diff options
author | MW | 2007-06-12 15:10:05 +0000 |
---|---|---|
committer | MW | 2007-06-12 15:10:05 +0000 |
commit | d02d925c8610aaf19b332e146bc8f052be0bd65d (patch) | |
tree | c65a02c0cdb861c4f37cd249b61b478fd7d31e84 /OpenSim/OpenSim.Region/OpenSim.Region.csproj | |
parent | And some more! (diff) | |
download | opensim-SC-d02d925c8610aaf19b332e146bc8f052be0bd65d.zip opensim-SC-d02d925c8610aaf19b332e146bc8f052be0bd65d.tar.gz opensim-SC-d02d925c8610aaf19b332e146bc8f052be0bd65d.tar.bz2 opensim-SC-d02d925c8610aaf19b332e146bc8f052be0bd65d.tar.xz |
did I say I was doing some rearranging?
Diffstat (limited to 'OpenSim/OpenSim.Region/OpenSim.Region.csproj')
-rw-r--r-- | OpenSim/OpenSim.Region/OpenSim.Region.csproj | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj index 897f70f..a2b50f4 100644 --- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj +++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj | |||
@@ -157,13 +157,13 @@ | |||
157 | <Compile Include="World\Entities\SceneObject.cs"> | 157 | <Compile Include="World\Entities\SceneObject.cs"> |
158 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
159 | </Compile> | 159 | </Compile> |
160 | <Compile Include="World\Entities\Avatar\Avatar.cs"> | 160 | <Compile Include="World\Entities\Avatar\Avatar.Animations.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
163 | <Compile Include="World\Entities\Avatar\Avatar.Update.cs"> | 163 | <Compile Include="World\Entities\Avatar\Avatar.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="World\Entities\Avatar\AvatarAnimations.cs"> | 166 | <Compile Include="World\Entities\Avatar\Avatar.Update.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="World\scripting\IScriptContext.cs"> | 169 | <Compile Include="World\scripting\IScriptContext.cs"> |