diff options
Protip: don't commit when you have debug in ClientView set to true.
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 4a1b6ad..e8af8c1 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | |||
@@ -154,10 +154,10 @@ namespace OpenSim | |||
154 | mapReply.AgentData.Flags = 0; | 154 | mapReply.AgentData.Flags = 0; |
155 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | 155 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; |
156 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | 156 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); |
157 | mapReply.LayerData[0].Bottom = 800; | 157 | mapReply.LayerData[0].Bottom = 1; |
158 | mapReply.LayerData[0].Left = 800; | 158 | mapReply.LayerData[0].Left = 1; |
159 | mapReply.LayerData[0].Top = 1200; | 159 | mapReply.LayerData[0].Top = 30000; |
160 | mapReply.LayerData[0].Right = 1200; | 160 | mapReply.LayerData[0].Right = 30000; |
161 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | 161 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); |
162 | this.OutPacket(mapReply); | 162 | this.OutPacket(mapReply); |
163 | } | 163 | } |