aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
diff options
context:
space:
mode:
authorMW2007-06-12 17:45:11 +0000
committerMW2007-06-12 17:45:11 +0000
commita143cf81803c4c5c38c2115497dd76b4a885c0ef (patch)
tree69e9581a896317fa646ea66bec707f6cae7d7e46 /OpenSim/OpenSim.Region/OpenSim.Region.dll.build
parentRenamed OpenSim.Region/World folder to Scene (classes renaming will follow) (diff)
downloadopensim-SC-a143cf81803c4c5c38c2115497dd76b4a885c0ef.zip
opensim-SC-a143cf81803c4c5c38c2115497dd76b4a885c0ef.tar.gz
opensim-SC-a143cf81803c4c5c38c2115497dd76b4a885c0ef.tar.bz2
opensim-SC-a143cf81803c4c5c38c2115497dd76b4a885c0ef.tar.xz
Renamed World class to Scene class
Diffstat (limited to 'OpenSim/OpenSim.Region/OpenSim.Region.dll.build')
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.dll.build32
1 files changed, 16 insertions, 16 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
index f0d1a34..a49c08f 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
@@ -13,22 +13,22 @@
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="ParcelManager.cs" /> 14 <include name="ParcelManager.cs" />
15 <include name="Estate/EstateManager.cs" /> 15 <include name="Estate/EstateManager.cs" />
16 <include name="World/World.cs" /> 16 <include name="Scene/Scene.cs" />
17 <include name="World/World.PacketHandlers.cs" /> 17 <include name="Scene/Scene.PacketHandlers.cs" />
18 <include name="World/World.Scripting.cs" /> 18 <include name="Scene/Scene.Scripting.cs" />
19 <include name="World/WorldBase.cs" /> 19 <include name="Scene/SceneBase.cs" />
20 <include name="World/Entities/Avatar.Animations.cs" /> 20 <include name="Scene/Entities/Avatar.Animations.cs" />
21 <include name="World/Entities/Avatar.cs" /> 21 <include name="Scene/Entities/Avatar.cs" />
22 <include name="World/Entities/Avatar.Update.cs" /> 22 <include name="Scene/Entities/Avatar.Update.cs" />
23 <include name="World/Entities/Entity.cs" /> 23 <include name="Scene/Entities/Entity.cs" />
24 <include name="World/Entities/Primitive.cs" /> 24 <include name="Scene/Entities/Primitive.cs" />
25 <include name="World/Entities/SceneObject.cs" /> 25 <include name="Scene/Entities/SceneObject.cs" />
26 <include name="World/scripting/IScriptContext.cs" /> 26 <include name="Scene/scripting/IScriptContext.cs" />
27 <include name="World/scripting/IScriptEntity.cs" /> 27 <include name="Scene/scripting/IScriptEntity.cs" />
28 <include name="World/scripting/IScriptHandler.cs" /> 28 <include name="Scene/scripting/IScriptHandler.cs" />
29 <include name="World/scripting/Script.cs" /> 29 <include name="Scene/scripting/Script.cs" />
30 <include name="World/scripting/ScriptFactory.cs" /> 30 <include name="Scene/scripting/ScriptFactory.cs" />
31 <include name="World/scripting/Scripts/FollowRandomAvatar.cs" /> 31 <include name="Scene/scripting/Scripts/FollowRandomAvatar.cs" />
32 </sources> 32 </sources>
33 <references basedir="${project::get-base-directory()}"> 33 <references basedir="${project::get-base-directory()}">
34 <lib> 34 <lib>