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author | MW | 2007-06-12 14:50:08 +0000 |
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committer | MW | 2007-06-12 14:50:08 +0000 |
commit | a7b55fb26fad9c66df091e0787afe89e021229f1 (patch) | |
tree | 7920939c67a9275d72dc4a494032b66355d6eb9f /OpenSim/OpenSim.Region/World/Entities/Entity.cs | |
parent | Some Work on the Primitive class (diff) | |
download | opensim-SC-a7b55fb26fad9c66df091e0787afe89e021229f1.zip opensim-SC-a7b55fb26fad9c66df091e0787afe89e021229f1.tar.gz opensim-SC-a7b55fb26fad9c66df091e0787afe89e021229f1.tar.bz2 opensim-SC-a7b55fb26fad9c66df091e0787afe89e021229f1.tar.xz |
Some rearranging of folders in OpenSim.Region
Diffstat (limited to 'OpenSim/OpenSim.Region/World/Entities/Entity.cs')
-rw-r--r-- | OpenSim/OpenSim.Region/World/Entities/Entity.cs | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.Region/World/Entities/Entity.cs b/OpenSim/OpenSim.Region/World/Entities/Entity.cs new file mode 100644 index 0000000..1620c89 --- /dev/null +++ b/OpenSim/OpenSim.Region/World/Entities/Entity.cs | |||
@@ -0,0 +1,165 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using Axiom.MathLib; | ||
32 | using OpenSim.Physics.Manager; | ||
33 | using OpenSim.Region.types; | ||
34 | using libsecondlife; | ||
35 | using OpenSim.Region.Scripting; | ||
36 | |||
37 | namespace OpenSim.Region | ||
38 | { | ||
39 | public abstract class Entity : IScriptReadonlyEntity | ||
40 | { | ||
41 | public libsecondlife.LLUUID uuid; | ||
42 | public uint localid; | ||
43 | public LLVector3 velocity; | ||
44 | public Quaternion rotation; | ||
45 | protected List<Entity> children; | ||
46 | protected LLVector3 m_pos; | ||
47 | protected PhysicsActor _physActor; | ||
48 | protected World m_world; | ||
49 | protected string m_name; | ||
50 | |||
51 | /// <summary> | ||
52 | /// | ||
53 | /// </summary> | ||
54 | public virtual string Name | ||
55 | { | ||
56 | get { return m_name; } | ||
57 | } | ||
58 | |||
59 | /// <summary> | ||
60 | /// | ||
61 | /// </summary> | ||
62 | public virtual LLVector3 Pos | ||
63 | { | ||
64 | get | ||
65 | { | ||
66 | if (this._physActor != null) | ||
67 | { | ||
68 | m_pos.X = _physActor.Position.X; | ||
69 | m_pos.Y = _physActor.Position.Y; | ||
70 | m_pos.Z = _physActor.Position.Z; | ||
71 | } | ||
72 | |||
73 | return m_pos; | ||
74 | } | ||
75 | set | ||
76 | { | ||
77 | if (this._physActor != null) | ||
78 | { | ||
79 | try | ||
80 | { | ||
81 | lock (this.m_world.SyncRoot) | ||
82 | { | ||
83 | |||
84 | this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); | ||
85 | } | ||
86 | } | ||
87 | catch (Exception e) | ||
88 | { | ||
89 | Console.WriteLine(e.Message); | ||
90 | } | ||
91 | } | ||
92 | |||
93 | m_pos = value; | ||
94 | } | ||
95 | } | ||
96 | |||
97 | /// <summary> | ||
98 | /// Creates a new Entity (should not occur on it's own) | ||
99 | /// </summary> | ||
100 | public Entity() | ||
101 | { | ||
102 | uuid = new libsecondlife.LLUUID(); | ||
103 | localid = 0; | ||
104 | m_pos = new LLVector3(); | ||
105 | velocity = new LLVector3(); | ||
106 | rotation = new Quaternion(); | ||
107 | m_name = "(basic entity)"; | ||
108 | children = new List<Entity>(); | ||
109 | } | ||
110 | |||
111 | /// <summary> | ||
112 | /// | ||
113 | /// </summary> | ||
114 | public virtual void addForces() | ||
115 | { | ||
116 | foreach (Entity child in children) | ||
117 | { | ||
118 | child.addForces(); | ||
119 | } | ||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// Performs any updates that need to be done at each frame. This function is overridable from it's children. | ||
124 | /// </summary> | ||
125 | public virtual void update() { | ||
126 | // Do any per-frame updates needed that are applicable to every type of entity | ||
127 | foreach (Entity child in children) | ||
128 | { | ||
129 | child.update(); | ||
130 | } | ||
131 | } | ||
132 | |||
133 | /// <summary> | ||
134 | /// Returns a mesh for this object and any dependents | ||
135 | /// </summary> | ||
136 | /// <returns>The mesh of this entity tree</returns> | ||
137 | public virtual Mesh getMesh() | ||
138 | { | ||
139 | Mesh mesh = new Mesh(); | ||
140 | |||
141 | foreach (Entity child in children) | ||
142 | { | ||
143 | mesh += child.getMesh(); | ||
144 | } | ||
145 | |||
146 | return mesh; | ||
147 | } | ||
148 | |||
149 | /// <summary> | ||
150 | /// Called at a set interval to inform entities that they should back themsleves up to the DB | ||
151 | /// </summary> | ||
152 | public virtual void BackUp() | ||
153 | { | ||
154 | |||
155 | } | ||
156 | |||
157 | /// <summary> | ||
158 | /// Infoms the entity that the land (heightmap) has changed | ||
159 | /// </summary> | ||
160 | public virtual void LandRenegerated() | ||
161 | { | ||
162 | |||
163 | } | ||
164 | } | ||
165 | } | ||