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authorlbsa712007-06-14 11:01:38 +0000
committerlbsa712007-06-14 11:01:38 +0000
commit3a20a7b5d1d3a70b203721f240f938fc221de732 (patch)
tree7a4a657d346aa47558d41b8e2ef4bfae98229885 /OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build
parentCommented out the Scene.Backup method for now as there isn't really anything ... (diff)
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* Applied Prebuild fixes to Sugilite
* Rebuilt project files * ignored some bins
Diffstat (limited to 'OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build')
-rw-r--r--OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build b/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build
index 9c80ac7..6526648 100644
--- a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build
+++ b/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build
@@ -19,11 +19,11 @@
19 <include name="${project::get-base-directory()}" /> 19 <include name="${project::get-base-directory()}" />
20 <include name="${project::get-base-directory()}/${build.dir}" /> 20 <include name="${project::get-base-directory()}/${build.dir}" />
21 </lib> 21 </lib>
22 <include name="../../bin/libTerrain-BSD.dll" />
22 <include name="System.dll" /> 23 <include name="System.dll" />
23 <include name="System.Drawing.dll" />
24 <include name="System.Data.dll" /> 24 <include name="System.Data.dll" />
25 <include name="System.Drawing.dll" />
25 <include name="System.Xml.dll" /> 26 <include name="System.Xml.dll" />
26 <include name="../../bin/libTerrain-BSD.dll" />
27 </references> 27 </references>
28 </csc> 28 </csc>
29 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> 29 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />