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authorMW2007-05-29 09:16:18 +0000
committerMW2007-05-29 09:16:18 +0000
commitb2eb26e4babbf87c8db84e67de116ef145feb2d6 (patch)
treeb5feafcaa4ee0dbe18c502203595d7e0d9014987 /OpenSim/OpenSim.RegionServer/ClientView.cs
parentShould allow multiple worlds (and UDP servers) to be ran in one instance, jus... (diff)
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number of changes
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/ClientView.cs')
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.cs22
1 files changed, 11 insertions, 11 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs
index 0419b7a..4d1634c 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.cs
@@ -52,12 +52,16 @@ namespace OpenSim
52 /// </summary> 52 /// </summary>
53 public partial class ClientView : ClientViewBase, IClientAPI 53 public partial class ClientView : ClientViewBase, IClientAPI
54 { 54 {
55 public static TerrainManager TerrainManager;
56
55 protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients 57 protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients
56 protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance 58 protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance
57 59
58 public LLUUID AgentID; 60 public LLUUID AgentID;
59 public LLUUID SessionID; 61 public LLUUID SessionID;
60 public LLUUID SecureSessionID = LLUUID.Zero; 62 public LLUUID SecureSessionID = LLUUID.Zero;
63 public string FirstName;
64 public string LastName;
61 public bool m_child = false; 65 public bool m_child = false;
62 private UseCircuitCodePacket cirpack; 66 private UseCircuitCodePacket cirpack;
63 public Thread ClientThread; 67 public Thread ClientThread;
@@ -112,13 +116,9 @@ namespace OpenSim
112 { 116 {
113 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent"); 117 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent");
114 this.m_child = false; 118 this.m_child = false;
115 //this.m_world.RemoveViewerAgent(this);
116
117 this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode); 119 this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode);
118 m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false); 120 m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false);
119
120 OnChildAgentStatus(this.m_child); 121 OnChildAgentStatus(this.m_child);
121 //this.InitNewClient();
122 } 122 }
123 123
124 public void DowngradeClient() 124 public void DowngradeClient()
@@ -126,8 +126,7 @@ namespace OpenSim
126 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child"); 126 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child");
127 this.m_child = true; 127 this.m_child = true;
128 OnChildAgentStatus(this.m_child); 128 OnChildAgentStatus(this.m_child);
129 //this.m_world.RemoveViewerAgent(this); 129
130 //this.m_world.AddViewerAgent(this);
131 } 130 }
132 131
133 public void KillClient() 132 public void KillClient()
@@ -230,8 +229,8 @@ namespace OpenSim
230 229
231 protected virtual void InitNewClient() 230 protected virtual void InitNewClient()
232 { 231 {
233 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); 232 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
234 // this.ClientAvatar = m_world.AddViewerAgent(this); 233 OnNewAvatar(this, this.AgentID, this.m_child);
235 } 234 }
236 235
237 protected virtual void AuthUser() 236 protected virtual void AuthUser()
@@ -251,13 +250,14 @@ namespace OpenSim
251 this.AgentID = cirpack.CircuitCode.ID; 250 this.AgentID = cirpack.CircuitCode.ID;
252 this.SessionID = cirpack.CircuitCode.SessionID; 251 this.SessionID = cirpack.CircuitCode.SessionID;
253 this.CircuitCode = cirpack.CircuitCode.Code; 252 this.CircuitCode = cirpack.CircuitCode.Code;
254 InitNewClient(); 253 this.FirstName = sessionInfo.LoginInfo.First;
255 //this.ClientAvatar.firstname = sessionInfo.LoginInfo.First; 254 this.LastName = sessionInfo.LoginInfo.Last;
256 // this.ClientAvatar.lastname = sessionInfo.LoginInfo.Last; 255
257 if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) 256 if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero)
258 { 257 {
259 this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; 258 this.SecureSessionID = sessionInfo.LoginInfo.SecureSession;
260 } 259 }
260 InitNewClient();
261 261
262 ClientLoop(); 262 ClientLoop();
263 } 263 }