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authorMW2007-06-20 17:32:21 +0000
committerMW2007-06-20 17:32:21 +0000
commit3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch)
tree78eba8a9c1e77748d73d77e9f366021235a738b8 /OpenSim/OpenSim.Region/OpenSim.Region.csproj
parent* and done the same for OGS.. (diff)
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Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.Region/OpenSim.Region.csproj18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
index 94efbed..a531e5c 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
@@ -142,15 +142,6 @@
142 <Compile Include="ParcelManager.cs"> 142 <Compile Include="ParcelManager.cs">
143 <SubType>Code</SubType> 143 <SubType>Code</SubType>
144 </Compile> 144 </Compile>
145 <Compile Include="Scenes\Avatar.Animations.cs">
146 <SubType>Code</SubType>
147 </Compile>
148 <Compile Include="Scenes\Avatar.cs">
149 <SubType>Code</SubType>
150 </Compile>
151 <Compile Include="Scenes\Avatar.Update.cs">
152 <SubType>Code</SubType>
153 </Compile>
154 <Compile Include="Scenes\Entity.cs"> 145 <Compile Include="Scenes\Entity.cs">
155 <SubType>Code</SubType> 146 <SubType>Code</SubType>
156 </Compile> 147 </Compile>
@@ -172,6 +163,15 @@
172 <Compile Include="Scenes\SceneObject.cs"> 163 <Compile Include="Scenes\SceneObject.cs">
173 <SubType>Code</SubType> 164 <SubType>Code</SubType>
174 </Compile> 165 </Compile>
166 <Compile Include="Scenes\ScenePresence.Animations.cs">
167 <SubType>Code</SubType>
168 </Compile>
169 <Compile Include="Scenes\ScenePresence.cs">
170 <SubType>Code</SubType>
171 </Compile>
172 <Compile Include="Scenes\ScenePresence.Update.cs">
173 <SubType>Code</SubType>
174 </Compile>
175 <Compile Include="Scenes\scripting\IScriptContext.cs"> 175 <Compile Include="Scenes\scripting\IScriptContext.cs">
176 <SubType>Code</SubType> 176 <SubType>Code</SubType>
177 </Compile> 177 </Compile>