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authorMW2007-05-30 18:03:27 +0000
committerMW2007-05-30 18:03:27 +0000
commit6e1be3931592c8d45efac59580af6c5dd35c5426 (patch)
treec8277ffe12966bc8c9997b6471c5d81b8475689f /OpenSim/OpenSim.RegionServer
parentNow We need to test to see if we can login (diff)
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trying to get login to work
Diffstat (limited to 'OpenSim/OpenSim.RegionServer')
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs93
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.cs8
-rw-r--r--OpenSim/OpenSim.RegionServer/PacketServer.cs2
3 files changed, 78 insertions, 25 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
index 54cb662..0964fc4 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
@@ -38,7 +38,10 @@ namespace OpenSim
38 else 38 else
39 { 39 {
40 System.Text.Encoding _enc = System.Text.Encoding.ASCII; 40 System.Text.Encoding _enc = System.Text.Encoding.ASCII;
41 41 if (Pack.Type != PacketType.PacketAck)
42 {
43 Console.WriteLine(Pack.Type.ToString());
44 }
42 switch (Pack.Type) 45 switch (Pack.Type)
43 { 46 {
44 case PacketType.ViewerEffect: 47 case PacketType.ViewerEffect:
@@ -67,7 +70,10 @@ namespace OpenSim
67 byte type = inchatpack.ChatData.Type; 70 byte type = inchatpack.ChatData.Type;
68 LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; 71 LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos;
69 LLUUID fromAgentID = AgentID; 72 LLUUID fromAgentID = AgentID;
70 this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); 73 if (OnChatFromViewer != null)
74 {
75 this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID);
76 }
71 break; 77 break;
72 case PacketType.RezObject: 78 case PacketType.RezObject:
73 RezObjectPacket rezPacket = (RezObjectPacket)Pack; 79 RezObjectPacket rezPacket = (RezObjectPacket)Pack;
@@ -79,40 +85,67 @@ namespace OpenSim
79 AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); 85 AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID);
80 if (asset != null) 86 if (asset != null)
81 { 87 {
82 this.OnRezObject(asset, rezPacket.RezData.RayEnd); 88 if (OnRezObject != null)
83 this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID); 89 {
90 this.OnRezObject(asset, rezPacket.RezData.RayEnd);
91 this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID);
92 }
84 } 93 }
85 } 94 }
86 } 95 }
87 break; 96 break;
88 case PacketType.DeRezObject: 97 case PacketType.DeRezObject:
89 OnDeRezObject(Pack, this); 98 if (OnDeRezObject != null)
99 {
100 OnDeRezObject(Pack, this);
101 }
90 break; 102 break;
91 case PacketType.ModifyLand: 103 case PacketType.ModifyLand:
92 ModifyLandPacket modify = (ModifyLandPacket)Pack; 104 ModifyLandPacket modify = (ModifyLandPacket)Pack;
93 if (modify.ParcelData.Length > 0) 105 if (modify.ParcelData.Length > 0)
94 { 106 {
95 OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); 107 if (OnModifyTerrain != null)
108 {
109 OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
110 }
96 } 111 }
97 break; 112 break;
98 case PacketType.RegionHandshakeReply: 113 case PacketType.RegionHandshakeReply:
99 OnRegionHandShakeReply(this); 114 if (OnRegionHandShakeReply != null)
115 {
116 OnRegionHandShakeReply(this);
117 }
100 break; 118 break;
101 case PacketType.AgentWearablesRequest: 119 case PacketType.AgentWearablesRequest:
102 OnRequestWearables(this); 120 if (OnRequestWearables != null)
103 OnRequestAvatarsData(this); 121 {
122 OnRequestWearables(this);
123 }
124 if (OnRequestAvatarsData != null)
125 {
126 OnRequestAvatarsData(this);
127 }
104 break; 128 break;
105 case PacketType.AgentSetAppearance: 129 case PacketType.AgentSetAppearance:
106 AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; 130 AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
107 OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); 131 if (OnSetAppearance != null)
132 {
133 OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam);
134 }
108 break; 135 break;
109 case PacketType.CompleteAgentMovement: 136 case PacketType.CompleteAgentMovement:
110 if (this.m_child) this.UpgradeClient(); 137 if (this.m_child) this.UpgradeClient();
111 OnCompleteMovementToRegion(); 138 if (OnCompleteMovementToRegion != null)
139 {
140 OnCompleteMovementToRegion();
141 }
112 this.EnableNeighbours(); 142 this.EnableNeighbours();
113 break; 143 break;
114 case PacketType.AgentUpdate: 144 case PacketType.AgentUpdate:
115 OnAgentUpdate(Pack); 145 if (OnAgentUpdate != null)
146 {
147 OnAgentUpdate(Pack);
148 }
116 break; 149 break;
117 case PacketType.AgentAnimation: 150 case PacketType.AgentAnimation:
118 if (!m_child) 151 if (!m_child)
@@ -122,7 +155,10 @@ namespace OpenSim
122 { 155 {
123 if (AgentAni.AnimationList[i].StartAnim) 156 if (AgentAni.AnimationList[i].StartAnim)
124 { 157 {
125 OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); 158 if (OnStartAnim != null)
159 {
160 OnStartAnim(AgentAni.AnimationList[i].AnimID, 1);
161 }
126 } 162 }
127 } 163 }
128 } 164 }
@@ -145,36 +181,53 @@ namespace OpenSim
145 childrenprims.Add(link.ObjectData[i].ObjectLocalID); 181 childrenprims.Add(link.ObjectData[i].ObjectLocalID);
146 } 182 }
147 } 183 }
148 OnLinkObjects(parentprimid, childrenprims); 184 if (OnLinkObjects != null)
185 {
186 OnLinkObjects(parentprimid, childrenprims);
187 }
149 break; 188 break;
150 case PacketType.ObjectAdd: 189 case PacketType.ObjectAdd:
151 // m_world.AddNewPrim((ObjectAddPacket)Pack, this); 190 // m_world.AddNewPrim((ObjectAddPacket)Pack, this);
152 OnAddPrim(Pack, this); 191 if (OnAddPrim != null)
192 {
193 OnAddPrim(Pack, this);
194 }
153 break; 195 break;
154 case PacketType.ObjectShape: 196 case PacketType.ObjectShape:
155 ObjectShapePacket shape = (ObjectShapePacket)Pack; 197 ObjectShapePacket shape = (ObjectShapePacket)Pack;
156 for (int i = 0; i < shape.ObjectData.Length; i++) 198 for (int i = 0; i < shape.ObjectData.Length; i++)
157 { 199 {
158 OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]); 200 if (OnUpdatePrimShape != null)
201 {
202 OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]);
203 }
159 } 204 }
160 break; 205 break;
161 case PacketType.ObjectSelect: 206 case PacketType.ObjectSelect:
162 ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; 207 ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
163 for (int i = 0; i < incomingselect.ObjectData.Length; i++) 208 for (int i = 0; i < incomingselect.ObjectData.Length; i++)
164 { 209 {
165 OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); 210 if (OnObjectSelect != null)
211 {
212 OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this);
213 }
166 } 214 }
167 break; 215 break;
168 case PacketType.ObjectFlagUpdate: 216 case PacketType.ObjectFlagUpdate:
169 ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; 217 ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
170 OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); 218 if (OnUpdatePrimFlags != null)
219 {
220 OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this);
221 }
171 break; 222 break;
172 case PacketType.ObjectImage: 223 case PacketType.ObjectImage:
173 ObjectImagePacket imagePack = (ObjectImagePacket)Pack; 224 ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
174 for (int i = 0; i < imagePack.ObjectData.Length; i++) 225 for (int i = 0; i < imagePack.ObjectData.Length; i++)
175 { 226 {
176 OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this); 227 if (OnUpdatePrimTexture != null)
177 228 {
229 OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this);
230 }
178 } 231 }
179 break; 232 break;
180 #endregion 233 #endregion
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs
index 6963a0b..d7e681f 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.cs
@@ -80,9 +80,9 @@ namespace OpenSim
80 protected AuthenticateSessionsBase m_authenticateSessionsHandler; 80 protected AuthenticateSessionsBase m_authenticateSessionsHandler;
81 81
82 82
83 public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) 83 public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions)
84 { 84 {
85 85 m_world = world;
86 m_clientThreads = clientThreads; 86 m_clientThreads = clientThreads;
87 m_assetCache = assetCache; 87 m_assetCache = assetCache;
88 88
@@ -229,8 +229,8 @@ namespace OpenSim
229 229
230 protected virtual void InitNewClient() 230 protected virtual void InitNewClient()
231 { 231 {
232 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); 232 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
233 OnNewAvatar(this, this.AgentID, this.m_child); 233 this.m_world.AddNewAvatar(this, this.AgentID, false);
234 } 234 }
235 235
236 protected virtual void AuthUser() 236 protected virtual void AuthUser()
diff --git a/OpenSim/OpenSim.RegionServer/PacketServer.cs b/OpenSim/OpenSim.RegionServer/PacketServer.cs
index dd8de4c..d40de47 100644
--- a/OpenSim/OpenSim.RegionServer/PacketServer.cs
+++ b/OpenSim/OpenSim.RegionServer/PacketServer.cs
@@ -65,7 +65,7 @@ namespace OpenSim
65 65
66 public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) 66 public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass)
67 { 67 {
68 ClientView newuser = new ClientView(epSender, useCircuit, this.ClientThreads, assetCache, this, inventoryCache, authenticateSessionsClass); 68 ClientView newuser = new ClientView(epSender, useCircuit, this.ClientThreads, this._localWorld, assetCache, this, inventoryCache, authenticateSessionsClass);
69 this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); 69 this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser);
70 this.ClientAPIs.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); 70 this.ClientAPIs.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser);
71 71