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authorMW2007-06-17 14:10:19 +0000
committerMW2007-06-17 14:10:19 +0000
commitef0e5e913e2c22f8e2cba96d54436443b573c1ed (patch)
tree68ba282891693aa9777491ec95f9d99e9597096b /OpenSim/OpenSim.LocalCommunications
parent* Added 'LogFilename' attribute to simconfig.xml - in order to specify log name (diff)
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Very Preliminary local teleporting added (currently only can teleport within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
Diffstat (limited to '')
-rw-r--r--OpenSim/OpenSim.LocalCommunications/CommunicationsLocal.cs2
-rw-r--r--OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs37
2 files changed, 34 insertions, 5 deletions
diff --git a/OpenSim/OpenSim.LocalCommunications/CommunicationsLocal.cs b/OpenSim/OpenSim.LocalCommunications/CommunicationsLocal.cs
index 1cb5f6f..2293608 100644
--- a/OpenSim/OpenSim.LocalCommunications/CommunicationsLocal.cs
+++ b/OpenSim/OpenSim.LocalCommunications/CommunicationsLocal.cs
@@ -45,7 +45,7 @@ namespace OpenSim.LocalCommunications
45 { 45 {
46 UserServer = null; 46 UserServer = null;
47 GridServer = SandManager; 47 GridServer = SandManager;
48 InterSims = SandManager; 48 InterRegion = SandManager;
49 } 49 }
50 } 50 }
51} 51}
diff --git a/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs b/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
index dfc4505..46ace9c 100644
--- a/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
+++ b/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
@@ -36,11 +36,10 @@ using OpenSim.Framework;
36namespace OpenSim.LocalCommunications 36namespace OpenSim.LocalCommunications
37{ 37{
38 38
39
40 public class LocalBackEndServices : IGridServices, IInterRegionCommunications 39 public class LocalBackEndServices : IGridServices, IInterRegionCommunications
41 { 40 {
42 protected Dictionary<ulong, RegionInfo> regions = new Dictionary<ulong, RegionInfo>(); 41 protected Dictionary<ulong, RegionInfo> regions = new Dictionary<ulong, RegionInfo>();
43 protected Dictionary<ulong, RegionCommsHostBase> regionHosts = new Dictionary<ulong, RegionCommsHostBase>(); 42 protected Dictionary<ulong, RegionCommsListener> regionHosts = new Dictionary<ulong, RegionCommsListener>();
44 43
45 public LocalBackEndServices() 44 public LocalBackEndServices()
46 { 45 {
@@ -52,14 +51,14 @@ namespace OpenSim.LocalCommunications
52 /// </summary> 51 /// </summary>
53 /// <param name="regionInfo"></param> 52 /// <param name="regionInfo"></param>
54 /// <returns></returns> 53 /// <returns></returns>
55 public RegionCommsHostBase RegisterRegion(RegionInfo regionInfo) 54 public RegionCommsListener RegisterRegion(RegionInfo regionInfo)
56 { 55 {
57 //Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering"); 56 //Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering");
58 if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle)) 57 if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle))
59 { 58 {
60 //Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle ); 59 //Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle );
61 this.regions.Add(regionInfo.RegionHandle, regionInfo); 60 this.regions.Add(regionInfo.RegionHandle, regionInfo);
62 RegionCommsHostBase regionHost = new RegionCommsHostBase(); 61 RegionCommsListener regionHost = new RegionCommsListener();
63 this.regionHosts.Add(regionInfo.RegionHandle, regionHost); 62 this.regionHosts.Add(regionInfo.RegionHandle, regionHost);
64 63
65 return regionHost; 64 return regionHost;
@@ -111,6 +110,36 @@ namespace OpenSim.LocalCommunications
111 } 110 }
112 111
113 /// <summary> 112 /// <summary>
113 ///
114 /// </summary>
115 /// <param name="minX"></param>
116 /// <param name="minY"></param>
117 /// <param name="maxX"></param>
118 /// <param name="maxY"></param>
119 /// <returns></returns>
120 public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
121 {
122 List<MapBlockData> mapBlocks = new List<MapBlockData>();
123 foreach(RegionInfo regInfo in this.regions.Values)
124 {
125 if (((regInfo.RegionLocX > minX) && (regInfo.RegionLocX < maxX)) && ((regInfo.RegionLocY > minY) && (regInfo.RegionLocY < maxY)))
126 {
127 MapBlockData map = new MapBlockData();
128 map.Name = regInfo.RegionName;
129 map.X = (ushort)regInfo.RegionLocX;
130 map.Y = (ushort)regInfo.RegionLocY;
131 map.WaterHeight =(byte) regInfo.estateSettings.waterHeight;
132 map.MapImageId = new LLUUID("00000000-0000-0000-9999-000000000007");
133 map.Agents = 1;
134 map.RegionFlags = 72458694;
135 map.Access = 13;
136 mapBlocks.Add(map);
137 }
138 }
139 return mapBlocks;
140 }
141
142 /// <summary>
114 /// </summary> 143 /// </summary>
115 /// <param name="regionHandle"></param> 144 /// <param name="regionHandle"></param>
116 /// <param name="agentData"></param> 145 /// <param name="agentData"></param>