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authorMW2007-05-27 18:52:42 +0000
committerMW2007-05-27 18:52:42 +0000
commitc746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch)
tree54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
parentGoodbye World (diff)
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Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs')
-rw-r--r--OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
index 368405b..11eca0f 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
+++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
@@ -35,7 +35,7 @@ using System.Data.SQLite;
35using libsecondlife; 35using libsecondlife;
36using OpenSim.Framework.Interfaces; 36using OpenSim.Framework.Interfaces;
37using OpenSim.Framework.Types; 37using OpenSim.Framework.Types;
38using OpenSim.Framework.Terrain; 38
39 39
40namespace OpenSim.Storage.LocalStorageSQLite 40namespace OpenSim.Storage.LocalStorageSQLite
41{ 41{