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authorMW2007-06-17 14:10:19 +0000
committerMW2007-06-17 14:10:19 +0000
commitef0e5e913e2c22f8e2cba96d54436443b573c1ed (patch)
tree68ba282891693aa9777491ec95f9d99e9597096b /OpenSim/OpenSim.Region/Scenes
parent* Added 'LogFilename' attribute to simconfig.xml - in order to specify log name (diff)
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Very Preliminary local teleporting added (currently only can teleport within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs71
-rw-r--r--OpenSim/OpenSim.Region/Scenes/Avatar.cs42
-rw-r--r--OpenSim/OpenSim.Region/Scenes/Scene.cs148
-rw-r--r--OpenSim/OpenSim.Region/Scenes/SceneBase.cs2
4 files changed, 180 insertions, 83 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs
index d46bf0f..5d70bc1 100644
--- a/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs
@@ -43,36 +43,24 @@ namespace OpenSim.Region.Scenes
43 /// </summary> 43 /// </summary>
44 public override void update() 44 public override void update()
45 { 45 {
46 if (this.newForce) 46 if (this.childAvatar == false)
47 { 47 {
48 this.SendTerseUpdateToALLClients(); 48 if (this.newForce)
49 _updateCount = 0;
50 }
51 else if (movementflag != 0)
52 {
53 _updateCount++;
54 if (_updateCount > 3)
55 { 49 {
56 this.SendTerseUpdateToALLClients(); 50 this.SendTerseUpdateToALLClients();
57 _updateCount = 0; 51 _updateCount = 0;
58 } 52 }
59 } 53 else if (movementflag != 0)
60 54 {
61 LLVector3 pos2 = this.Pos; 55 _updateCount++;
62 LLVector3 vel = this.Velocity; 56 if (_updateCount > 3)
63 57 {
64 float timeStep = 0.3f; 58 this.SendTerseUpdateToALLClients();
65 pos2.X = pos2.X + (vel.X * timeStep); 59 _updateCount = 0;
66 pos2.Y = pos2.Y + (vel.Y * timeStep); 60 }
67 pos2.Z = pos2.Z + (vel.Z * timeStep); 61 }
68 if ((pos2.X < 0) || (pos2.X > 256))
69 {
70 this.CrossToNewRegion();
71 }
72 62
73 if ((pos2.Y < 0) || (pos2.Y > 256)) 63 this.CheckBorderCrossing();
74 {
75 this.CrossToNewRegion();
76 } 64 }
77 } 65 }
78 66
@@ -165,10 +153,35 @@ namespace OpenSim.Region.Scenes
165 153
166 } 154 }
167 155
168 private void CrossToNewRegion() 156 /// <summary>
157 ///
158 /// </summary>
159 protected void CheckBorderCrossing()
160 {
161 LLVector3 pos2 = this.Pos;
162 LLVector3 vel = this.Velocity;
163
164 float timeStep = 0.3f;
165 pos2.X = pos2.X + (vel.X * timeStep);
166 pos2.Y = pos2.Y + (vel.Y * timeStep);
167 pos2.Z = pos2.Z + (vel.Z * timeStep);
168
169 if ((pos2.X < 0) || (pos2.X > 256))
170 {
171 this.CrossToNewRegion();
172 }
173
174 if ((pos2.Y < 0) || (pos2.Y > 256))
175 {
176 this.CrossToNewRegion();
177 }
178 }
179
180 /// <summary>
181 ///
182 /// </summary>
183 protected void CrossToNewRegion()
169 { 184 {
170
171 // Console.WriteLine("crossing to new region from region " + this.m_regionInfo.RegionLocX + " , "+ this.m_regionInfo.RegionLocY);
172 LLVector3 pos = this.Pos; 185 LLVector3 pos = this.Pos;
173 LLVector3 newpos = new LLVector3(pos.X, pos.Y, pos.Z); 186 LLVector3 newpos = new LLVector3(pos.X, pos.Y, pos.Z);
174 uint neighbourx = this.m_regionInfo.RegionLocX; 187 uint neighbourx = this.m_regionInfo.RegionLocX;
@@ -196,14 +209,14 @@ namespace OpenSim.Region.Scenes
196 } 209 }
197 210
198 LLVector3 vel = this.velocity; 211 LLVector3 vel = this.velocity;
199 // Console.WriteLine("new region should be " + neighbourx + " , " + neighboury);
200 ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * 256), (uint)(neighboury* 256)); 212 ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * 256), (uint)(neighboury* 256));
201 RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle); 213 RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle);
202 if (neighbourRegion != null) 214 if (neighbourRegion != null)
203 { 215 {
204 // Console.WriteLine("current region port is "+ this.m_regionInfo.IPListenPort + " now crossing to new region with port " + neighbourRegion.IPListenPort);
205 this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos); 216 this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos);
217 this.DownGradeAvatar();
206 this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.IPListenAddr), (ushort)neighbourRegion.IPListenPort); 218 this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.IPListenAddr), (ushort)neighbourRegion.IPListenPort);
219
207 } 220 }
208 } 221 }
209 222
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.cs
index 98d7564..d40e213 100644
--- a/OpenSim/OpenSim.Region/Scenes/Avatar.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Avatar.cs
@@ -103,7 +103,7 @@ namespace OpenSim.Region.Scenes
103 ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); 103 ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition);
104 ControllingClient.OnAgentUpdate += new UpdateAgent(this.HandleAgentUpdate); 104 ControllingClient.OnAgentUpdate += new UpdateAgent(this.HandleAgentUpdate);
105 // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); 105 // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
106 ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); 106 // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
107 //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); 107 //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
108 108
109 } 109 }
@@ -138,7 +138,34 @@ namespace OpenSim.Region.Scenes
138 138
139 } 139 }
140 } 140 }
141 141
142 /// <summary>
143 ///
144 /// </summary>
145 /// <param name="pos"></param>
146 public void UpGradeAvatar(LLVector3 pos)
147 {
148 //this.childAvatar = false;
149 this.Pos = pos;
150 }
151
152 protected void DownGradeAvatar()
153 {
154 this.Velocity = new LLVector3(0, 0, 0);
155 this.Pos = new LLVector3(128, 128, 70);
156 this.childAvatar = true;
157 }
158
159 /// <summary>
160 ///
161 /// </summary>
162 /// <param name="pos"></param>
163 public void Teleport(LLVector3 pos)
164 {
165 this.Pos = pos;
166 this.SendTerseUpdateToALLClients();
167 }
168
142 /// <summary> 169 /// <summary>
143 /// 170 ///
144 /// </summary> 171 /// </summary>
@@ -189,7 +216,16 @@ namespace OpenSim.Region.Scenes
189 /// </summary> 216 /// </summary>
190 public void CompleteMovement() 217 public void CompleteMovement()
191 { 218 {
192 this.ControllingClient.MoveAgentIntoRegion(m_regionInfo, Pos); 219 LLVector3 look = this.Velocity;
220 if ((look.X == 0) && (look.Y == 0) && (look.Z == 0))
221 {
222 look = new LLVector3(0.99f, 0.042f, 0);
223 }
224 this.ControllingClient.MoveAgentIntoRegion(m_regionInfo, Pos, look);
225 if (this.childAvatar)
226 {
227 this.childAvatar = false;
228 }
193 } 229 }
194 230
195 /// <summary> 231 /// <summary>
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/OpenSim.Region/Scenes/Scene.cs
index c0eebd4..eb942c2 100644
--- a/OpenSim/OpenSim.Region/Scenes/Scene.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Scene.cs
@@ -42,7 +42,7 @@ using OpenSim.Framework;
42using OpenSim.Region.Scripting; 42using OpenSim.Region.Scripting;
43using OpenSim.Terrain; 43using OpenSim.Terrain;
44using OpenGrid.Framework.Communications; 44using OpenGrid.Framework.Communications;
45 45using OpenSim.Caches;
46 46
47namespace OpenSim.Region.Scenes 47namespace OpenSim.Region.Scenes
48{ 48{
@@ -64,8 +64,9 @@ namespace OpenSim.Region.Scenes
64 private Mutex updateLock; 64 private Mutex updateLock;
65 public string m_datastore; 65 public string m_datastore;
66 protected AuthenticateSessionsBase authenticateHandler; 66 protected AuthenticateSessionsBase authenticateHandler;
67 protected RegionCommsHostBase regionCommsHost; 67 protected RegionCommsListener regionCommsHost;
68 protected CommunicationsManager commsManager; 68 protected CommunicationsManager commsManager;
69
69 70
70 public ParcelManager parcelManager; 71 public ParcelManager parcelManager;
71 public EstateManager estateManager; 72 public EstateManager estateManager;
@@ -95,13 +96,14 @@ namespace OpenSim.Region.Scenes
95 /// <param name="clientThreads">Dictionary to contain client threads</param> 96 /// <param name="clientThreads">Dictionary to contain client threads</param>
96 /// <param name="regionHandle">Region Handle for this region</param> 97 /// <param name="regionHandle">Region Handle for this region</param>
97 /// <param name="regionName">Region Name for this region</param> 98 /// <param name="regionName">Region Name for this region</param>
98 public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan) 99 public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach)
99 { 100 {
100 try 101 try
101 { 102 {
102 updateLock = new Mutex(false); 103 updateLock = new Mutex(false);
103 this.authenticateHandler = authen; 104 this.authenticateHandler = authen;
104 this.commsManager = commsMan; 105 this.commsManager = commsMan;
106 this.assetCache = assetCach;
105 m_clientThreads = clientThreads; 107 m_clientThreads = clientThreads;
106 m_regInfo = regInfo; 108 m_regInfo = regInfo;
107 m_regionHandle = m_regInfo.RegionHandle; 109 m_regionHandle = m_regInfo.RegionHandle;
@@ -507,8 +509,10 @@ namespace OpenSim.Region.Scenes
507 remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours); 509 remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours);
508 remoteClient.OnAddPrim += new GenericCall4(this.AddNewPrim); 510 remoteClient.OnAddPrim += new GenericCall4(this.AddNewPrim);
509 remoteClient.OnUpdatePrimPosition += new UpdatePrimVector(this.UpdatePrimPosition); 511 remoteClient.OnUpdatePrimPosition += new UpdatePrimVector(this.UpdatePrimPosition);
510 512 remoteClient.OnRequestMapBlocks += new RequestMapBlocks(this.RequestMapBlocks);
511 /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); 513 remoteClient.OnTeleportLocationRequest += new TeleportLocationRequest(this.RequestTeleportLocation);
514
515 /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest);
512 remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); 516 remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest);
513 remoteClient.OnParcelJoinRequest += new ParcelJoinRequest(parcelManager.handleParcelJoinRequest); 517 remoteClient.OnParcelJoinRequest += new ParcelJoinRequest(parcelManager.handleParcelJoinRequest);
514 remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); 518 remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest);
@@ -562,51 +566,7 @@ namespace OpenSim.Region.Scenes
562 return; 566 return;
563 } 567 }
564 568
565 /// <summary> 569
566 ///
567 /// </summary>
568 protected void InformClientOfNeighbours(IClientAPI remoteClient)
569 {
570 // Console.WriteLine("informing client of neighbouring regions");
571 List<RegionInfo> neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo);
572
573 //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions");
574 if (neighbours != null)
575 {
576 for (int i = 0; i < neighbours.Count; i++)
577 {
578 // Console.WriteLine("sending neighbours data");
579 AgentCircuitData agent = remoteClient.RequestClientInfo();
580 agent.BaseFolder = LLUUID.Zero;
581 agent.InventoryFolder = LLUUID.Zero;
582 agent.startpos = new LLVector3(128, 128, 70);
583 agent.child = true;
584 this.commsManager.InterSims.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent);
585 remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort);
586 }
587 }
588 }
589
590 /// <summary>
591 ///
592 /// </summary>
593 /// <param name="regionHandle"></param>
594 /// <returns></returns>
595 public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle)
596 {
597 return this.commsManager.GridServer.RequestNeighbourInfo(regionHandle);
598 }
599
600 /// <summary>
601 ///
602 /// </summary>
603 /// <param name="regionhandle"></param>
604 /// <param name="agentID"></param>
605 /// <param name="position"></param>
606 public void InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position)
607 {
608 this.commsManager.InterSims.ExpectAvatarCrossing(regionhandle, agentID, position);
609 }
610 570
611 /// <summary> 571 /// <summary>
612 /// 572 ///
@@ -725,9 +685,95 @@ namespace OpenSim.Region.Scenes
725 { 685 {
726 if (this.Avatars.ContainsKey(agentID)) 686 if (this.Avatars.ContainsKey(agentID))
727 { 687 {
728 this.Avatars[agentID].Pos = position; 688 this.Avatars[agentID].UpGradeAvatar(position);
689 }
690 }
691 }
692
693 /// <summary>
694 ///
695 /// </summary>
696 protected void InformClientOfNeighbours(IClientAPI remoteClient)
697 {
698 // Console.WriteLine("informing client of neighbouring regions");
699 List<RegionInfo> neighbours = this.commsManager.GridServer.RequestNeighbours(this.m_regInfo);
700
701 //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions");
702 if (neighbours != null)
703 {
704 for (int i = 0; i < neighbours.Count; i++)
705 {
706 // Console.WriteLine("sending neighbours data");
707 AgentCircuitData agent = remoteClient.RequestClientInfo();
708 agent.BaseFolder = LLUUID.Zero;
709 agent.InventoryFolder = LLUUID.Zero;
710 agent.startpos = new LLVector3(128, 128, 70);
711 agent.child = true;
712 this.commsManager.InterRegion.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent);
713 remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort);
714 }
715 }
716 }
717
718 /// <summary>
719 ///
720 /// </summary>
721 /// <param name="regionHandle"></param>
722 /// <returns></returns>
723 public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle)
724 {
725 return this.commsManager.GridServer.RequestNeighbourInfo(regionHandle);
726 }
727
728 /// <summary>
729 ///
730 /// </summary>
731 /// <param name="minX"></param>
732 /// <param name="minY"></param>
733 /// <param name="maxX"></param>
734 /// <param name="maxY"></param>
735 public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY)
736 {
737 List<MapBlockData> mapBlocks;
738 mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
739
740 remoteClient.SendMapBlock(mapBlocks);
741 }
742
743 /// <summary>
744 ///
745 /// </summary>
746 /// <param name="remoteClient"></param>
747 /// <param name="RegionHandle"></param>
748 /// <param name="position"></param>
749 /// <param name="lookAt"></param>
750 /// <param name="flags"></param>
751 public void RequestTeleportLocation(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags)
752 {
753 if (regionHandle == this.m_regionHandle)
754 {
755 if (this.Avatars.ContainsKey(remoteClient.AgentId))
756 {
757 remoteClient.SendTeleportLocationStart();
758 remoteClient.SendLocalTeleport(position, lookAt, flags);
759 this.Avatars[remoteClient.AgentId].Teleport(position);
729 } 760 }
730 } 761 }
762 else
763 {
764 remoteClient.SendTeleportCancel();
765 }
766 }
767
768 /// <summary>
769 ///
770 /// </summary>
771 /// <param name="regionhandle"></param>
772 /// <param name="agentID"></param>
773 /// <param name="position"></param>
774 public void InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position)
775 {
776 this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position);
731 } 777 }
732 778
733 #endregion 779 #endregion
diff --git a/OpenSim/OpenSim.Region/Scenes/SceneBase.cs b/OpenSim/OpenSim.Region/Scenes/SceneBase.cs
index d9d07b0..05c2aba 100644
--- a/OpenSim/OpenSim.Region/Scenes/SceneBase.cs
+++ b/OpenSim/OpenSim.Region/Scenes/SceneBase.cs
@@ -39,6 +39,7 @@ using OpenSim.Framework.Types;
39using OpenSim.Framework.Inventory; 39using OpenSim.Framework.Inventory;
40using OpenSim.Region.Scripting; 40using OpenSim.Region.Scripting;
41using OpenSim.Terrain; 41using OpenSim.Terrain;
42using OpenSim.Caches;
42 43
43namespace OpenSim.Region.Scenes 44namespace OpenSim.Region.Scenes
44{ 45{
@@ -54,6 +55,7 @@ namespace OpenSim.Region.Scenes
54 protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine 55 protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine
55 protected object m_syncRoot = new object(); 56 protected object m_syncRoot = new object();
56 private uint m_nextLocalId = 8880000; 57 private uint m_nextLocalId = 8880000;
58 protected AssetCache assetCache;
57 59
58 #region Update Methods 60 #region Update Methods
59 /// <summary> 61 /// <summary>