diff options
author | mingchen | 2007-06-07 14:23:19 +0000 |
---|---|---|
committer | mingchen | 2007-06-07 14:23:19 +0000 |
commit | f88a4777f9e9b23795aed5a7f364a93a73e9ed15 (patch) | |
tree | 7acf567aed35932ae0bcc5410698379bbb6087c0 /OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs | |
parent | *When avatar crosses parcel, it updates successfully in the viewer (diff) | |
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*Cleaned up namespaces, filenames, etc in OpenSim.RegionServer
NOTES:
*ClientView is now in the namespace OpenSim.RegionServer.Client
*Scripting is now in the namespace OpenSim.RegionServer.scripting
*Other various cleaning
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs | 449 |
1 files changed, 0 insertions, 449 deletions
diff --git a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs deleted file mode 100644 index d2abec2..0000000 --- a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs +++ /dev/null | |||
@@ -1,449 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Physics.Manager; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Terrain; | ||
37 | using OpenSim.Framework.Inventory; | ||
38 | using OpenSim.Framework.Utilities; | ||
39 | using OpenSim.Assets; | ||
40 | using OpenSim.RegionServer.world; | ||
41 | |||
42 | namespace OpenSim.world | ||
43 | { | ||
44 | public partial class World | ||
45 | { | ||
46 | public void ModifyTerrain(byte action, float north, float west) | ||
47 | { | ||
48 | switch (action) | ||
49 | { | ||
50 | case 1: | ||
51 | // raise terrain | ||
52 | Terrain.raise(north, west, 10.0, 0.001); | ||
53 | RegenerateTerrain(true, (int)north, (int)west); | ||
54 | break; | ||
55 | case 2: | ||
56 | //lower terrain | ||
57 | Terrain.lower(north, west, 10.0, 0.001); | ||
58 | RegenerateTerrain(true, (int)north, (int)west); | ||
59 | break; | ||
60 | } | ||
61 | return; | ||
62 | } | ||
63 | |||
64 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
65 | { | ||
66 | foreach (ClientView client in m_clientThreads.Values) | ||
67 | { | ||
68 | // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); | ||
69 | int dis = (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); | ||
70 | |||
71 | switch (type) | ||
72 | { | ||
73 | case 0: // Whisper | ||
74 | if ((dis < 10) && (dis > -10)) | ||
75 | { | ||
76 | //should change so the message is sent through the avatar rather than direct to the ClientView | ||
77 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
78 | } | ||
79 | break; | ||
80 | case 1: // Say | ||
81 | if ((dis < 30) && (dis > -30)) | ||
82 | { | ||
83 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
84 | } | ||
85 | break; | ||
86 | case 2: // Shout | ||
87 | if ((dis < 100) && (dis > -100)) | ||
88 | { | ||
89 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
90 | } | ||
91 | break; | ||
92 | |||
93 | case 0xff: // Broadcast | ||
94 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
95 | break; | ||
96 | } | ||
97 | |||
98 | } | ||
99 | } | ||
100 | |||
101 | public void RezObject(AssetBase primAsset, LLVector3 pos) | ||
102 | { | ||
103 | PrimData primd = new PrimData(primAsset.Data); | ||
104 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); | ||
105 | nPrim.CreateFromStorage(primd, pos, this._primCount, true); | ||
106 | this.Entities.Add(nPrim.uuid, nPrim); | ||
107 | this._primCount++; | ||
108 | } | ||
109 | |||
110 | public void DeRezObject(Packet packet, ClientView simClient) | ||
111 | { | ||
112 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)packet; | ||
113 | |||
114 | //Needs to delete object from physics at a later date | ||
115 | if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero) | ||
116 | { | ||
117 | //currently following code not used (or don't know of any case of destination being zero | ||
118 | libsecondlife.LLUUID[] DeRezEnts; | ||
119 | DeRezEnts = new libsecondlife.LLUUID[DeRezPacket.ObjectData.Length]; | ||
120 | int i = 0; | ||
121 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) | ||
122 | { | ||
123 | |||
124 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); | ||
125 | foreach (Entity ent in this.Entities.Values) | ||
126 | { | ||
127 | if (ent.localid == Data.ObjectLocalID) | ||
128 | { | ||
129 | DeRezEnts[i++] = ent.uuid; | ||
130 | this.localStorage.RemovePrim(ent.uuid); | ||
131 | KillObjectPacket kill = new KillObjectPacket(); | ||
132 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
133 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
134 | kill.ObjectData[0].ID = ent.localid; | ||
135 | foreach (ClientView client in m_clientThreads.Values) | ||
136 | { | ||
137 | client.OutPacket(kill); | ||
138 | } | ||
139 | //Uncommenting this means an old UUID will be re-used, thus crashing the asset server | ||
140 | //Uncomment when prim/object UUIDs are random or such | ||
141 | //2007-03-22 - Randomskk | ||
142 | //this._primCount--; | ||
143 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Deleted UUID " + ent.uuid); | ||
144 | } | ||
145 | } | ||
146 | } | ||
147 | foreach (libsecondlife.LLUUID uuid in DeRezEnts) | ||
148 | { | ||
149 | lock (Entities) | ||
150 | { | ||
151 | Entities.Remove(uuid); | ||
152 | } | ||
153 | } | ||
154 | } | ||
155 | else | ||
156 | { | ||
157 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) | ||
158 | { | ||
159 | Entity selectedEnt = null; | ||
160 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); | ||
161 | foreach (Entity ent in this.Entities.Values) | ||
162 | { | ||
163 | if (ent.localid == Data.ObjectLocalID) | ||
164 | { | ||
165 | AssetBase primAsset = new AssetBase(); | ||
166 | primAsset.FullID = LLUUID.Random();//DeRezPacket.AgentBlock.TransactionID.Combine(LLUUID.Zero); //should be combining with securesessionid | ||
167 | primAsset.InvType = 6; | ||
168 | primAsset.Type = 6; | ||
169 | primAsset.Name = "Prim"; | ||
170 | primAsset.Description = ""; | ||
171 | primAsset.Data = ((Primitive)ent).GetByteArray(); | ||
172 | this._assetCache.AddAsset(primAsset); | ||
173 | this._inventoryCache.AddNewInventoryItem(simClient, DeRezPacket.AgentBlock.DestinationID, primAsset); | ||
174 | selectedEnt = ent; | ||
175 | break; | ||
176 | } | ||
177 | } | ||
178 | if (selectedEnt != null) | ||
179 | { | ||
180 | this.localStorage.RemovePrim(selectedEnt.uuid); | ||
181 | KillObjectPacket kill = new KillObjectPacket(); | ||
182 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
183 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
184 | kill.ObjectData[0].ID = selectedEnt.localid; | ||
185 | foreach (ClientView client in m_clientThreads.Values) | ||
186 | { | ||
187 | client.OutPacket(kill); | ||
188 | } | ||
189 | lock (Entities) | ||
190 | { | ||
191 | Entities.Remove(selectedEnt.uuid); | ||
192 | } | ||
193 | } | ||
194 | } | ||
195 | } | ||
196 | |||
197 | } | ||
198 | |||
199 | public void SendAvatarsToClient(ClientView remoteClient) | ||
200 | { | ||
201 | foreach (ClientView client in m_clientThreads.Values) | ||
202 | { | ||
203 | if (client.AgentID != remoteClient.AgentID) | ||
204 | { | ||
205 | // ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); | ||
206 | // RemoteClient.OutPacket(objupdate); | ||
207 | client.ClientAvatar.SendUpdateToOtherClient(remoteClient.ClientAvatar); | ||
208 | client.ClientAvatar.SendAppearanceToOtherAgent(remoteClient.ClientAvatar); | ||
209 | } | ||
210 | } | ||
211 | } | ||
212 | |||
213 | public void LinkObjects(uint parentPrim, List<uint> childPrims) | ||
214 | { | ||
215 | Primitive parentprim = null; | ||
216 | foreach (Entity ent in Entities.Values) | ||
217 | { | ||
218 | if (ent.localid == parentPrim) | ||
219 | { | ||
220 | parentprim = (OpenSim.world.Primitive)ent; | ||
221 | |||
222 | } | ||
223 | } | ||
224 | |||
225 | for (int i = 0; i < childPrims.Count; i++) | ||
226 | { | ||
227 | uint childId = childPrims[i]; | ||
228 | foreach (Entity ent in Entities.Values) | ||
229 | { | ||
230 | if (ent.localid == childId) | ||
231 | { | ||
232 | ((OpenSim.world.Primitive)ent).MakeParent(parentprim); | ||
233 | } | ||
234 | } | ||
235 | } | ||
236 | |||
237 | } | ||
238 | |||
239 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) | ||
240 | { | ||
241 | foreach (Entity ent in Entities.Values) | ||
242 | { | ||
243 | if (ent.localid == primLocalID) | ||
244 | { | ||
245 | ((OpenSim.world.Primitive)ent).UpdateShape(shapeBlock); | ||
246 | break; | ||
247 | } | ||
248 | } | ||
249 | } | ||
250 | |||
251 | public void SelectPrim(uint primLocalID, ClientView remoteClient) | ||
252 | { | ||
253 | foreach (Entity ent in Entities.Values) | ||
254 | { | ||
255 | if (ent.localid == primLocalID) | ||
256 | { | ||
257 | ((OpenSim.world.Primitive)ent).GetProperites(remoteClient); | ||
258 | break; | ||
259 | } | ||
260 | } | ||
261 | } | ||
262 | |||
263 | public void UpdatePrimFlags(uint localID, Packet packet, ClientView remoteClient) | ||
264 | { | ||
265 | foreach (Entity ent in Entities.Values) | ||
266 | { | ||
267 | if (ent.localid == localID) | ||
268 | { | ||
269 | ((OpenSim.world.Primitive)ent).UpdateObjectFlags((ObjectFlagUpdatePacket) packet); | ||
270 | break; | ||
271 | } | ||
272 | } | ||
273 | } | ||
274 | |||
275 | public void UpdatePrimTexture(uint localID, byte[] texture, ClientView remoteClient) | ||
276 | { | ||
277 | foreach (Entity ent in Entities.Values) | ||
278 | { | ||
279 | if (ent.localid == localID) | ||
280 | { | ||
281 | ((OpenSim.world.Primitive)ent).UpdateTexture(texture); | ||
282 | break; | ||
283 | } | ||
284 | } | ||
285 | } | ||
286 | |||
287 | public void UpdatePrimPosition(uint localID, LLVector3 pos, ClientView remoteClient) | ||
288 | { | ||
289 | foreach (Entity ent in Entities.Values) | ||
290 | { | ||
291 | if (ent.localid == localID) | ||
292 | { | ||
293 | ((OpenSim.world.Primitive)ent).UpdatePosition(pos); | ||
294 | break; | ||
295 | } | ||
296 | } | ||
297 | } | ||
298 | |||
299 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, ClientView remoteClient) | ||
300 | { | ||
301 | foreach (Entity ent in Entities.Values) | ||
302 | { | ||
303 | if (ent.localid == localID) | ||
304 | { | ||
305 | ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
306 | ((OpenSim.world.Primitive)ent).UpdateFlag = true; | ||
307 | break; | ||
308 | } | ||
309 | } | ||
310 | } | ||
311 | |||
312 | public void UpdatePrimScale(uint localID, LLVector3 scale, ClientView remoteClient) | ||
313 | { | ||
314 | foreach (Entity ent in Entities.Values) | ||
315 | { | ||
316 | if (ent.localid == localID) | ||
317 | { | ||
318 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
319 | break; | ||
320 | } | ||
321 | } | ||
322 | } | ||
323 | #region Parcel Packet Handlers | ||
324 | void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client) | ||
325 | { | ||
326 | //Get the parcels within the bounds | ||
327 | List<OpenSim.RegionServer.world.Parcel> temp = new List<OpenSim.RegionServer.world.Parcel>(); | ||
328 | int x, y, i; | ||
329 | int inc_x = end_x - start_x; | ||
330 | int inc_y = end_y - start_y; | ||
331 | for(x = 0; x < inc_x; x++) | ||
332 | { | ||
333 | for(y = 0; y < inc_y; y++) | ||
334 | { | ||
335 | OpenSim.RegionServer.world.Parcel currentParcel = parcelManager.getParcel(start_x + x, start_y + y); | ||
336 | if(!temp.Contains(currentParcel)) | ||
337 | { | ||
338 | currentParcel. | ||
339 | forceUpdateParcelInfo(); | ||
340 | temp.Add(currentParcel); | ||
341 | } | ||
342 | } | ||
343 | } | ||
344 | |||
345 | int requestResult = OpenSim.RegionServer.world.ParcelManager.PARCEL_RESULT_ONE_PARCEL; | ||
346 | if (temp.Count > 1) | ||
347 | { | ||
348 | requestResult = OpenSim.RegionServer.world.ParcelManager.PARCEL_RESULT_MULTIPLE_PARCELS; | ||
349 | } | ||
350 | |||
351 | for (i = 0; i < temp.Count; i++) | ||
352 | { | ||
353 | temp[i].sendParcelProperties(sequence_id, snap_selection, requestResult, remote_client); | ||
354 | } | ||
355 | |||
356 | |||
357 | parcelManager.sendParcelOverlay(remote_client); | ||
358 | } | ||
359 | |||
360 | void ParcelDivideRequest(int west, int south, int east, int north, ClientView remote_client) | ||
361 | { | ||
362 | parcelManager.subdivide(west, south, east, north, remote_client.AgentID); | ||
363 | } | ||
364 | void ParcelJoinRequest(int west, int south, int east, int north, ClientView remote_client) | ||
365 | { | ||
366 | parcelManager.join(west, south, east, north, remote_client.AgentID); | ||
367 | } | ||
368 | void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, ClientView remote_client) | ||
369 | { | ||
370 | if (parcelManager.parcelList.ContainsKey(packet.ParcelData.LocalID)) | ||
371 | { | ||
372 | parcelManager.parcelList[packet.ParcelData.LocalID].updateParcelProperties(packet, remote_client); | ||
373 | } | ||
374 | } | ||
375 | #endregion | ||
376 | |||
377 | /* | ||
378 | public void RequestMapBlock(ClientView simClient, int minX, int minY, int maxX, int maxY) | ||
379 | { | ||
380 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
381 | if (((m_regInfo.RegionLocX > minX) && (m_regInfo.RegionLocX < maxX)) && ((m_regInfo.RegionLocY > minY) && (m_regInfo.RegionLocY < maxY))) | ||
382 | { | ||
383 | MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); | ||
384 | mapReply.AgentData.AgentID = simClient.AgentID; | ||
385 | mapReply.AgentData.Flags = 0; | ||
386 | mapReply.Data = new MapBlockReplyPacket.DataBlock[1]; | ||
387 | mapReply.Data[0] = new MapBlockReplyPacket.DataBlock(); | ||
388 | mapReply.Data[0].MapImageID = new LLUUID("00000000-0000-0000-9999-000000000007"); | ||
389 | mapReply.Data[0].X = (ushort)m_regInfo.RegionLocX; | ||
390 | mapReply.Data[0].Y = (ushort)m_regInfo.RegionLocY; | ||
391 | mapReply.Data[0].WaterHeight = (byte)m_regInfo.RegionWaterHeight; | ||
392 | mapReply.Data[0].Name = _enc.GetBytes(this.m_regionName); | ||
393 | mapReply.Data[0].RegionFlags = 72458694; | ||
394 | mapReply.Data[0].Access = 13; | ||
395 | mapReply.Data[0].Agents = 1; //should send number of clients connected | ||
396 | simClient.OutPacket(mapReply); | ||
397 | } | ||
398 | } | ||
399 | public bool RezObjectHandler(ClientView simClient, Packet packet) | ||
400 | { | ||
401 | RezObjectPacket rezPacket = (RezObjectPacket)packet; | ||
402 | AgentInventory inven = this._inventoryCache.GetAgentsInventory(simClient.AgentID); | ||
403 | if (inven != null) | ||
404 | { | ||
405 | if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID)) | ||
406 | { | ||
407 | AssetBase asset = this._assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); | ||
408 | if (asset != null) | ||
409 | { | ||
410 | PrimData primd = new PrimData(asset.Data); | ||
411 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); | ||
412 | nPrim.CreateFromStorage(primd, rezPacket.RezData.RayEnd, this._primCount, true); | ||
413 | this.Entities.Add(nPrim.uuid, nPrim); | ||
414 | this._primCount++; | ||
415 | this._inventoryCache.DeleteInventoryItem(simClient, rezPacket.InventoryData.ItemID); | ||
416 | } | ||
417 | } | ||
418 | } | ||
419 | return true; | ||
420 | } | ||
421 | public bool ModifyTerrain(ClientView simClient, Packet packet) | ||
422 | { | ||
423 | ModifyLandPacket modify = (ModifyLandPacket)packet; | ||
424 | |||
425 | switch (modify.ModifyBlock.Action) | ||
426 | { | ||
427 | case 1: | ||
428 | // raise terrain | ||
429 | if (modify.ParcelData.Length > 0) | ||
430 | { | ||
431 | Terrain.raise(modify.ParcelData[0].North, modify.ParcelData[0].West, 10.0, 0.1); | ||
432 | RegenerateTerrain(true, (int)modify.ParcelData[0].North, (int)modify.ParcelData[0].West); | ||
433 | } | ||
434 | break; | ||
435 | case 2: | ||
436 | //lower terrain | ||
437 | if (modify.ParcelData.Length > 0) | ||
438 | { | ||
439 | Terrain.lower(modify.ParcelData[0].North, modify.ParcelData[0].West, 10.0, 0.1); | ||
440 | RegenerateTerrain(true, (int)modify.ParcelData[0].North, (int)modify.ParcelData[0].West); | ||
441 | } | ||
442 | break; | ||
443 | } | ||
444 | return true; | ||
445 | } | ||
446 | */ | ||
447 | |||
448 | } | ||
449 | } | ||