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author | Adam Frisby | 2007-06-02 01:34:00 +0000 |
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committer | Adam Frisby | 2007-06-02 01:34:00 +0000 |
commit | 6072fd86675d81c52371ad4d5f2b942a2e00da7f (patch) | |
tree | 216bfef97785cb2aebe5bffe445b45c99f6b061e /OpenSim/OpenSim.RegionServer/world | |
parent | * GridManagementAgent is now documented (diff) | |
download | opensim-SC-6072fd86675d81c52371ad4d5f2b942a2e00da7f.zip opensim-SC-6072fd86675d81c52371ad4d5f2b942a2e00da7f.tar.gz opensim-SC-6072fd86675d81c52371ad4d5f2b942a2e00da7f.tar.bz2 opensim-SC-6072fd86675d81c52371ad4d5f2b942a2e00da7f.tar.xz |
* Some commenting on asset server (needs completing)
* Removed strip2.png - added defaultstripe.png
* World map images are now generated when the terrain is tainted, not yet sent to the grid/asset server.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/World.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.RegionServer/world/World.cs b/OpenSim/OpenSim.RegionServer/world/World.cs index ef6833c..22beb0e 100644 --- a/OpenSim/OpenSim.RegionServer/world/World.cs +++ b/OpenSim/OpenSim.RegionServer/world/World.cs | |||
@@ -229,6 +229,8 @@ namespace OpenSim.world | |||
229 | Terrain.tainted = 0; | 229 | Terrain.tainted = 0; |
230 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving."); | 230 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving."); |
231 | localStorage.SaveMap(Terrain.getHeights1D()); | 231 | localStorage.SaveMap(Terrain.getHeights1D()); |
232 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Rebuilding world map image."); | ||
233 | Terrain.exportImage("map_" + m_regInfo.RegionName + ".png", "defaultstripe.png"); | ||
232 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics."); | 234 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics."); |
233 | phyScene.SetTerrain(Terrain.getHeights1D()); | 235 | phyScene.SetTerrain(Terrain.getHeights1D()); |
234 | 236 | ||