aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/OpenSim.RegionServer/Grid.cs
diff options
context:
space:
mode:
authorMW2007-05-27 18:52:42 +0000
committerMW2007-05-27 18:52:42 +0000
commitc746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch)
tree54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.RegionServer/Grid.cs
parentGoodbye World (diff)
downloadopensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip
opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz
opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2
opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/Grid.cs')
-rw-r--r--OpenSim/OpenSim.RegionServer/Grid.cs14
1 files changed, 0 insertions, 14 deletions
diff --git a/OpenSim/OpenSim.RegionServer/Grid.cs b/OpenSim/OpenSim.RegionServer/Grid.cs
deleted file mode 100644
index 0b8db4d..0000000
--- a/OpenSim/OpenSim.RegionServer/Grid.cs
+++ /dev/null
@@ -1,14 +0,0 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using System.Reflection;
5using OpenSim.Framework.Interfaces;
6using OpenSim.UserServer;
7
8namespace OpenSim
9{
10 public class Grid
11 {
12
13 }
14}