diff options
author | MW | 2007-06-14 12:49:28 +0000 |
---|---|---|
committer | MW | 2007-06-14 12:49:28 +0000 |
commit | 841ae288e4e9ad841d2b5226cccd1a17c22b9168 (patch) | |
tree | 7f22e9befb5fc463210a9ea14348cfba8e752fab /OpenSim/OpenSim.Region/Scenes/Entities | |
parent | trying to clean up the namespaces. (diff) | |
download | opensim-SC-841ae288e4e9ad841d2b5226cccd1a17c22b9168.zip opensim-SC-841ae288e4e9ad841d2b5226cccd1a17c22b9168.tar.gz opensim-SC-841ae288e4e9ad841d2b5226cccd1a17c22b9168.tar.bz2 opensim-SC-841ae288e4e9ad841d2b5226cccd1a17c22b9168.tar.xz |
trying to clean up the namespaces.
Diffstat (limited to 'OpenSim/OpenSim.Region/Scenes/Entities')
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Animations.cs | 76 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Update.cs | 148 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Entities/Avatar.cs | 225 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Entities/Entity.cs | 148 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Entities/Primitive.cs | 541 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scenes/Entities/SceneObject.cs | 128 |
6 files changed, 1266 insertions, 0 deletions
diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Animations.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Animations.cs new file mode 100644 index 0000000..1963a8a --- /dev/null +++ b/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Animations.cs | |||
@@ -0,0 +1,76 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using System.Xml; | ||
33 | |||
34 | namespace OpenSim.Region.Scenes | ||
35 | { | ||
36 | partial class Avatar | ||
37 | { | ||
38 | public class AvatarAnimations | ||
39 | { | ||
40 | |||
41 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); | ||
42 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); | ||
43 | |||
44 | public AvatarAnimations() | ||
45 | { | ||
46 | } | ||
47 | |||
48 | public void LoadAnims() | ||
49 | { | ||
50 | //OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); | ||
51 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); | ||
52 | |||
53 | XmlDocument doc = new XmlDocument(); | ||
54 | doc.Load(reader); | ||
55 | foreach (XmlNode nod in doc.DocumentElement.ChildNodes) | ||
56 | { | ||
57 | |||
58 | if (nod.Attributes["name"] != null) | ||
59 | { | ||
60 | AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText); | ||
61 | } | ||
62 | |||
63 | } | ||
64 | |||
65 | reader.Close(); | ||
66 | |||
67 | // OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | ||
68 | |||
69 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Scenes.Avatar.Animations.AnimsLLUUID) | ||
70 | { | ||
71 | AnimsNames.Add(kp.Value, kp.Key); | ||
72 | } | ||
73 | } | ||
74 | } | ||
75 | } | ||
76 | } | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Update.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Update.cs new file mode 100644 index 0000000..d5c25f3 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.Update.cs | |||
@@ -0,0 +1,148 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Physics.Manager; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | |||
36 | namespace OpenSim.Region.Scenes | ||
37 | { | ||
38 | partial class Avatar | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// | ||
42 | /// </summary> | ||
43 | public override void update() | ||
44 | { | ||
45 | |||
46 | |||
47 | } | ||
48 | |||
49 | /// <summary> | ||
50 | /// | ||
51 | /// </summary> | ||
52 | /// <param name="remoteAvatar"></param> | ||
53 | public void SendUpdateToOtherClient(Avatar remoteAvatar) | ||
54 | { | ||
55 | |||
56 | } | ||
57 | |||
58 | /// <summary> | ||
59 | /// | ||
60 | /// </summary> | ||
61 | /// <returns></returns> | ||
62 | public ObjectUpdatePacket CreateUpdatePacket() | ||
63 | { | ||
64 | return null; | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// | ||
69 | /// </summary> | ||
70 | public void SendInitialPosition() | ||
71 | { | ||
72 | this.ControllingClient.SendAvatarData(m_regionInfo, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 60)); | ||
73 | } | ||
74 | |||
75 | /// <summary> | ||
76 | /// | ||
77 | /// </summary> | ||
78 | public void SendOurAppearance() | ||
79 | { | ||
80 | |||
81 | } | ||
82 | |||
83 | /// <summary> | ||
84 | /// | ||
85 | /// </summary> | ||
86 | /// <param name="OurClient"></param> | ||
87 | public void SendOurAppearance(IClientAPI OurClient) | ||
88 | { | ||
89 | this.ControllingClient.SendWearables(this.Wearables); | ||
90 | } | ||
91 | |||
92 | /// <summary> | ||
93 | /// | ||
94 | /// </summary> | ||
95 | /// <param name="avatarInfo"></param> | ||
96 | public void SendAppearanceToOtherAgent(Avatar avatarInfo) | ||
97 | { | ||
98 | |||
99 | } | ||
100 | |||
101 | /// <summary> | ||
102 | /// | ||
103 | /// </summary> | ||
104 | /// <param name="texture"></param> | ||
105 | /// <param name="visualParam"></param> | ||
106 | public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam) | ||
107 | { | ||
108 | |||
109 | } | ||
110 | |||
111 | /// <summary> | ||
112 | /// | ||
113 | /// </summary> | ||
114 | public void StopMovement() | ||
115 | { | ||
116 | |||
117 | } | ||
118 | |||
119 | /// <summary> | ||
120 | /// Very likely to be deleted soon! | ||
121 | /// </summary> | ||
122 | /// <returns></returns> | ||
123 | public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() | ||
124 | { | ||
125 | return null; | ||
126 | } | ||
127 | |||
128 | /// <summary> | ||
129 | /// | ||
130 | /// </summary> | ||
131 | /// <param name="animID"></param> | ||
132 | /// <param name="seq"></param> | ||
133 | public void SendAnimPack(LLUUID animID, int seq) | ||
134 | { | ||
135 | |||
136 | |||
137 | } | ||
138 | |||
139 | /// <summary> | ||
140 | /// | ||
141 | /// </summary> | ||
142 | public void SendAnimPack() | ||
143 | { | ||
144 | |||
145 | } | ||
146 | |||
147 | } | ||
148 | } | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.cs new file mode 100644 index 0000000..6ae4319 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scenes/Entities/Avatar.cs | |||
@@ -0,0 +1,225 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Physics.Manager; | ||
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | using OpenSim.Framework.Types; | ||
38 | using Axiom.MathLib; | ||
39 | |||
40 | namespace OpenSim.Region.Scenes | ||
41 | { | ||
42 | public partial class Avatar : Entity | ||
43 | { | ||
44 | public static bool PhysicsEngineFlying = false; | ||
45 | public static AvatarAnimations Animations; | ||
46 | public string firstname; | ||
47 | public string lastname; | ||
48 | public IClientAPI ControllingClient; | ||
49 | public LLUUID current_anim; | ||
50 | public int anim_seq; | ||
51 | private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate; | ||
52 | private bool updateflag = false; | ||
53 | private byte movementflag = 0; | ||
54 | private List<NewForce> forcesList = new List<NewForce>(); | ||
55 | private short _updateCount = 0; | ||
56 | private Axiom.MathLib.Quaternion bodyRot; | ||
57 | private LLObject.TextureEntry avatarAppearanceTexture = null; | ||
58 | private byte[] visualParams; | ||
59 | private AvatarWearable[] Wearables; | ||
60 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
61 | private ulong m_regionHandle; | ||
62 | private Dictionary<uint, IClientAPI> m_clientThreads; | ||
63 | private bool childAvatar = false; | ||
64 | |||
65 | protected RegionInfo m_regionInfo; | ||
66 | /// <summary> | ||
67 | /// | ||
68 | /// </summary> | ||
69 | /// <param name="theClient"></param> | ||
70 | /// <param name="world"></param> | ||
71 | /// <param name="clientThreads"></param> | ||
72 | /// <param name="regionDat"></param> | ||
73 | public Avatar(IClientAPI theClient, Scene world, Dictionary<uint, IClientAPI> clientThreads, RegionInfo reginfo) | ||
74 | { | ||
75 | |||
76 | m_world = world; | ||
77 | m_clientThreads = clientThreads; | ||
78 | this.uuid = theClient.AgentId; | ||
79 | |||
80 | m_regionInfo = reginfo; | ||
81 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)"); | ||
82 | ControllingClient = theClient; | ||
83 | this.firstname = ControllingClient.FirstName; | ||
84 | this.lastname = ControllingClient.LastName; | ||
85 | localid = this.m_world.NextLocalId; | ||
86 | Pos = ControllingClient.StartPos; | ||
87 | visualParams = new byte[218]; | ||
88 | for (int i = 0; i < 218; i++) | ||
89 | { | ||
90 | visualParams[i] = 100; | ||
91 | } | ||
92 | |||
93 | Wearables = AvatarWearable.DefaultWearables; | ||
94 | |||
95 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
96 | |||
97 | //register for events | ||
98 | ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance); | ||
99 | //ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance); | ||
100 | ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.CompleteMovement); | ||
101 | ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition); | ||
102 | /* ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate); | ||
103 | ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); | ||
104 | ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); | ||
105 | ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); | ||
106 | */ | ||
107 | } | ||
108 | |||
109 | /// <summary> | ||
110 | /// | ||
111 | /// </summary> | ||
112 | public PhysicsActor PhysActor | ||
113 | { | ||
114 | set | ||
115 | { | ||
116 | this._physActor = value; | ||
117 | } | ||
118 | get | ||
119 | { | ||
120 | return _physActor; | ||
121 | } | ||
122 | } | ||
123 | |||
124 | /// <summary> | ||
125 | /// | ||
126 | /// </summary> | ||
127 | /// <param name="status"></param> | ||
128 | public void ChildStatusChange(bool status) | ||
129 | { | ||
130 | |||
131 | } | ||
132 | |||
133 | /// <summary> | ||
134 | /// | ||
135 | /// </summary> | ||
136 | public override void addForces() | ||
137 | { | ||
138 | |||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// likely to removed very soon | ||
143 | /// </summary> | ||
144 | /// <param name="name"></param> | ||
145 | public static void SetupTemplate(string name) | ||
146 | { | ||
147 | |||
148 | } | ||
149 | |||
150 | /// <summary> | ||
151 | /// likely to removed very soon | ||
152 | /// </summary> | ||
153 | /// <param name="objdata"></param> | ||
154 | protected static void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
155 | { | ||
156 | |||
157 | |||
158 | |||
159 | } | ||
160 | |||
161 | /// <summary> | ||
162 | /// | ||
163 | /// </summary> | ||
164 | public void CompleteMovement() | ||
165 | { | ||
166 | this.ControllingClient.MoveAgentIntoRegion(m_regionInfo); | ||
167 | } | ||
168 | |||
169 | /// <summary> | ||
170 | /// | ||
171 | /// </summary> | ||
172 | /// <param name="pack"></param> | ||
173 | public void HandleAgentUpdate(Packet pack) | ||
174 | { | ||
175 | this.HandleUpdate((AgentUpdatePacket)pack); | ||
176 | } | ||
177 | |||
178 | /// <summary> | ||
179 | /// | ||
180 | /// </summary> | ||
181 | /// <param name="pack"></param> | ||
182 | public void HandleUpdate(AgentUpdatePacket pack) | ||
183 | { | ||
184 | |||
185 | } | ||
186 | |||
187 | /// <summary> | ||
188 | /// | ||
189 | /// </summary> | ||
190 | public void SendRegionHandshake() | ||
191 | { | ||
192 | |||
193 | } | ||
194 | |||
195 | /// <summary> | ||
196 | /// | ||
197 | /// </summary> | ||
198 | public static void LoadAnims() | ||
199 | { | ||
200 | |||
201 | } | ||
202 | |||
203 | /// <summary> | ||
204 | /// | ||
205 | /// </summary> | ||
206 | public override void LandRenegerated() | ||
207 | { | ||
208 | |||
209 | } | ||
210 | |||
211 | |||
212 | public class NewForce | ||
213 | { | ||
214 | public float X; | ||
215 | public float Y; | ||
216 | public float Z; | ||
217 | |||
218 | public NewForce() | ||
219 | { | ||
220 | |||
221 | } | ||
222 | } | ||
223 | } | ||
224 | |||
225 | } | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Entity.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Entity.cs new file mode 100644 index 0000000..d4c981a --- /dev/null +++ b/OpenSim/OpenSim.Region/Scenes/Entities/Entity.cs | |||
@@ -0,0 +1,148 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using Axiom.MathLib; | ||
32 | using OpenSim.Physics.Manager; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Region.Scripting; | ||
35 | |||
36 | namespace OpenSim.Region.Scenes | ||
37 | { | ||
38 | public abstract class Entity : IScriptReadonlyEntity | ||
39 | { | ||
40 | public libsecondlife.LLUUID uuid; | ||
41 | public uint localid; | ||
42 | public LLVector3 velocity; | ||
43 | public Quaternion rotation; | ||
44 | protected List<Entity> children; | ||
45 | protected LLVector3 m_pos; | ||
46 | protected PhysicsActor _physActor; | ||
47 | protected Scene m_world; | ||
48 | protected string m_name; | ||
49 | |||
50 | /// <summary> | ||
51 | /// | ||
52 | /// </summary> | ||
53 | public virtual string Name | ||
54 | { | ||
55 | get { return m_name; } | ||
56 | } | ||
57 | |||
58 | /// <summary> | ||
59 | /// | ||
60 | /// </summary> | ||
61 | public virtual LLVector3 Pos | ||
62 | { | ||
63 | get | ||
64 | { | ||
65 | if (this._physActor != null) | ||
66 | { | ||
67 | m_pos.X = _physActor.Position.X; | ||
68 | m_pos.Y = _physActor.Position.Y; | ||
69 | m_pos.Z = _physActor.Position.Z; | ||
70 | } | ||
71 | |||
72 | return m_pos; | ||
73 | } | ||
74 | set | ||
75 | { | ||
76 | if (this._physActor != null) | ||
77 | { | ||
78 | try | ||
79 | { | ||
80 | lock (this.m_world.SyncRoot) | ||
81 | { | ||
82 | |||
83 | this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); | ||
84 | } | ||
85 | } | ||
86 | catch (Exception e) | ||
87 | { | ||
88 | Console.WriteLine(e.Message); | ||
89 | } | ||
90 | } | ||
91 | |||
92 | m_pos = value; | ||
93 | } | ||
94 | } | ||
95 | |||
96 | /// <summary> | ||
97 | /// Creates a new Entity (should not occur on it's own) | ||
98 | /// </summary> | ||
99 | public Entity() | ||
100 | { | ||
101 | uuid = new libsecondlife.LLUUID(); | ||
102 | localid = 0; | ||
103 | m_pos = new LLVector3(); | ||
104 | velocity = new LLVector3(); | ||
105 | rotation = new Quaternion(); | ||
106 | m_name = "(basic entity)"; | ||
107 | children = new List<Entity>(); | ||
108 | } | ||
109 | |||
110 | /// <summary> | ||
111 | /// | ||
112 | /// </summary> | ||
113 | public virtual void addForces() | ||
114 | { | ||
115 | foreach (Entity child in children) | ||
116 | { | ||
117 | child.addForces(); | ||
118 | } | ||
119 | } | ||
120 | |||
121 | /// <summary> | ||
122 | /// Performs any updates that need to be done at each frame. This function is overridable from it's children. | ||
123 | /// </summary> | ||
124 | public virtual void update() { | ||
125 | // Do any per-frame updates needed that are applicable to every type of entity | ||
126 | foreach (Entity child in children) | ||
127 | { | ||
128 | child.update(); | ||
129 | } | ||
130 | } | ||
131 | |||
132 | /// <summary> | ||
133 | /// Called at a set interval to inform entities that they should back themsleves up to the DB | ||
134 | /// </summary> | ||
135 | public virtual void BackUp() | ||
136 | { | ||
137 | |||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// Infoms the entity that the land (heightmap) has changed | ||
142 | /// </summary> | ||
143 | public virtual void LandRenegerated() | ||
144 | { | ||
145 | |||
146 | } | ||
147 | } | ||
148 | } | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/Primitive.cs b/OpenSim/OpenSim.Region/Scenes/Entities/Primitive.cs new file mode 100644 index 0000000..9bccfd3 --- /dev/null +++ b/OpenSim/OpenSim.Region/Scenes/Entities/Primitive.cs | |||
@@ -0,0 +1,541 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Physics.Manager; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Framework.Inventory; | ||
38 | |||
39 | namespace OpenSim.Region.Scenes | ||
40 | { | ||
41 | public class Primitive : Entity | ||
42 | { | ||
43 | internal PrimData primData; | ||
44 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | ||
45 | // private Dictionary<uint, IClientAPI> m_clientThreads; | ||
46 | private ulong m_regionHandle; | ||
47 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
48 | private bool physicsEnabled = false; | ||
49 | private byte updateFlag = 0; | ||
50 | |||
51 | private Dictionary<LLUUID, InventoryItem> inventoryItems; | ||
52 | |||
53 | #region Properties | ||
54 | |||
55 | public LLVector3 Scale | ||
56 | { | ||
57 | set | ||
58 | { | ||
59 | this.primData.Scale = value; | ||
60 | //this.dirtyFlag = true; | ||
61 | } | ||
62 | get | ||
63 | { | ||
64 | return this.primData.Scale; | ||
65 | } | ||
66 | } | ||
67 | |||
68 | public PhysicsActor PhysActor | ||
69 | { | ||
70 | set | ||
71 | { | ||
72 | this._physActor = value; | ||
73 | } | ||
74 | } | ||
75 | |||
76 | public override LLVector3 Pos | ||
77 | { | ||
78 | get | ||
79 | { | ||
80 | return base.Pos; | ||
81 | } | ||
82 | set | ||
83 | { | ||
84 | base.Pos = value; | ||
85 | } | ||
86 | } | ||
87 | #endregion | ||
88 | |||
89 | /// <summary> | ||
90 | /// | ||
91 | /// </summary> | ||
92 | /// <param name="clientThreads"></param> | ||
93 | /// <param name="regionHandle"></param> | ||
94 | /// <param name="world"></param> | ||
95 | public Primitive( ulong regionHandle, Scene world) | ||
96 | { | ||
97 | // m_clientThreads = clientThreads; | ||
98 | m_regionHandle = regionHandle; | ||
99 | m_world = world; | ||
100 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
101 | } | ||
102 | |||
103 | /// <summary> | ||
104 | /// | ||
105 | /// </summary> | ||
106 | /// <param name="regionHandle"></param> | ||
107 | /// <param name="world"></param> | ||
108 | /// <param name="addPacket"></param> | ||
109 | /// <param name="ownerID"></param> | ||
110 | /// <param name="localID"></param> | ||
111 | public Primitive(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
112 | { | ||
113 | // m_clientThreads = clientThreads; | ||
114 | m_regionHandle = regionHandle; | ||
115 | m_world = world; | ||
116 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
117 | this.CreateFromPacket(addPacket, ownerID, localID); | ||
118 | } | ||
119 | |||
120 | /// <summary> | ||
121 | /// | ||
122 | /// </summary> | ||
123 | /// <param name="clientThreads"></param> | ||
124 | /// <param name="regionHandle"></param> | ||
125 | /// <param name="world"></param> | ||
126 | /// <param name="owner"></param> | ||
127 | /// <param name="fullID"></param> | ||
128 | /// <param name="localID"></param> | ||
129 | public Primitive( ulong regionHandle, Scene world, LLUUID owner, LLUUID fullID, uint localID) | ||
130 | { | ||
131 | // m_clientThreads = clientThreads; | ||
132 | m_regionHandle = regionHandle; | ||
133 | m_world = world; | ||
134 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
135 | this.primData = new PrimData(); | ||
136 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
137 | this.primData.OwnerID = owner; | ||
138 | this.primData.FullID = this.uuid = fullID; | ||
139 | this.primData.LocalID = this.localid = localID; | ||
140 | } | ||
141 | |||
142 | /// <summary> | ||
143 | /// Constructor to create a default cube | ||
144 | /// </summary> | ||
145 | /// <param name="clientThreads"></param> | ||
146 | /// <param name="regionHandle"></param> | ||
147 | /// <param name="world"></param> | ||
148 | /// <param name="owner"></param> | ||
149 | /// <param name="localID"></param> | ||
150 | /// <param name="position"></param> | ||
151 | public Primitive( ulong regionHandle, Scene world, LLUUID owner, uint localID, LLVector3 position) | ||
152 | { | ||
153 | //m_clientThreads = clientThreads; | ||
154 | m_regionHandle = regionHandle; | ||
155 | m_world = world; | ||
156 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
157 | this.primData = PrimData.DefaultCube(); | ||
158 | this.primData.OwnerID = owner; | ||
159 | this.primData.LocalID = this.localid = localID; | ||
160 | this.Pos = this.primData.Position = position; | ||
161 | |||
162 | this.updateFlag = 1; | ||
163 | } | ||
164 | |||
165 | /// <summary> | ||
166 | /// | ||
167 | /// </summary> | ||
168 | /// <returns></returns> | ||
169 | public byte[] GetByteArray() | ||
170 | { | ||
171 | byte[] result = null; | ||
172 | List<byte[]> dataArrays = new List<byte[]>(); | ||
173 | dataArrays.Add(primData.ToBytes()); | ||
174 | foreach (Entity child in children) | ||
175 | { | ||
176 | if (child is OpenSim.Region.Scenes.Primitive) | ||
177 | { | ||
178 | dataArrays.Add(((OpenSim.Region.Scenes.Primitive)child).GetByteArray()); | ||
179 | } | ||
180 | } | ||
181 | byte[] primstart = Helpers.StringToField("<Prim>"); | ||
182 | byte[] primend = Helpers.StringToField("</Prim>"); | ||
183 | int totalLength = primstart.Length + primend.Length; | ||
184 | for (int i = 0; i < dataArrays.Count; i++) | ||
185 | { | ||
186 | totalLength += dataArrays[i].Length; | ||
187 | } | ||
188 | |||
189 | result = new byte[totalLength]; | ||
190 | int arraypos = 0; | ||
191 | Array.Copy(primstart, 0, result, 0, primstart.Length); | ||
192 | arraypos += primstart.Length; | ||
193 | for (int i = 0; i < dataArrays.Count; i++) | ||
194 | { | ||
195 | Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length); | ||
196 | arraypos += dataArrays[i].Length; | ||
197 | } | ||
198 | Array.Copy(primend, 0, result, arraypos, primend.Length); | ||
199 | |||
200 | return result; | ||
201 | } | ||
202 | |||
203 | #region Overridden Methods | ||
204 | |||
205 | /// <summary> | ||
206 | /// | ||
207 | /// </summary> | ||
208 | public override void update() | ||
209 | { | ||
210 | if (this.updateFlag == 1) // is a new prim just been created/reloaded | ||
211 | { | ||
212 | this.SendFullUpdateToAllClients(); | ||
213 | this.updateFlag = 0; | ||
214 | } | ||
215 | if (this.updateFlag == 2) //some change has been made so update the clients | ||
216 | { | ||
217 | this.SendTerseUpdateToALLClients(); | ||
218 | this.updateFlag = 0; | ||
219 | } | ||
220 | } | ||
221 | |||
222 | /// <summary> | ||
223 | /// | ||
224 | /// </summary> | ||
225 | public override void BackUp() | ||
226 | { | ||
227 | |||
228 | } | ||
229 | |||
230 | #endregion | ||
231 | |||
232 | #region Packet handlers | ||
233 | |||
234 | /// <summary> | ||
235 | /// | ||
236 | /// </summary> | ||
237 | /// <param name="pos"></param> | ||
238 | public void UpdatePosition(LLVector3 pos) | ||
239 | { | ||
240 | this.Pos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
241 | this.updateFlag = 2; | ||
242 | } | ||
243 | |||
244 | /// <summary> | ||
245 | /// | ||
246 | /// </summary> | ||
247 | /// <param name="addPacket"></param> | ||
248 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock updatePacket) | ||
249 | { | ||
250 | this.primData.PathBegin = updatePacket.PathBegin; | ||
251 | this.primData.PathEnd = updatePacket.PathEnd; | ||
252 | this.primData.PathScaleX = updatePacket.PathScaleX; | ||
253 | this.primData.PathScaleY = updatePacket.PathScaleY; | ||
254 | this.primData.PathShearX = updatePacket.PathShearX; | ||
255 | this.primData.PathShearY = updatePacket.PathShearY; | ||
256 | this.primData.PathSkew = updatePacket.PathSkew; | ||
257 | this.primData.ProfileBegin = updatePacket.ProfileBegin; | ||
258 | this.primData.ProfileEnd = updatePacket.ProfileEnd; | ||
259 | this.primData.PathCurve = updatePacket.PathCurve; | ||
260 | this.primData.ProfileCurve = updatePacket.ProfileCurve; | ||
261 | this.primData.ProfileHollow = updatePacket.ProfileHollow; | ||
262 | this.primData.PathRadiusOffset = updatePacket.PathRadiusOffset; | ||
263 | this.primData.PathRevolutions = updatePacket.PathRevolutions; | ||
264 | this.primData.PathTaperX = updatePacket.PathTaperX; | ||
265 | this.primData.PathTaperY = updatePacket.PathTaperY; | ||
266 | this.primData.PathTwist = updatePacket.PathTwist; | ||
267 | this.primData.PathTwistBegin = updatePacket.PathTwistBegin; | ||
268 | } | ||
269 | |||
270 | /// <summary> | ||
271 | /// | ||
272 | /// </summary> | ||
273 | /// <param name="tex"></param> | ||
274 | public void UpdateTexture(byte[] tex) | ||
275 | { | ||
276 | this.primData.Texture = tex; | ||
277 | } | ||
278 | |||
279 | /// <summary> | ||
280 | /// | ||
281 | /// </summary> | ||
282 | /// <param name="pack"></param> | ||
283 | public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) | ||
284 | { | ||
285 | |||
286 | } | ||
287 | |||
288 | /// <summary> | ||
289 | /// | ||
290 | /// </summary> | ||
291 | /// <param name="prim"></param> | ||
292 | public void AssignToParent(Primitive prim) | ||
293 | { | ||
294 | |||
295 | } | ||
296 | |||
297 | #endregion | ||
298 | |||
299 | # region Inventory Methods | ||
300 | /// <summary> | ||
301 | /// | ||
302 | /// </summary> | ||
303 | /// <param name="item"></param> | ||
304 | /// <returns></returns> | ||
305 | public bool AddToInventory(InventoryItem item) | ||
306 | { | ||
307 | return false; | ||
308 | } | ||
309 | |||
310 | /// <summary> | ||
311 | /// | ||
312 | /// </summary> | ||
313 | /// <param name="itemID"></param> | ||
314 | /// <returns></returns> | ||
315 | public InventoryItem RemoveFromInventory(LLUUID itemID) | ||
316 | { | ||
317 | return null; | ||
318 | } | ||
319 | |||
320 | /// <summary> | ||
321 | /// | ||
322 | /// </summary> | ||
323 | /// <param name="simClient"></param> | ||
324 | /// <param name="packet"></param> | ||
325 | public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet) | ||
326 | { | ||
327 | |||
328 | } | ||
329 | |||
330 | /// <summary> | ||
331 | /// | ||
332 | /// </summary> | ||
333 | /// <param name="simClient"></param> | ||
334 | /// <param name="xferID"></param> | ||
335 | public void RequestXferInventory(IClientAPI simClient, ulong xferID) | ||
336 | { | ||
337 | //will only currently work if the total size of the inventory data array is under about 1000 bytes | ||
338 | SendXferPacketPacket send = new SendXferPacketPacket(); | ||
339 | |||
340 | send.XferID.ID = xferID; | ||
341 | send.XferID.Packet = 1 + 2147483648; | ||
342 | send.DataPacket.Data = this.ConvertInventoryToBytes(); | ||
343 | |||
344 | simClient.OutPacket(send); | ||
345 | } | ||
346 | |||
347 | /// <summary> | ||
348 | /// | ||
349 | /// </summary> | ||
350 | /// <returns></returns> | ||
351 | public byte[] ConvertInventoryToBytes() | ||
352 | { | ||
353 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
354 | byte[] result = new byte[0]; | ||
355 | List<byte[]> inventoryData = new List<byte[]>(); | ||
356 | int totallength = 0; | ||
357 | foreach (InventoryItem invItem in inventoryItems.Values) | ||
358 | { | ||
359 | byte[] data = enc.GetBytes(invItem.ExportString()); | ||
360 | inventoryData.Add(data); | ||
361 | totallength += data.Length; | ||
362 | } | ||
363 | //TODO: copy arrays into the single result array | ||
364 | |||
365 | return result; | ||
366 | } | ||
367 | |||
368 | /// <summary> | ||
369 | /// | ||
370 | /// </summary> | ||
371 | /// <param name="data"></param> | ||
372 | public void CreateInventoryFromBytes(byte[] data) | ||
373 | { | ||
374 | |||
375 | } | ||
376 | |||
377 | #endregion | ||
378 | |||
379 | #region Update viewers Methods | ||
380 | |||
381 | /// <summary> | ||
382 | /// | ||
383 | /// </summary> | ||
384 | /// <param name="remoteClient"></param> | ||
385 | public void SendFullUpdateForAllChildren(IClientAPI remoteClient) | ||
386 | { | ||
387 | this.SendFullUpdateToClient(remoteClient); | ||
388 | for (int i = 0; i < this.children.Count; i++) | ||
389 | { | ||
390 | if (this.children[i] is Primitive) | ||
391 | { | ||
392 | ((Primitive)this.children[i]).SendFullUpdateForAllChildren(remoteClient); | ||
393 | } | ||
394 | } | ||
395 | } | ||
396 | |||
397 | /// <summary> | ||
398 | /// | ||
399 | /// </summary> | ||
400 | /// <param name="remoteClient"></param> | ||
401 | public void SendFullUpdateToClient(IClientAPI remoteClient) | ||
402 | { | ||
403 | LLVector3 lPos; | ||
404 | if (this._physActor != null && this.physicsEnabled) | ||
405 | { | ||
406 | PhysicsVector pPos = this._physActor.Position; | ||
407 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
408 | } | ||
409 | else | ||
410 | { | ||
411 | lPos = this.Pos; | ||
412 | } | ||
413 | |||
414 | remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.localid, this.primData, lPos, new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
415 | } | ||
416 | |||
417 | /// <summary> | ||
418 | /// | ||
419 | /// </summary> | ||
420 | public void SendFullUpdateToAllClients() | ||
421 | { | ||
422 | List<Avatar> avatars = this.m_world.RequestAvatarList(); | ||
423 | for (int i = 0; i < avatars.Count; i++) | ||
424 | { | ||
425 | this.SendFullUpdateToClient(avatars[i].ControllingClient); | ||
426 | } | ||
427 | } | ||
428 | |||
429 | /// <summary> | ||
430 | /// | ||
431 | /// </summary> | ||
432 | /// <param name="RemoteClient"></param> | ||
433 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | ||
434 | { | ||
435 | LLVector3 lPos; | ||
436 | Axiom.MathLib.Quaternion lRot; | ||
437 | if (this._physActor != null && this.physicsEnabled) | ||
438 | { | ||
439 | PhysicsVector pPos = this._physActor.Position; | ||
440 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
441 | lRot = this._physActor.Orientation; | ||
442 | } | ||
443 | else | ||
444 | { | ||
445 | lPos = this.Pos; | ||
446 | lRot = this.rotation; | ||
447 | } | ||
448 | } | ||
449 | |||
450 | /// <summary> | ||
451 | /// | ||
452 | /// </summary> | ||
453 | public void SendTerseUpdateToALLClients() | ||
454 | { | ||
455 | List<Avatar> avatars = this.m_world.RequestAvatarList(); | ||
456 | for (int i = 0; i < avatars.Count; i++) | ||
457 | { | ||
458 | this.SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
459 | } | ||
460 | } | ||
461 | |||
462 | #endregion | ||
463 | |||
464 | #region Create Methods | ||
465 | |||
466 | /// <summary> | ||
467 | /// | ||
468 | /// </summary> | ||
469 | /// <param name="addPacket"></param> | ||
470 | /// <param name="ownerID"></param> | ||
471 | /// <param name="localID"></param> | ||
472 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
473 | { | ||
474 | PrimData PData = new PrimData(); | ||
475 | this.primData = PData; | ||
476 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
477 | |||
478 | PData.OwnerID = ownerID; | ||
479 | PData.PCode = addPacket.ObjectData.PCode; | ||
480 | PData.PathBegin = addPacket.ObjectData.PathBegin; | ||
481 | PData.PathEnd = addPacket.ObjectData.PathEnd; | ||
482 | PData.PathScaleX = addPacket.ObjectData.PathScaleX; | ||
483 | PData.PathScaleY = addPacket.ObjectData.PathScaleY; | ||
484 | PData.PathShearX = addPacket.ObjectData.PathShearX; | ||
485 | PData.PathShearY = addPacket.ObjectData.PathShearY; | ||
486 | PData.PathSkew = addPacket.ObjectData.PathSkew; | ||
487 | PData.ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
488 | PData.ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
489 | PData.Scale = addPacket.ObjectData.Scale; | ||
490 | PData.PathCurve = addPacket.ObjectData.PathCurve; | ||
491 | PData.ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
492 | PData.ParentID = 0; | ||
493 | PData.ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
494 | PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
495 | PData.PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
496 | PData.PathTaperX = addPacket.ObjectData.PathTaperX; | ||
497 | PData.PathTaperY = addPacket.ObjectData.PathTaperY; | ||
498 | PData.PathTwist = addPacket.ObjectData.PathTwist; | ||
499 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
500 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | ||
501 | this.primData.FullID = this.uuid = LLUUID.Random(); | ||
502 | this.primData.LocalID = this.localid = (uint)(localID); | ||
503 | this.primData.Position = this.Pos = pos1; | ||
504 | |||
505 | this.updateFlag = 1; | ||
506 | } | ||
507 | |||
508 | /// <summary> | ||
509 | /// | ||
510 | /// </summary> | ||
511 | /// <param name="data"></param> | ||
512 | public void CreateFromBytes(byte[] data) | ||
513 | { | ||
514 | |||
515 | } | ||
516 | |||
517 | /// <summary> | ||
518 | /// | ||
519 | /// </summary> | ||
520 | /// <param name="primData"></param> | ||
521 | public void CreateFromPrimData(PrimData primData) | ||
522 | { | ||
523 | this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false); | ||
524 | } | ||
525 | |||
526 | /// <summary> | ||
527 | /// | ||
528 | /// </summary> | ||
529 | /// <param name="primData"></param> | ||
530 | /// <param name="posi"></param> | ||
531 | /// <param name="localID"></param> | ||
532 | /// <param name="newprim"></param> | ||
533 | public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim) | ||
534 | { | ||
535 | |||
536 | } | ||
537 | |||
538 | #endregion | ||
539 | |||
540 | } | ||
541 | } | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/Entities/SceneObject.cs b/OpenSim/OpenSim.Region/Scenes/Entities/SceneObject.cs new file mode 100644 index 0000000..5df87bf --- /dev/null +++ b/OpenSim/OpenSim.Region/Scenes/Entities/SceneObject.cs | |||
@@ -0,0 +1,128 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using OpenSim.Physics.Manager; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Inventory; | ||
37 | |||
38 | namespace OpenSim.Region.Scenes | ||
39 | { | ||
40 | public class SceneObject : Entity | ||
41 | { | ||
42 | private LLUUID rootUUID; | ||
43 | //private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); | ||
44 | protected Primitive rootPrimitive; | ||
45 | private Scene m_world; | ||
46 | protected ulong regionHandle; | ||
47 | |||
48 | /// <summary> | ||
49 | /// | ||
50 | /// </summary> | ||
51 | public SceneObject() | ||
52 | { | ||
53 | |||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// | ||
58 | /// </summary> | ||
59 | /// <param name="addPacket"></param> | ||
60 | /// <param name="agentID"></param> | ||
61 | /// <param name="localID"></param> | ||
62 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) | ||
63 | { | ||
64 | this.rootPrimitive = new Primitive( this.regionHandle, this.m_world, addPacket, agentID, localID); | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// | ||
69 | /// </summary> | ||
70 | /// <param name="data"></param> | ||
71 | public void CreateFromBytes(byte[] data) | ||
72 | { | ||
73 | |||
74 | } | ||
75 | |||
76 | /// <summary> | ||
77 | /// | ||
78 | /// </summary> | ||
79 | public override void update() | ||
80 | { | ||
81 | |||
82 | } | ||
83 | |||
84 | /// <summary> | ||
85 | /// | ||
86 | /// </summary> | ||
87 | public override void BackUp() | ||
88 | { | ||
89 | |||
90 | } | ||
91 | |||
92 | /// <summary> | ||
93 | /// | ||
94 | /// </summary> | ||
95 | /// <param name="client"></param> | ||
96 | public void GetProperites(IClientAPI client) | ||
97 | { | ||
98 | //needs changing | ||
99 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
100 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
101 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
102 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
103 | proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.primData.CreationDate; | ||
104 | proper.ObjectData[0].CreatorID = this.rootPrimitive.primData.OwnerID; | ||
105 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
106 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
107 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
108 | proper.ObjectData[0].InventorySerial = 0; | ||
109 | proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | ||
110 | proper.ObjectData[0].ObjectID = this.uuid; | ||
111 | proper.ObjectData[0].OwnerID = this.rootPrimitive.primData.OwnerID; | ||
112 | proper.ObjectData[0].TouchName = new byte[0]; | ||
113 | proper.ObjectData[0].TextureID = new byte[0]; | ||
114 | proper.ObjectData[0].SitName = new byte[0]; | ||
115 | proper.ObjectData[0].Name = new byte[0]; | ||
116 | proper.ObjectData[0].Description = new byte[0]; | ||
117 | proper.ObjectData[0].OwnerMask = this.rootPrimitive.primData.OwnerMask; | ||
118 | proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.primData.NextOwnerMask; | ||
119 | proper.ObjectData[0].GroupMask = this.rootPrimitive.primData.GroupMask; | ||
120 | proper.ObjectData[0].EveryoneMask = this.rootPrimitive.primData.EveryoneMask; | ||
121 | proper.ObjectData[0].BaseMask = this.rootPrimitive.primData.BaseMask; | ||
122 | |||
123 | client.OutPacket(proper); | ||
124 | |||
125 | } | ||
126 | |||
127 | } | ||
128 | } | ||