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authorMW2007-06-10 15:49:59 +0000
committerMW2007-06-10 15:49:59 +0000
commit44e5ff33df48da8ce9c4534d41c3b6c2b8919e13 (patch)
treea2a9047287d8b2b83223e658c6a84fe6a5fe3124 /OpenSim/OpenSim.Region/World/Primitive.cs
parentPrim creation working. (diff)
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Added a Couple of summary comments
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/World/Primitive.cs90
1 files changed, 87 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.Region/World/Primitive.cs b/OpenSim/OpenSim.Region/World/Primitive.cs
index d540a3b..c800f21 100644
--- a/OpenSim/OpenSim.Region/World/Primitive.cs
+++ b/OpenSim/OpenSim.Region/World/Primitive.cs
@@ -45,6 +45,7 @@ namespace OpenSim.Region
45 this._physActor = value; 45 this._physActor = value;
46 } 46 }
47 } 47 }
48
48 public override LLVector3 Pos 49 public override LLVector3 Pos
49 { 50 {
50 get 51 get
@@ -58,6 +59,12 @@ namespace OpenSim.Region
58 } 59 }
59 #endregion 60 #endregion
60 61
62 /// <summary>
63 ///
64 /// </summary>
65 /// <param name="clientThreads"></param>
66 /// <param name="regionHandle"></param>
67 /// <param name="world"></param>
61 public Primitive(Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, World world) 68 public Primitive(Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, World world)
62 { 69 {
63 m_clientThreads = clientThreads; 70 m_clientThreads = clientThreads;
@@ -66,6 +73,15 @@ namespace OpenSim.Region
66 inventoryItems = new Dictionary<LLUUID, InventoryItem>(); 73 inventoryItems = new Dictionary<LLUUID, InventoryItem>();
67 } 74 }
68 75
76 /// <summary>
77 ///
78 /// </summary>
79 /// <param name="clientThreads"></param>
80 /// <param name="regionHandle"></param>
81 /// <param name="world"></param>
82 /// <param name="owner"></param>
83 /// <param name="fullID"></param>
84 /// <param name="localID"></param>
69 public Primitive(Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, World world, LLUUID owner, LLUUID fullID, uint localID) 85 public Primitive(Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, World world, LLUUID owner, LLUUID fullID, uint localID)
70 { 86 {
71 m_clientThreads = clientThreads; 87 m_clientThreads = clientThreads;
@@ -102,7 +118,10 @@ namespace OpenSim.Region
102 this.updateFlag = 1; 118 this.updateFlag = 1;
103 } 119 }
104 120
105 121 /// <summary>
122 ///
123 /// </summary>
124 /// <returns></returns>
106 public byte[] GetByteArray() 125 public byte[] GetByteArray()
107 { 126 {
108 byte[] result = null; 127 byte[] result = null;
@@ -139,6 +158,9 @@ namespace OpenSim.Region
139 158
140 #region Overridden Methods 159 #region Overridden Methods
141 160
161 /// <summary>
162 ///
163 /// </summary>
142 public override void update() 164 public override void update()
143 { 165 {
144 if (this.updateFlag == 1) 166 if (this.updateFlag == 1)
@@ -148,6 +170,9 @@ namespace OpenSim.Region
148 } 170 }
149 } 171 }
150 172
173 /// <summary>
174 ///
175 /// </summary>
151 public override void BackUp() 176 public override void BackUp()
152 { 177 {
153 178
@@ -157,11 +182,19 @@ namespace OpenSim.Region
157 182
158 #region Packet handlers 183 #region Packet handlers
159 184
185 /// <summary>
186 ///
187 /// </summary>
188 /// <param name="pos"></param>
160 public void UpdatePosition(LLVector3 pos) 189 public void UpdatePosition(LLVector3 pos)
161 { 190 {
162 191
163 } 192 }
164 193
194 /// <summary>
195 ///
196 /// </summary>
197 /// <param name="addPacket"></param>
165 public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) 198 public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket)
166 { 199 {
167 this.primData.PathBegin = addPacket.PathBegin; 200 this.primData.PathBegin = addPacket.PathBegin;
@@ -184,22 +217,38 @@ namespace OpenSim.Region
184 this.primData.PathTwistBegin = addPacket.PathTwistBegin; 217 this.primData.PathTwistBegin = addPacket.PathTwistBegin;
185 } 218 }
186 219
220 /// <summary>
221 ///
222 /// </summary>
223 /// <param name="tex"></param>
187 public void UpdateTexture(byte[] tex) 224 public void UpdateTexture(byte[] tex)
188 { 225 {
189 this.primData.Texture = tex; 226 this.primData.Texture = tex;
190 //this.dirtyFlag = true; 227 //this.dirtyFlag = true;
191 } 228 }
192 229
230 /// <summary>
231 ///
232 /// </summary>
233 /// <param name="pack"></param>
193 public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) 234 public void UpdateObjectFlags(ObjectFlagUpdatePacket pack)
194 { 235 {
195 236
196 } 237 }
197 238
239 /// <summary>
240 ///
241 /// </summary>
242 /// <param name="prim"></param>
198 public void AssignToParent(Primitive prim) 243 public void AssignToParent(Primitive prim)
199 { 244 {
200 245
201 } 246 }
202 247
248 /// <summary>
249 ///
250 /// </summary>
251 /// <param name="client"></param>
203 public void GetProperites(IClientAPI client) 252 public void GetProperites(IClientAPI client)
204 { 253 {
205 ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); 254 ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
@@ -286,7 +335,11 @@ namespace OpenSim.Region
286 335
287 #region Update viewers Methods 336 #region Update viewers Methods
288 337
289 //should change these mehtods, so that outgoing packets are sent through the avatar class 338 //should change these mehtods, so that outgoing packets are sent through the avatar class?
339 /// <summary>
340 ///
341 /// </summary>
342 /// <param name="remoteClient"></param>
290 public void SendFullUpdateToClient(IClientAPI remoteClient) 343 public void SendFullUpdateToClient(IClientAPI remoteClient)
291 { 344 {
292 LLVector3 lPos; 345 LLVector3 lPos;
@@ -303,6 +356,9 @@ namespace OpenSim.Region
303 remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.localid, this.primData, lPos, new LLUUID("00000000-0000-0000-5005-000000000005")); 356 remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.localid, this.primData, lPos, new LLUUID("00000000-0000-0000-5005-000000000005"));
304 } 357 }
305 358
359 /// <summary>
360 ///
361 /// </summary>
306 public void SendFullUpdateToAllClients() 362 public void SendFullUpdateToAllClients()
307 { 363 {
308 List<Avatar> avatars = this.m_world.RequestAvatarList(); 364 List<Avatar> avatars = this.m_world.RequestAvatarList();
@@ -312,6 +368,10 @@ namespace OpenSim.Region
312 } 368 }
313 } 369 }
314 370
371 /// <summary>
372 ///
373 /// </summary>
374 /// <param name="RemoteClient"></param>
315 public void SendTerseUpdateToClient(IClientAPI RemoteClient) 375 public void SendTerseUpdateToClient(IClientAPI RemoteClient)
316 { 376 {
317 LLVector3 lPos; 377 LLVector3 lPos;
@@ -331,6 +391,9 @@ namespace OpenSim.Region
331 391
332 } 392 }
333 393
394 /// <summary>
395 ///
396 /// </summary>
334 public void SendTerseUpdateToALLClients() 397 public void SendTerseUpdateToALLClients()
335 { 398 {
336 List<Avatar> avatars = this.m_world.RequestAvatarList(); 399 List<Avatar> avatars = this.m_world.RequestAvatarList();
@@ -344,6 +407,12 @@ namespace OpenSim.Region
344 407
345 #region Create Methods 408 #region Create Methods
346 409
410 /// <summary>
411 ///
412 /// </summary>
413 /// <param name="addPacket"></param>
414 /// <param name="ownerID"></param>
415 /// <param name="localID"></param>
347 public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) 416 public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID)
348 { 417 {
349 PrimData PData = new PrimData(); 418 PrimData PData = new PrimData();
@@ -380,16 +449,31 @@ namespace OpenSim.Region
380 this.updateFlag = 1; 449 this.updateFlag = 1;
381 } 450 }
382 451
452 /// <summary>
453 ///
454 /// </summary>
455 /// <param name="data"></param>
383 public void CreateFromBytes(byte[] data) 456 public void CreateFromBytes(byte[] data)
384 { 457 {
385 458
386 } 459 }
387 460
461 /// <summary>
462 ///
463 /// </summary>
464 /// <param name="primData"></param>
388 public void CreateFromPrimData(PrimData primData) 465 public void CreateFromPrimData(PrimData primData)
389 { 466 {
390 this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); 467 this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false);
391 } 468 }
392 469
470 /// <summary>
471 ///
472 /// </summary>
473 /// <param name="primData"></param>
474 /// <param name="posi"></param>
475 /// <param name="localID"></param>
476 /// <param name="newprim"></param>
393 public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) 477 public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim)
394 { 478 {
395 479