diff options
Renamed World class to Scene class
Diffstat (limited to 'OpenSim/OpenSim.Region/Scene')
-rw-r--r-- | OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scene/Entities/Entity.cs | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs | 8 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scene/Entities/SceneObject.cs | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scene/Scene.PacketHandlers.cs (renamed from OpenSim/OpenSim.Region/Scene/World.PacketHandlers.cs) | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scene/Scene.Scripting.cs (renamed from OpenSim/OpenSim.Region/Scene/World.Scripting.cs) | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scene/Scene.cs (renamed from OpenSim/OpenSim.Region/Scene/World.cs) | 4 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scene/SceneBase.cs (renamed from OpenSim/OpenSim.Region/Scene/WorldBase.cs) | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/Scene/scripting/IScriptHandler.cs | 4 |
9 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs b/OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs index c88e0cc..989c53d 100644 --- a/OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs +++ b/OpenSim/OpenSim.Region/Scene/Entities/Avatar.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Region | |||
70 | /// <param name="world"></param> | 70 | /// <param name="world"></param> |
71 | /// <param name="clientThreads"></param> | 71 | /// <param name="clientThreads"></param> |
72 | /// <param name="regionDat"></param> | 72 | /// <param name="regionDat"></param> |
73 | public Avatar(IClientAPI theClient, World world, Dictionary<uint, IClientAPI> clientThreads, RegionInfo reginfo) | 73 | public Avatar(IClientAPI theClient, Scene world, Dictionary<uint, IClientAPI> clientThreads, RegionInfo reginfo) |
74 | { | 74 | { |
75 | 75 | ||
76 | m_world = world; | 76 | m_world = world; |
diff --git a/OpenSim/OpenSim.Region/Scene/Entities/Entity.cs b/OpenSim/OpenSim.Region/Scene/Entities/Entity.cs index 3d6ba64..9e288d7 100644 --- a/OpenSim/OpenSim.Region/Scene/Entities/Entity.cs +++ b/OpenSim/OpenSim.Region/Scene/Entities/Entity.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region | |||
44 | protected List<Entity> children; | 44 | protected List<Entity> children; |
45 | protected LLVector3 m_pos; | 45 | protected LLVector3 m_pos; |
46 | protected PhysicsActor _physActor; | 46 | protected PhysicsActor _physActor; |
47 | protected World m_world; | 47 | protected Scene m_world; |
48 | protected string m_name; | 48 | protected string m_name; |
49 | 49 | ||
50 | /// <summary> | 50 | /// <summary> |
diff --git a/OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs b/OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs index 6efdd66..aa747d3 100644 --- a/OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs +++ b/OpenSim/OpenSim.Region/Scene/Entities/Primitive.cs | |||
@@ -92,7 +92,7 @@ namespace OpenSim.Region | |||
92 | /// <param name="clientThreads"></param> | 92 | /// <param name="clientThreads"></param> |
93 | /// <param name="regionHandle"></param> | 93 | /// <param name="regionHandle"></param> |
94 | /// <param name="world"></param> | 94 | /// <param name="world"></param> |
95 | public Primitive( ulong regionHandle, World world) | 95 | public Primitive( ulong regionHandle, Scene world) |
96 | { | 96 | { |
97 | // m_clientThreads = clientThreads; | 97 | // m_clientThreads = clientThreads; |
98 | m_regionHandle = regionHandle; | 98 | m_regionHandle = regionHandle; |
@@ -108,7 +108,7 @@ namespace OpenSim.Region | |||
108 | /// <param name="addPacket"></param> | 108 | /// <param name="addPacket"></param> |
109 | /// <param name="ownerID"></param> | 109 | /// <param name="ownerID"></param> |
110 | /// <param name="localID"></param> | 110 | /// <param name="localID"></param> |
111 | public Primitive(ulong regionHandle, World world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | 111 | public Primitive(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) |
112 | { | 112 | { |
113 | // m_clientThreads = clientThreads; | 113 | // m_clientThreads = clientThreads; |
114 | m_regionHandle = regionHandle; | 114 | m_regionHandle = regionHandle; |
@@ -126,7 +126,7 @@ namespace OpenSim.Region | |||
126 | /// <param name="owner"></param> | 126 | /// <param name="owner"></param> |
127 | /// <param name="fullID"></param> | 127 | /// <param name="fullID"></param> |
128 | /// <param name="localID"></param> | 128 | /// <param name="localID"></param> |
129 | public Primitive( ulong regionHandle, World world, LLUUID owner, LLUUID fullID, uint localID) | 129 | public Primitive( ulong regionHandle, Scene world, LLUUID owner, LLUUID fullID, uint localID) |
130 | { | 130 | { |
131 | // m_clientThreads = clientThreads; | 131 | // m_clientThreads = clientThreads; |
132 | m_regionHandle = regionHandle; | 132 | m_regionHandle = regionHandle; |
@@ -148,7 +148,7 @@ namespace OpenSim.Region | |||
148 | /// <param name="owner"></param> | 148 | /// <param name="owner"></param> |
149 | /// <param name="localID"></param> | 149 | /// <param name="localID"></param> |
150 | /// <param name="position"></param> | 150 | /// <param name="position"></param> |
151 | public Primitive( ulong regionHandle, World world, LLUUID owner, uint localID, LLVector3 position) | 151 | public Primitive( ulong regionHandle, Scene world, LLUUID owner, uint localID, LLVector3 position) |
152 | { | 152 | { |
153 | //m_clientThreads = clientThreads; | 153 | //m_clientThreads = clientThreads; |
154 | m_regionHandle = regionHandle; | 154 | m_regionHandle = regionHandle; |
diff --git a/OpenSim/OpenSim.Region/Scene/Entities/SceneObject.cs b/OpenSim/OpenSim.Region/Scene/Entities/SceneObject.cs index 7284b73..e15e871 100644 --- a/OpenSim/OpenSim.Region/Scene/Entities/SceneObject.cs +++ b/OpenSim/OpenSim.Region/Scene/Entities/SceneObject.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region | |||
42 | private LLUUID rootUUID; | 42 | private LLUUID rootUUID; |
43 | //private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); | 43 | //private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); |
44 | protected Primitive rootPrimitive; | 44 | protected Primitive rootPrimitive; |
45 | private World m_world; | 45 | private Scene m_world; |
46 | protected ulong regionHandle; | 46 | protected ulong regionHandle; |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
diff --git a/OpenSim/OpenSim.Region/Scene/World.PacketHandlers.cs b/OpenSim/OpenSim.Region/Scene/Scene.PacketHandlers.cs index 85ca247..1c6fbcd 100644 --- a/OpenSim/OpenSim.Region/Scene/World.PacketHandlers.cs +++ b/OpenSim/OpenSim.Region/Scene/Scene.PacketHandlers.cs | |||
@@ -38,7 +38,7 @@ using OpenSim.Framework.Utilities; | |||
38 | 38 | ||
39 | namespace OpenSim.Region | 39 | namespace OpenSim.Region |
40 | { | 40 | { |
41 | public partial class World | 41 | public partial class Scene |
42 | { | 42 | { |
43 | /// <summary> | 43 | /// <summary> |
44 | /// | 44 | /// |
diff --git a/OpenSim/OpenSim.Region/Scene/World.Scripting.cs b/OpenSim/OpenSim.Region/Scene/Scene.Scripting.cs index e4b5d02..df5ca9b 100644 --- a/OpenSim/OpenSim.Region/Scene/World.Scripting.cs +++ b/OpenSim/OpenSim.Region/Scene/Scene.Scripting.cs | |||
@@ -37,7 +37,7 @@ using libsecondlife; | |||
37 | 37 | ||
38 | namespace OpenSim.Region | 38 | namespace OpenSim.Region |
39 | { | 39 | { |
40 | public partial class World | 40 | public partial class Scene |
41 | { | 41 | { |
42 | private Dictionary<string, IScriptEngine> scriptEngines = new Dictionary<string, IScriptEngine>(); | 42 | private Dictionary<string, IScriptEngine> scriptEngines = new Dictionary<string, IScriptEngine>(); |
43 | 43 | ||
diff --git a/OpenSim/OpenSim.Region/Scene/World.cs b/OpenSim/OpenSim.Region/Scene/Scene.cs index 40eb7ef..e3ffca4 100644 --- a/OpenSim/OpenSim.Region/Scene/World.cs +++ b/OpenSim/OpenSim.Region/Scene/Scene.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region | |||
49 | { | 49 | { |
50 | public delegate bool FilterAvatarList(Avatar avatar); | 50 | public delegate bool FilterAvatarList(Avatar avatar); |
51 | 51 | ||
52 | public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI | 52 | public partial class Scene : SceneBase, ILocalStorageReceiver, IScriptAPI |
53 | { | 53 | { |
54 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); | 54 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); |
55 | protected Dictionary<libsecondlife.LLUUID, Avatar> Avatars; | 55 | protected Dictionary<libsecondlife.LLUUID, Avatar> Avatars; |
@@ -96,7 +96,7 @@ namespace OpenSim.Region | |||
96 | /// <param name="clientThreads">Dictionary to contain client threads</param> | 96 | /// <param name="clientThreads">Dictionary to contain client threads</param> |
97 | /// <param name="regionHandle">Region Handle for this region</param> | 97 | /// <param name="regionHandle">Region Handle for this region</param> |
98 | /// <param name="regionName">Region Name for this region</param> | 98 | /// <param name="regionName">Region Name for this region</param> |
99 | public World(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, RegionServerCommsManager commsMan) | 99 | public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, RegionServerCommsManager commsMan) |
100 | { | 100 | { |
101 | try | 101 | try |
102 | { | 102 | { |
diff --git a/OpenSim/OpenSim.Region/Scene/WorldBase.cs b/OpenSim/OpenSim.Region/Scene/SceneBase.cs index d77d2cf..114b6a3 100644 --- a/OpenSim/OpenSim.Region/Scene/WorldBase.cs +++ b/OpenSim/OpenSim.Region/Scene/SceneBase.cs | |||
@@ -42,7 +42,7 @@ using OpenSim.Terrain; | |||
42 | 42 | ||
43 | namespace OpenSim.Region | 43 | namespace OpenSim.Region |
44 | { | 44 | { |
45 | public abstract class WorldBase : IWorld | 45 | public abstract class SceneBase : IWorld |
46 | { | 46 | { |
47 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | 47 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; |
48 | protected Dictionary<uint, IClientAPI> m_clientThreads; | 48 | protected Dictionary<uint, IClientAPI> m_clientThreads; |
diff --git a/OpenSim/OpenSim.Region/Scene/scripting/IScriptHandler.cs b/OpenSim/OpenSim.Region/Scene/scripting/IScriptHandler.cs index f1a236f..e45473b 100644 --- a/OpenSim/OpenSim.Region/Scene/scripting/IScriptHandler.cs +++ b/OpenSim/OpenSim.Region/Scene/scripting/IScriptHandler.cs | |||
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Scripting | |||
40 | 40 | ||
41 | public class ScriptHandler : IScriptContext, IScriptEntity, IScriptReadonlyEntity | 41 | public class ScriptHandler : IScriptContext, IScriptEntity, IScriptReadonlyEntity |
42 | { | 42 | { |
43 | private World m_world; | 43 | private Scene m_world; |
44 | private Script m_script; | 44 | private Script m_script; |
45 | private Entity m_entity; | 45 | private Entity m_entity; |
46 | 46 | ||
@@ -57,7 +57,7 @@ namespace OpenSim.Region.Scripting | |||
57 | m_script.OnFrame(this); | 57 | m_script.OnFrame(this); |
58 | } | 58 | } |
59 | 59 | ||
60 | public ScriptHandler(Script script, Entity entity, World world) | 60 | public ScriptHandler(Script script, Entity entity, Scene world) |
61 | { | 61 | { |
62 | m_script = script; | 62 | m_script = script; |
63 | m_entity = entity; | 63 | m_entity = entity; |