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authorMW2007-06-22 18:28:49 +0000
committerMW2007-06-22 18:28:49 +0000
commita9dde515ba7d35b6069a3b2cd8b66bb72b007801 (patch)
tree5c219b4f52c2a58d0ac507b90556afc2a6848f94 /OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs
parent* Porting console fix from Trunk to Sugilite (diff)
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SandBox mode login now shares a base class with the grid mode user server.
To allow people to login without creating accounts first in sandbox mode anytime a login request is received without a matching account already being in the database, a new account will be made. (also in sandbox mode, passwords aren't currently used).
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs b/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs
index 24278da..d21b11f 100644
--- a/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs
+++ b/OpenSim/OpenSim.Region/Scenes/ScenePresence.Body.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Scenes
49 { 49 {
50 } 50 }
51 51
52 public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) 52 public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam)
53 { 53 {
54 } 54 }
55 55
@@ -69,11 +69,11 @@ namespace OpenSim.Region.Scenes
69 69
70 } 70 }
71 71
72 public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) 72 public void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation)
73 { 73 {
74 } 74 }
75 75
76 public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) 76 public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam)
77 { 77 {
78 } 78 }
79 79