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authorMW2007-06-16 14:29:11 +0000
committerMW2007-06-16 14:29:11 +0000
commit3c8daee51027c5beb857e78c1972db0936761af3 (patch)
tree1d27af6f5af1cc2085fc4f874047fdf990f0fed5 /OpenSim/OpenSim.RegionServer/ClientView.API.cs
parentVery Preliminary border crossing added to sugilite. (Note: Sugilite doesn't h... (diff)
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Some Rearranging of CommsManager.
Diffstat (limited to 'OpenSim/OpenSim.RegionServer/ClientView.API.cs')
-rw-r--r--OpenSim/OpenSim.RegionServer/ClientView.API.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs
index b126004..0ace92c 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs
@@ -314,13 +314,15 @@ namespace OpenSim
314 314
315 public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, System.Net.IPAddress newRegionIP, ushort newRegionPort) 315 public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, System.Net.IPAddress newRegionIP, ushort newRegionPort)
316 { 316 {
317 LLVector3 look = new LLVector3(lookAt.X *10, lookAt.Y *10, lookAt.Z *10);
318
317 CrossedRegionPacket newSimPack = new CrossedRegionPacket(); 319 CrossedRegionPacket newSimPack = new CrossedRegionPacket();
318 newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); 320 newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
319 newSimPack.AgentData.AgentID = this.AgentID; 321 newSimPack.AgentData.AgentID = this.AgentID;
320 newSimPack.AgentData.SessionID = this.SessionID; 322 newSimPack.AgentData.SessionID = this.SessionID;
321 newSimPack.Info = new CrossedRegionPacket.InfoBlock(); 323 newSimPack.Info = new CrossedRegionPacket.InfoBlock();
322 newSimPack.Info.Position = pos; 324 newSimPack.Info.Position = pos;
323 newSimPack.Info.LookAt = lookAt; // new LLVector3(0.0f, 0.0f, 0.0f); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!! 325 newSimPack.Info.LookAt = look; // new LLVector3(0.0f, 0.0f, 0.0f); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!!
324 newSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock(); 326 newSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock();
325 newSimPack.RegionData.RegionHandle = newRegionHandle; 327 newSimPack.RegionData.RegionHandle = newRegionHandle;
326 byte[] byteIP = newRegionIP.GetAddressBytes(); 328 byte[] byteIP = newRegionIP.GetAddressBytes();