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Fixed inverted map texture problem.
Added(from trunk) the loading of terrain files defined in the region.xml files.
Diffstat (limited to 'OpenSim/OpenSim.Region/Scenes/scripting/Script.cs')
0 files changed, 0 insertions, 0 deletions
index : opensim-SC | ||
My fork of OpenSim for IG and DG, called SledjChisl. |
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