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authorMW2007-06-27 15:03:54 +0000
committerMW2007-06-27 15:03:54 +0000
commit223550b7e4f9eb534728e7763642a2ba6154be96 (patch)
treecd6ebbefd3c06487f40c3c30b344d6c2fccb1df5 /OpenSim/OpenSim.Region
parent* Begun reimplementing scripting. (diff)
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Some very Preliminary work on .net remoting for interregion comms.
a few more classes for CAPS LLSD types.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/Caps.cs1
-rw-r--r--OpenSim/OpenSim.Region/Scenes/ScenePresence.cs5
-rw-r--r--OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs1
-rw-r--r--OpenSim/OpenSim.RegionServer/UDPServer.cs1
4 files changed, 2 insertions, 6 deletions
diff --git a/OpenSim/OpenSim.Region/Caps.cs b/OpenSim/OpenSim.Region/Caps.cs
index 27d4828..13a351d 100644
--- a/OpenSim/OpenSim.Region/Caps.cs
+++ b/OpenSim/OpenSim.Region/Caps.cs
@@ -17,7 +17,6 @@ namespace OpenSim.Region
17 17
18 public class Caps 18 public class Caps
19 { 19 {
20
21 private string httpListenerAddress; 20 private string httpListenerAddress;
22 private uint httpListenPort; 21 private uint httpListenPort;
23 private string capsObjectPath = "00001-"; 22 private string capsObjectPath = "00001-";
diff --git a/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs b/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs
index ffec3e5..45d3fed 100644
--- a/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs
+++ b/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs
@@ -99,7 +99,7 @@ namespace OpenSim.Region.Scenes
99 99
100 m_regionInfo = reginfo; 100 m_regionInfo = reginfo;
101 m_regionHandle = reginfo.RegionHandle; 101 m_regionHandle = reginfo.RegionHandle;
102 OpenSim.Framework.Console.MainLog.Instance.Verbose( "Avatar.cs - Loading details from grid (DUMMY)"); 102 OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs ");
103 ControllingClient = theClient; 103 ControllingClient = theClient;
104 this.firstname = ControllingClient.FirstName; 104 this.firstname = ControllingClient.FirstName;
105 this.lastname = ControllingClient.LastName; 105 this.lastname = ControllingClient.LastName;
@@ -216,8 +216,7 @@ namespace OpenSim.Region.Scenes
216 /// </summary> 216 /// </summary>
217 /// <param name="pack"></param> 217 /// <param name="pack"></param>
218 public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) 218 public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation)
219 { 219 {
220
221 if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_POS) != 0) 220 if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_AT_POS) != 0)
222 { 221 {
223 Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); 222 Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z);
diff --git a/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs b/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs
index fd16e93..68a140b 100644
--- a/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs
+++ b/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs
@@ -41,7 +41,6 @@ using OpenSim.Terrain;
41using OpenSim.Framework.Interfaces; 41using OpenSim.Framework.Interfaces;
42using OpenSim.Framework.Types; 42using OpenSim.Framework.Types;
43using OpenSim.Framework; 43using OpenSim.Framework;
44using OpenSim.UserServer;
45using OpenSim.Assets; 44using OpenSim.Assets;
46using OpenSim.Caches; 45using OpenSim.Caches;
47using OpenSim.Framework.Console; 46using OpenSim.Framework.Console;
diff --git a/OpenSim/OpenSim.RegionServer/UDPServer.cs b/OpenSim/OpenSim.RegionServer/UDPServer.cs
index 002e664..f2a02d9 100644
--- a/OpenSim/OpenSim.RegionServer/UDPServer.cs
+++ b/OpenSim/OpenSim.RegionServer/UDPServer.cs
@@ -40,7 +40,6 @@ using libsecondlife.Packets;
40using OpenSim.Terrain; 40using OpenSim.Terrain;
41using OpenSim.Framework.Interfaces; 41using OpenSim.Framework.Interfaces;
42using OpenSim.Framework.Types; 42using OpenSim.Framework.Types;
43using OpenSim.UserServer;
44using OpenSim.Assets; 43using OpenSim.Assets;
45using OpenSim.Caches; 44using OpenSim.Caches;
46using OpenSim.Framework.Console; 45using OpenSim.Framework.Console;