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author | MW | 2007-05-27 18:52:42 +0000 |
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committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.RegionServer/Grid.cs | |
parent | Goodbye World (diff) | |
download | opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/Grid.cs')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/Grid.cs | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/OpenSim/OpenSim.RegionServer/Grid.cs b/OpenSim/OpenSim.RegionServer/Grid.cs deleted file mode 100644 index 0b8db4d..0000000 --- a/OpenSim/OpenSim.RegionServer/Grid.cs +++ /dev/null | |||
@@ -1,14 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Reflection; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.UserServer; | ||
7 | |||
8 | namespace OpenSim | ||
9 | { | ||
10 | public class Grid | ||
11 | { | ||
12 | |||
13 | } | ||
14 | } | ||