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author | MW | 2007-05-27 18:52:42 +0000 |
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committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.RegionServer/ClientViewBase.cs | |
parent | Goodbye World (diff) | |
download | opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientViewBase.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs index 572dbce..eb21b80 100644 --- a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs +++ b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs | |||
@@ -29,7 +29,7 @@ namespace OpenSim | |||
29 | public uint CircuitCode; | 29 | public uint CircuitCode; |
30 | public EndPoint userEP; | 30 | public EndPoint userEP; |
31 | 31 | ||
32 | protected OpenSimNetworkHandler m_networkServer; | 32 | protected PacketServer m_networkServer; |
33 | 33 | ||
34 | public ClientViewBase() | 34 | public ClientViewBase() |
35 | { | 35 | { |