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authorAdam Frisby2007-06-05 12:22:42 +0000
committerAdam Frisby2007-06-05 12:22:42 +0000
commit891b92a780d28e8a18627647a222b48f0695b269 (patch)
tree5beb6b1d0e96307e2b1b55aa60dd95bef5ab4ef5 /OpenSim/OpenSim.RegionServer/ClientView.cs
parent* Small bugfix: Avatar rezzing from grid mode should no longer place you unde... (diff)
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* Removing dead comments
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs
index 586c9df..8f7cf58 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.cs
@@ -124,7 +124,6 @@ namespace OpenSim
124 if (this.startpos.Z < (m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround)) 124 if (this.startpos.Z < (m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround))
125 this.startpos.Z = m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround; 125 this.startpos.Z = m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround;
126 126
127 //Console.WriteLine("start pos is " + this.startpos.X + " , " + this.startpos.Y + " , " + this.startpos.Z);
128 } 127 }
129 else 128 else
130 { 129 {