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authorMW2007-06-16 14:29:11 +0000
committerMW2007-06-16 14:29:11 +0000
commit3c8daee51027c5beb857e78c1972db0936761af3 (patch)
tree1d27af6f5af1cc2085fc4f874047fdf990f0fed5 /OpenSim/OpenSim.Region/Scenes/Scene.cs
parentVery Preliminary border crossing added to sugilite. (Note: Sugilite doesn't h... (diff)
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Some Rearranging of CommsManager.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/Scenes/Scene.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/OpenSim.Region/Scenes/Scene.cs
index 2500ee6..c0eebd4 100644
--- a/OpenSim/OpenSim.Region/Scenes/Scene.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Scene.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Scenes
65 public string m_datastore; 65 public string m_datastore;
66 protected AuthenticateSessionsBase authenticateHandler; 66 protected AuthenticateSessionsBase authenticateHandler;
67 protected RegionCommsHostBase regionCommsHost; 67 protected RegionCommsHostBase regionCommsHost;
68 protected RegionServerCommsManager commsManager; 68 protected CommunicationsManager commsManager;
69 69
70 public ParcelManager parcelManager; 70 public ParcelManager parcelManager;
71 public EstateManager estateManager; 71 public EstateManager estateManager;
@@ -95,7 +95,7 @@ namespace OpenSim.Region.Scenes
95 /// <param name="clientThreads">Dictionary to contain client threads</param> 95 /// <param name="clientThreads">Dictionary to contain client threads</param>
96 /// <param name="regionHandle">Region Handle for this region</param> 96 /// <param name="regionHandle">Region Handle for this region</param>
97 /// <param name="regionName">Region Name for this region</param> 97 /// <param name="regionName">Region Name for this region</param>
98 public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, RegionServerCommsManager commsMan) 98 public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan)
99 { 99 {
100 try 100 try
101 { 101 {
@@ -416,7 +416,7 @@ namespace OpenSim.Region.Scenes
416 Console.WriteLine("creating new terrain"); 416 Console.WriteLine("creating new terrain");
417 this.Terrain.hills(); 417 this.Terrain.hills();
418 418
419 this.localStorage.SaveMap(this.Terrain.getHeights1D()); 419 // this.localStorage.SaveMap(this.Terrain.getHeights1D());
420 } 420 }
421 else 421 else
422 { 422 {