diff options
author | MW | 2007-06-24 15:24:02 +0000 |
---|---|---|
committer | MW | 2007-06-24 15:24:02 +0000 |
commit | 38a800400ae8c61eef0770b8c49aa6e637478e58 (patch) | |
tree | 2d53e3c67a0990bf199e8594240cdee8dc1a8494 /OpenSim/OpenSim.Region/Scenes/Scene.cs | |
parent | More work on CAPS handler. (diff) | |
download | opensim-SC-38a800400ae8c61eef0770b8c49aa6e637478e58.zip opensim-SC-38a800400ae8c61eef0770b8c49aa6e637478e58.tar.gz opensim-SC-38a800400ae8c61eef0770b8c49aa6e637478e58.tar.bz2 opensim-SC-38a800400ae8c61eef0770b8c49aa6e637478e58.tar.xz |
Disabled the CheckSum Server as it seems that isn't used by viewer 1.18.
Started to add support for asset uploads over CAPS (the asset is uploaded but seems to come out corrupt).
Started to cleanup/rewrite the AssetCache.
Fixed bug in MapBlock requests, where data for some regions wasn't being sent.
Renamed PrimData's Texture to TextureEntry.
most likely a few other small changes.
Diffstat (limited to 'OpenSim/OpenSim.Region/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Scene.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/OpenSim.Region/Scenes/Scene.cs index 07f1d70..07b1ee4 100644 --- a/OpenSim/OpenSim.Region/Scenes/Scene.cs +++ b/OpenSim/OpenSim.Region/Scenes/Scene.cs | |||
@@ -730,7 +730,7 @@ namespace OpenSim.Region.Scenes | |||
730 | if (agent.CapsPath != "") | 730 | if (agent.CapsPath != "") |
731 | { | 731 | { |
732 | //Console.WriteLine("new user, so creating caps handler for it"); | 732 | //Console.WriteLine("new user, so creating caps handler for it"); |
733 | Caps cap = new Caps(httpListener, this.m_regInfo.IPListenAddr, 9000, agent.CapsPath, agent.AgentID); | 733 | Caps cap = new Caps(this.assetCache, httpListener, this.m_regInfo.IPListenAddr, 9000, agent.CapsPath, agent.AgentID); |
734 | cap.RegisterHandlers(); | 734 | cap.RegisterHandlers(); |
735 | this.capsHandlers.Add(cap); | 735 | this.capsHandlers.Add(cap); |
736 | } | 736 | } |
@@ -795,7 +795,7 @@ namespace OpenSim.Region.Scenes | |||
795 | { | 795 | { |
796 | List<MapBlockData> mapBlocks; | 796 | List<MapBlockData> mapBlocks; |
797 | mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | 797 | mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); |
798 | 798 | Console.WriteLine("number of mapblocks " + mapBlocks.Count +" in "+ minX +" , " + minY + " , "+ maxX + " , "+ maxY); | |
799 | remoteClient.SendMapBlock(mapBlocks); | 799 | remoteClient.SendMapBlock(mapBlocks); |
800 | } | 800 | } |
801 | 801 | ||
@@ -843,9 +843,9 @@ namespace OpenSim.Region.Scenes | |||
843 | /// <param name="regionhandle"></param> | 843 | /// <param name="regionhandle"></param> |
844 | /// <param name="agentID"></param> | 844 | /// <param name="agentID"></param> |
845 | /// <param name="position"></param> | 845 | /// <param name="position"></param> |
846 | public void InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position) | 846 | public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position) |
847 | { | 847 | { |
848 | this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position); | 848 | return this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position); |
849 | } | 849 | } |
850 | 850 | ||
851 | #endregion | 851 | #endregion |