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authorMW2007-06-15 10:34:13 +0000
committerMW2007-06-15 10:34:13 +0000
commit2bcd37aa94bca4446baf46bd7dbbf9f0482cd01d (patch)
tree2f480f443ab4f96990ed522d86ded301b827f248 /OpenSim/OpenSim.Region/OpenSim.Region.csproj
parentsome more rearranging (diff)
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and some more
Diffstat (limited to 'OpenSim/OpenSim.Region/OpenSim.Region.csproj')
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.csproj20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
index 9b765f6..e53a4f4 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
@@ -136,34 +136,34 @@
136 <Compile Include="ParcelManager.cs"> 136 <Compile Include="ParcelManager.cs">
137 <SubType>Code</SubType> 137 <SubType>Code</SubType>
138 </Compile> 138 </Compile>
139 <Compile Include="Scenes\Scene.cs"> 139 <Compile Include="Scenes\Avatar.Animations.cs">
140 <SubType>Code</SubType> 140 <SubType>Code</SubType>
141 </Compile> 141 </Compile>
142 <Compile Include="Scenes\Scene.PacketHandlers.cs"> 142 <Compile Include="Scenes\Avatar.cs">
143 <SubType>Code</SubType> 143 <SubType>Code</SubType>
144 </Compile> 144 </Compile>
145 <Compile Include="Scenes\Scene.Scripting.cs"> 145 <Compile Include="Scenes\Avatar.Update.cs">
146 <SubType>Code</SubType> 146 <SubType>Code</SubType>
147 </Compile> 147 </Compile>
148 <Compile Include="Scenes\SceneBase.cs"> 148 <Compile Include="Scenes\Entity.cs">
149 <SubType>Code</SubType> 149 <SubType>Code</SubType>
150 </Compile> 150 </Compile>
151 <Compile Include="Scenes\Entities\Avatar.Animations.cs"> 151 <Compile Include="Scenes\Primitive.cs">
152 <SubType>Code</SubType> 152 <SubType>Code</SubType>
153 </Compile> 153 </Compile>
154 <Compile Include="Scenes\Entities\Avatar.cs"> 154 <Compile Include="Scenes\Scene.cs">
155 <SubType>Code</SubType> 155 <SubType>Code</SubType>
156 </Compile> 156 </Compile>
157 <Compile Include="Scenes\Entities\Avatar.Update.cs"> 157 <Compile Include="Scenes\Scene.PacketHandlers.cs">
158 <SubType>Code</SubType> 158 <SubType>Code</SubType>
159 </Compile> 159 </Compile>
160 <Compile Include="Scenes\Entities\Entity.cs"> 160 <Compile Include="Scenes\Scene.Scripting.cs">
161 <SubType>Code</SubType> 161 <SubType>Code</SubType>
162 </Compile> 162 </Compile>
163 <Compile Include="Scenes\Entities\Primitive.cs"> 163 <Compile Include="Scenes\SceneBase.cs">
164 <SubType>Code</SubType> 164 <SubType>Code</SubType>
165 </Compile> 165 </Compile>
166 <Compile Include="Scenes\Entities\SceneObject.cs"> 166 <Compile Include="Scenes\SceneObject.cs">
167 <SubType>Code</SubType> 167 <SubType>Code</SubType>
168 </Compile> 168 </Compile>
169 <Compile Include="Scenes\scripting\IScriptContext.cs"> 169 <Compile Include="Scenes\scripting\IScriptContext.cs">