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authorMW2007-06-20 17:32:21 +0000
committerMW2007-06-20 17:32:21 +0000
commit3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch)
tree78eba8a9c1e77748d73d77e9f366021235a738b8 /OpenSim/OpenSim.Region/OpenSim.Region.dll.build
parent* and done the same for OGS.. (diff)
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Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.dll.build6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
index 6d47576..e277ec7 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.dll.build
@@ -13,9 +13,6 @@
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="EstateManager.cs" /> 14 <include name="EstateManager.cs" />
15 <include name="ParcelManager.cs" /> 15 <include name="ParcelManager.cs" />
16 <include name="Scenes/Avatar.Animations.cs" />
17 <include name="Scenes/Avatar.cs" />
18 <include name="Scenes/Avatar.Update.cs" />
19 <include name="Scenes/Entity.cs" /> 16 <include name="Scenes/Entity.cs" />
20 <include name="Scenes/Primitive.cs" /> 17 <include name="Scenes/Primitive.cs" />
21 <include name="Scenes/Scene.cs" /> 18 <include name="Scenes/Scene.cs" />
@@ -23,6 +20,9 @@
23 <include name="Scenes/Scene.Scripting.cs" /> 20 <include name="Scenes/Scene.Scripting.cs" />
24 <include name="Scenes/SceneBase.cs" /> 21 <include name="Scenes/SceneBase.cs" />
25 <include name="Scenes/SceneObject.cs" /> 22 <include name="Scenes/SceneObject.cs" />
23 <include name="Scenes/ScenePresence.Animations.cs" />
24 <include name="Scenes/ScenePresence.cs" />
25 <include name="Scenes/ScenePresence.Update.cs" />
26 <include name="Scenes/scripting/IScriptContext.cs" /> 26 <include name="Scenes/scripting/IScriptContext.cs" />
27 <include name="Scenes/scripting/IScriptEntity.cs" /> 27 <include name="Scenes/scripting/IScriptEntity.cs" />
28 <include name="Scenes/scripting/IScriptHandler.cs" /> 28 <include name="Scenes/scripting/IScriptHandler.cs" />