diff options
Renamed World class to Scene class
Diffstat (limited to 'OpenSim/OpenSim.Region/OpenSim.Region.dll.build')
-rw-r--r-- | OpenSim/OpenSim.Region/OpenSim.Region.dll.build | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build index f0d1a34..a49c08f 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build +++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build | |||
@@ -13,22 +13,22 @@ | |||
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="ParcelManager.cs" /> | 14 | <include name="ParcelManager.cs" /> |
15 | <include name="Estate/EstateManager.cs" /> | 15 | <include name="Estate/EstateManager.cs" /> |
16 | <include name="World/World.cs" /> | 16 | <include name="Scene/Scene.cs" /> |
17 | <include name="World/World.PacketHandlers.cs" /> | 17 | <include name="Scene/Scene.PacketHandlers.cs" /> |
18 | <include name="World/World.Scripting.cs" /> | 18 | <include name="Scene/Scene.Scripting.cs" /> |
19 | <include name="World/WorldBase.cs" /> | 19 | <include name="Scene/SceneBase.cs" /> |
20 | <include name="World/Entities/Avatar.Animations.cs" /> | 20 | <include name="Scene/Entities/Avatar.Animations.cs" /> |
21 | <include name="World/Entities/Avatar.cs" /> | 21 | <include name="Scene/Entities/Avatar.cs" /> |
22 | <include name="World/Entities/Avatar.Update.cs" /> | 22 | <include name="Scene/Entities/Avatar.Update.cs" /> |
23 | <include name="World/Entities/Entity.cs" /> | 23 | <include name="Scene/Entities/Entity.cs" /> |
24 | <include name="World/Entities/Primitive.cs" /> | 24 | <include name="Scene/Entities/Primitive.cs" /> |
25 | <include name="World/Entities/SceneObject.cs" /> | 25 | <include name="Scene/Entities/SceneObject.cs" /> |
26 | <include name="World/scripting/IScriptContext.cs" /> | 26 | <include name="Scene/scripting/IScriptContext.cs" /> |
27 | <include name="World/scripting/IScriptEntity.cs" /> | 27 | <include name="Scene/scripting/IScriptEntity.cs" /> |
28 | <include name="World/scripting/IScriptHandler.cs" /> | 28 | <include name="Scene/scripting/IScriptHandler.cs" /> |
29 | <include name="World/scripting/Script.cs" /> | 29 | <include name="Scene/scripting/Script.cs" /> |
30 | <include name="World/scripting/ScriptFactory.cs" /> | 30 | <include name="Scene/scripting/ScriptFactory.cs" /> |
31 | <include name="World/scripting/Scripts/FollowRandomAvatar.cs" /> | 31 | <include name="Scene/scripting/Scripts/FollowRandomAvatar.cs" /> |
32 | </sources> | 32 | </sources> |
33 | <references basedir="${project::get-base-directory()}"> | 33 | <references basedir="${project::get-base-directory()}"> |
34 | <lib> | 34 | <lib> |