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author | Adam Frisby | 2007-06-20 15:50:06 +0000 |
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committer | Adam Frisby | 2007-06-20 15:50:06 +0000 |
commit | 29053589bff370916f4067dade70969499f77ce3 (patch) | |
tree | 582e2c839ce2e681dc98087bb12c71241641ffc6 /OpenSim/OpenSim.RegionServer/ClientView.cs | |
parent | * Removed ClientThreads from avatar (diff) | |
download | opensim-SC-29053589bff370916f4067dade70969499f77ce3.zip opensim-SC-29053589bff370916f4067dade70969499f77ce3.tar.gz opensim-SC-29053589bff370916f4067dade70969499f77ce3.tar.bz2 opensim-SC-29053589bff370916f4067dade70969499f77ce3.tar.xz |
* Replaced old logging mechanism with new shiny logging mechanism
* Console, I bid thee farewall. Use "Log" now where console used to exist.
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/ClientView.cs')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index c5f0a1d..b089bdc 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim | |||
90 | m_inventoryCache = inventoryCache; | 90 | m_inventoryCache = inventoryCache; |
91 | m_authenticateSessionsHandler = authenSessions; | 91 | m_authenticateSessionsHandler = authenSessions; |
92 | 92 | ||
93 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request"); | 93 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs - Started up new client thread to handle incoming request"); |
94 | cirpack = initialcirpack; | 94 | cirpack = initialcirpack; |
95 | userEP = remoteEP; | 95 | userEP = remoteEP; |
96 | 96 | ||
@@ -188,7 +188,7 @@ namespace OpenSim | |||
188 | 188 | ||
189 | protected virtual void ClientLoop() | 189 | protected virtual void ClientLoop() |
190 | { | 190 | { |
191 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ClientLoop() - Entered loop"); | 191 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:ClientLoop() - Entered loop"); |
192 | while (true) | 192 | while (true) |
193 | { | 193 | { |
194 | QueItem nextPacket = PacketQueue.Dequeue(); | 194 | QueItem nextPacket = PacketQueue.Dequeue(); |
@@ -210,7 +210,7 @@ namespace OpenSim | |||
210 | 210 | ||
211 | protected virtual void InitNewClient() | 211 | protected virtual void InitNewClient() |
212 | { | 212 | { |
213 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | 213 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); |
214 | this.m_world.AddNewAvatar(this, this.AgentID, false); | 214 | this.m_world.AddNewAvatar(this, this.AgentID, false); |
215 | } | 215 | } |
216 | 216 | ||
@@ -221,12 +221,12 @@ namespace OpenSim | |||
221 | if (!sessionInfo.Authorised) | 221 | if (!sessionInfo.Authorised) |
222 | { | 222 | { |
223 | //session/circuit not authorised | 223 | //session/circuit not authorised |
224 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | 224 | OpenSim.Framework.Console.MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); |
225 | ClientThread.Abort(); | 225 | ClientThread.Abort(); |
226 | } | 226 | } |
227 | else | 227 | else |
228 | { | 228 | { |
229 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | 229 | OpenSim.Framework.Console.MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); |
230 | //session is authorised | 230 | //session is authorised |
231 | this.AgentID = cirpack.CircuitCode.ID; | 231 | this.AgentID = cirpack.CircuitCode.ID; |
232 | this.SessionID = cirpack.CircuitCode.SessionID; | 232 | this.SessionID = cirpack.CircuitCode.SessionID; |