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author | Adam Frisby | 2007-06-05 12:22:42 +0000 |
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committer | Adam Frisby | 2007-06-05 12:22:42 +0000 |
commit | 891b92a780d28e8a18627647a222b48f0695b269 (patch) | |
tree | 5beb6b1d0e96307e2b1b55aa60dd95bef5ab4ef5 /OpenSim/OpenSim.RegionServer/world | |
parent | * Small bugfix: Avatar rezzing from grid mode should no longer place you unde... (diff) | |
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* Removing dead comments
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/world')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs | 1 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/Primitive.cs | 1 |
2 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs b/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs index 2c1280d..9e96a4e 100644 --- a/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs +++ b/OpenSim/OpenSim.RegionServer/world/AvatarAnimations.cs | |||
@@ -28,7 +28,6 @@ namespace OpenSim.world | |||
28 | 28 | ||
29 | if ( nod.Attributes["name"] != null) | 29 | if ( nod.Attributes["name"] != null) |
30 | { | 30 | { |
31 | //Console.WriteLine("'" + nod.Attributes["name"].Value + "' - '" + nod.InnerText + "'"); | ||
32 | AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); | 31 | AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); |
33 | } | 32 | } |
34 | 33 | ||
diff --git a/OpenSim/OpenSim.RegionServer/world/Primitive.cs b/OpenSim/OpenSim.RegionServer/world/Primitive.cs index ed24504..63643be 100644 --- a/OpenSim/OpenSim.RegionServer/world/Primitive.cs +++ b/OpenSim/OpenSim.RegionServer/world/Primitive.cs | |||
@@ -489,7 +489,6 @@ namespace OpenSim.world | |||
489 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | 489 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); |
490 | //dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry; | 490 | //dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry; |
491 | dat.TextureEntry = new byte[0]; | 491 | dat.TextureEntry = new byte[0]; |
492 | //Console.WriteLine("texture-entry length in improvedterse block is " + this.OurPacket.ObjectData[0].TextureEntry.Length); | ||
493 | bytes[i++] = (byte)(ID % 256); | 492 | bytes[i++] = (byte)(ID % 256); |
494 | bytes[i++] = (byte)((ID >> 8) % 256); | 493 | bytes[i++] = (byte)((ID >> 8) % 256); |
495 | bytes[i++] = (byte)((ID >> 16) % 256); | 494 | bytes[i++] = (byte)((ID >> 16) % 256); |