 {
110 153
111 } 154 }
112 155
156 /// <summary>
157 ///
158 /// </summary>
159 /// <param name="localID"></param>
160 /// <param name="packet"></param>
161 /// <param name="remoteClient"></param>
113 public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient) 162 public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient)
114 { 163 {
115 164
116 } 165 }
117 166
167 /// <summary>
168 ///
169 /// </summary>
170 /// <param name="localID"></param>
171 /// <param name="texture"></param>
172 /// <param name="remoteClient"></param>
118 public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) 173 public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient)
119 { 174 {
120 175
121 } 176 }
122 177
178 /// <summary>
179 ///
180 /// </summary>
181 /// <param name="localID"></param>
182 /// <param name="pos"></param>
183 /// <param name="remoteClient"></param>
123 public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient) 184 public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient)
124 { 185 {
125 186
126 } 187 }
127 188
189 /// <summary>
190 ///
191 /// </summary>
192 /// <param name="localID"></param>
193 /// <param name="rot"></param>
194 /// <param name="remoteClient"></param>
128 public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) 195 public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient)
129 { 196 {
130 197
131 } 198 }
132 199
200 /// <summary>
201 ///
202 /// </summary>
203 /// <param name="localID"></param>
204 /// <param name="scale"></param>
205 /// <param name="remoteClient"></param>
133 public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient) 206 public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient)
134 { 207 {
135 } 208 }
209
210 /// <summary>
211 /// Sends prims to a client
212 /// </summary>
213 /// <param name="RemoteClient">Client to send to</param>
214 public void GetInitialPrims(IClientAPI RemoteClient)
215 {
216
217 }
136 } 218 }
137} 219}