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authorMW2007-06-20 17:32:21 +0000
committerMW2007-06-20 17:32:21 +0000
commit3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch)
tree78eba8a9c1e77748d73d77e9f366021235a738b8 /OpenSim/OpenSim.Region/Scenes/Primitive.cs
parent* and done the same for OGS.. (diff)
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Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/Scenes/Primitive.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Primitive.cs b/OpenSim/OpenSim.Region/Scenes/Primitive.cs
index 929f0b5..39b3fbc 100644
--- a/OpenSim/OpenSim.Region/Scenes/Primitive.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Primitive.cs
@@ -419,7 +419,7 @@ namespace OpenSim.Region.Scenes
419 /// </summary> 419 /// </summary>
420 public void SendFullUpdateToAllClients() 420 public void SendFullUpdateToAllClients()
421 { 421 {
422 List<Avatar> avatars = this.m_world.RequestAvatarList(); 422 List<ScenePresence> avatars = this.m_world.RequestAvatarList();
423 for (int i = 0; i < avatars.Count; i++) 423 for (int i = 0; i < avatars.Count; i++)
424 { 424 {
425 this.SendFullUpdateToClient(avatars[i].ControllingClient); 425 this.SendFullUpdateToClient(avatars[i].ControllingClient);
@@ -452,7 +452,7 @@ namespace OpenSim.Region.Scenes
452 /// </summary> 452 /// </summary>
453 public void SendTerseUpdateToALLClients() 453 public void SendTerseUpdateToALLClients()
454 { 454 {
455 List<Avatar> avatars = this.m_world.RequestAvatarList(); 455 List<ScenePresence> avatars = this.m_world.RequestAvatarList();
456 for (int i = 0; i < avatars.Count; i++) 456 for (int i = 0; i < avatars.Count; i++)
457 { 457 {
458 this.SendTerseUpdateToClient(avatars[i].ControllingClient); 458 this.SendTerseUpdateToClient(avatars[i].ControllingClient);