aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
diff options
context:
space:
mode:
authorMW2007-06-24 15:24:02 +0000
committerMW2007-06-24 15:24:02 +0000
commit38a800400ae8c61eef0770b8c49aa6e637478e58 (patch)
tree2d53e3c67a0990bf199e8594240cdee8dc1a8494 /OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
parentMore work on CAPS handler. (diff)
downloadopensim-SC-38a800400ae8c61eef0770b8c49aa6e637478e58.zip
opensim-SC-38a800400ae8c61eef0770b8c49aa6e637478e58.tar.gz
opensim-SC-38a800400ae8c61eef0770b8c49aa6e637478e58.tar.bz2
opensim-SC-38a800400ae8c61eef0770b8c49aa6e637478e58.tar.xz
Disabled the CheckSum Server as it seems that isn't used by viewer 1.18.
Started to add support for asset uploads over CAPS (the asset is uploaded but seems to come out corrupt). Started to cleanup/rewrite the AssetCache. Fixed bug in MapBlock requests, where data for some regions wasn't being sent. Renamed PrimData's Texture to TextureEntry. most likely a few other small changes.
Diffstat (limited to 'OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs')
-rw-r--r--OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs b/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
index ebf0fd1..4ca088b 100644
--- a/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
+++ b/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
@@ -122,7 +122,7 @@ namespace OpenSim.LocalCommunications
122 List<MapBlockData> mapBlocks = new List<MapBlockData>(); 122 List<MapBlockData> mapBlocks = new List<MapBlockData>();
123 foreach(RegionInfo regInfo in this.regions.Values) 123 foreach(RegionInfo regInfo in this.regions.Values)
124 { 124 {
125 if (((regInfo.RegionLocX > minX) && (regInfo.RegionLocX < maxX)) && ((regInfo.RegionLocY > minY) && (regInfo.RegionLocY < maxY))) 125 if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY)))
126 { 126 {
127 MapBlockData map = new MapBlockData(); 127 MapBlockData map = new MapBlockData();
128 map.Name = regInfo.RegionName; 128 map.Name = regInfo.RegionName;