diff options
author | MW | 2007-05-27 18:52:42 +0000 |
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committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.World/World.PacketHandlers.cs | |
parent | Goodbye World (diff) | |
download | opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.World/World.PacketHandlers.cs | 175 |
1 files changed, 20 insertions, 155 deletions
diff --git a/OpenSim/OpenSim.World/World.PacketHandlers.cs b/OpenSim/OpenSim.World/World.PacketHandlers.cs index ee5a23a..3357536 100644 --- a/OpenSim/OpenSim.World/World.PacketHandlers.cs +++ b/OpenSim/OpenSim.World/World.PacketHandlers.cs | |||
@@ -6,10 +6,8 @@ using libsecondlife.Packets; | |||
6 | using OpenSim.Physics.Manager; | 6 | using OpenSim.Physics.Manager; |
7 | using OpenSim.Framework.Interfaces; | 7 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Framework.Types; | 8 | using OpenSim.Framework.Types; |
9 | using OpenSim.Framework.Terrain; | ||
10 | using OpenSim.Framework.Inventory; | 9 | using OpenSim.Framework.Inventory; |
11 | using OpenSim.Framework.Utilities; | 10 | using OpenSim.Framework.Utilities; |
12 | using OpenSim.Assets; | ||
13 | 11 | ||
14 | namespace OpenSim.world | 12 | namespace OpenSim.world |
15 | { | 13 | { |
@@ -35,10 +33,10 @@ namespace OpenSim.world | |||
35 | 33 | ||
36 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 34 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
37 | { | 35 | { |
38 | foreach (ClientView client in m_clientThreads.Values) | 36 | foreach (IClientAPI client in m_clientThreads.Values) |
39 | { | 37 | { |
40 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); | 38 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); |
41 | int dis = (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); | 39 | int dis = 0; // (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); |
42 | 40 | ||
43 | switch (type) | 41 | switch (type) |
44 | { | 42 | { |
@@ -72,190 +70,57 @@ namespace OpenSim.world | |||
72 | 70 | ||
73 | public void RezObject(AssetBase primAsset, LLVector3 pos) | 71 | public void RezObject(AssetBase primAsset, LLVector3 pos) |
74 | { | 72 | { |
75 | PrimData primd = new PrimData(primAsset.Data); | 73 | |
76 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); | ||
77 | nPrim.CreateFromStorage(primd, pos, this._primCount, true); | ||
78 | this.Entities.Add(nPrim.uuid, nPrim); | ||
79 | this._primCount++; | ||
80 | } | 74 | } |
81 | 75 | ||
82 | public void DeRezObject(Packet packet, ClientView simClient) | 76 | public void DeRezObject(Packet packet, IClientAPI simClient) |
83 | { | 77 | { |
84 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet; | 78 | |
85 | |||
86 | //Needs to delete object from physics at a later date | ||
87 | if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero) | ||
88 | { | ||
89 | //currently following code not used (or don't know of any case of destination being zero | ||
90 | |||
91 | } | ||
92 | else | ||
93 | { | ||
94 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) | ||
95 | { | ||
96 | Entity selectedEnt = null; | ||
97 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); | ||
98 | foreach (Entity ent in this.Entities.Values) | ||
99 | { | ||
100 | if (ent.localid == Data.ObjectLocalID) | ||
101 | { | ||
102 | AssetBase primAsset = new AssetBase(); | ||
103 | primAsset.FullID = LLUUID.Random();//DeRezPacket.AgentBlock.TransactionID.Combine(LLUUID.Zero); //should be combining with securesessionid | ||
104 | primAsset.InvType = 6; | ||
105 | primAsset.Type = 6; | ||
106 | primAsset.Name = "Prim"; | ||
107 | primAsset.Description = ""; | ||
108 | primAsset.Data = ((Primitive)ent).GetByteArray(); | ||
109 | this._assetCache.AddAsset(primAsset); | ||
110 | this._inventoryCache.AddNewInventoryItem(simClient, DeRezPacket.AgentBlock.DestinationID, primAsset); | ||
111 | selectedEnt = ent; | ||
112 | break; | ||
113 | } | ||
114 | } | ||
115 | if (selectedEnt != null) | ||
116 | { | ||
117 | this.localStorage.RemovePrim(selectedEnt.uuid); | ||
118 | KillObjectPacket kill = new KillObjectPacket(); | ||
119 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
120 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
121 | kill.ObjectData[0].ID = selectedEnt.localid; | ||
122 | foreach (ClientView client in m_clientThreads.Values) | ||
123 | { | ||
124 | client.OutPacket(kill); | ||
125 | } | ||
126 | lock (Entities) | ||
127 | { | ||
128 | Entities.Remove(selectedEnt.uuid); | ||
129 | } | ||
130 | } | ||
131 | } | ||
132 | } | ||
133 | |||
134 | } | 79 | } |
135 | 80 | ||
136 | public void SendAvatarsToClient(ClientView remoteClient) | 81 | public void SendAvatarsToClient(IClientAPI remoteClient) |
137 | { | 82 | { |
138 | foreach (ClientView client in m_clientThreads.Values) | 83 | |
139 | { | ||
140 | if (client.AgentID != remoteClient.AgentID) | ||
141 | { | ||
142 | // ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | ||
143 | // RemoteClient.OutPacket(objupdate); | ||
144 | client.ClientAvatar.SendUpdateToOtherClient(remoteClient.ClientAvatar); | ||
145 | client.ClientAvatar.SendAppearanceToOtherAgent(remoteClient.ClientAvatar); | ||
146 | } | ||
147 | } | ||
148 | } | 84 | } |
149 | 85 | ||
150 | public void LinkObjects(uint parentPrim, List<uint> childPrims) | 86 | public void LinkObjects(uint parentPrim, List<uint> childPrims) |
151 | { | 87 | { |
152 | Primitive parentprim = null; | 88 | |
153 | foreach (Entity ent in Entities.Values) | ||
154 | { | ||
155 | if (ent.localid == parentPrim) | ||
156 | { | ||
157 | parentprim = (OpenSim.world.Primitive)ent; | ||
158 | |||
159 | } | ||
160 | } | ||
161 | |||
162 | for (int i = 0; i < childPrims.Count; i++) | ||
163 | { | ||
164 | uint childId = childPrims[i]; | ||
165 | foreach (Entity ent in Entities.Values) | ||
166 | { | ||
167 | if (ent.localid == childId) | ||
168 | { | ||
169 | ((OpenSim.world.Primitive)ent).MakeParent(parentprim); | ||
170 | } | ||
171 | } | ||
172 | } | ||
173 | 89 | ||
174 | } | 90 | } |
175 | 91 | ||
176 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) | 92 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) |
177 | { | 93 | { |
178 | foreach (Entity ent in Entities.Values) | 94 | |
179 | { | ||
180 | if (ent.localid == primLocalID) | ||
181 | { | ||
182 | ((OpenSim.world.Primitive)ent).UpdateShape(shapeBlock); | ||
183 | break; | ||
184 | } | ||
185 | } | ||
186 | } | 95 | } |
187 | 96 | ||
188 | public void SelectPrim(uint primLocalID, ClientView remoteClient) | 97 | public void SelectPrim(uint primLocalID, IClientAPI remoteClient) |
189 | { | 98 | { |
190 | foreach (Entity ent in Entities.Values) | 99 | |
191 | { | ||
192 | if (ent.localid == primLocalID) | ||
193 | { | ||
194 | ((OpenSim.world.Primitive)ent).GetProperites(remoteClient); | ||
195 | break; | ||
196 | } | ||
197 | } | ||
198 | } | 100 | } |
199 | 101 | ||
200 | public void UpdatePrimFlags(uint localID, Packet packet, ClientView remoteClient) | 102 | public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient) |
201 | { | 103 | { |
202 | foreach (Entity ent in Entities.Values) | 104 | |
203 | { | ||
204 | if (ent.localid == localID) | ||
205 | { | ||
206 | ((OpenSim.world.Primitive)ent).UpdateObjectFlags((ObjectFlagUpdatePacket) packet); | ||
207 | break; | ||
208 | } | ||
209 | } | ||
210 | } | 105 | } |
211 | 106 | ||
212 | public void UpdatePrimTexture(uint localID, byte[] texture, ClientView remoteClient) | 107 | public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) |
213 | { | 108 | { |
214 | foreach (Entity ent in Entities.Values) | 109 | |
215 | { | ||
216 | if (ent.localid == localID) | ||
217 | { | ||
218 | ((OpenSim.world.Primitive)ent).UpdateTexture(texture); | ||
219 | break; | ||
220 | } | ||
221 | } | ||
222 | } | 110 | } |
223 | 111 | ||
224 | public void UpdatePrimPosition(uint localID, LLVector3 pos, ClientView remoteClient) | 112 | public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient) |
225 | { | 113 | { |
226 | foreach (Entity ent in Entities.Values) | 114 | |
227 | { | ||
228 | if (ent.localid == localID) | ||
229 | { | ||
230 | ((OpenSim.world.Primitive)ent).UpdatePosition(pos); | ||
231 | break; | ||
232 | } | ||
233 | } | ||
234 | } | 115 | } |
235 | 116 | ||
236 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient) | 117 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) |
237 | { | 118 | { |
238 | foreach (Entity ent in Entities.Values) | 119 | |
239 | { | ||
240 | if (ent.localid == localID) | ||
241 | { | ||
242 | ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
243 | ((OpenSim.world.Primitive)ent).UpdateFlag = true; | ||
244 | break; | ||
245 | } | ||
246 | } | ||
247 | } | 120 | } |
248 | 121 | ||
249 | public void UpdatePrimScale(uint localID, LLVector3 scale, ClientView remoteClient) | 122 | public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient) |
250 | { | 123 | { |
251 | foreach (Entity ent in Entities.Values) | ||
252 | { | ||
253 | if (ent.localid == localID) | ||
254 | { | ||
255 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
256 | break; | ||
257 | } | ||
258 | } | ||
259 | } | 124 | } |
260 | } | 125 | } |
261 | } | 126 | } |