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author | MW | 2007-05-27 18:52:42 +0000 |
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committer | MW | 2007-05-27 18:52:42 +0000 |
commit | c746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch) | |
tree | 54d23af3d168958bfec995cf2987cf5af79ac149 /OpenSim/OpenSim.RegionServer/ClientView.Grid.cs | |
parent | Goodbye World (diff) | |
download | opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.zip opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.gz opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.bz2 opensim-SC-c746a2f9f4f0b1e7eea564effdae63472f79ab22.tar.xz |
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.Grid.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs b/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs index b4e4b5f..9545db8 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.Grid.cs | |||
@@ -13,7 +13,6 @@ using OpenSim.Framework.Interfaces; | |||
13 | using OpenSim.Framework.Types; | 13 | using OpenSim.Framework.Types; |
14 | using OpenSim.Framework.Inventory; | 14 | using OpenSim.Framework.Inventory; |
15 | using OpenSim.Framework.Utilities; | 15 | using OpenSim.Framework.Utilities; |
16 | using OpenSim.world; | ||
17 | using OpenSim.Assets; | 16 | using OpenSim.Assets; |
18 | 17 | ||
19 | namespace OpenSim | 18 | namespace OpenSim |