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author | MW | 2008-06-28 17:52:06 +0000 |
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committer | MW | 2008-06-28 17:52:06 +0000 |
commit | 5cfc468d959f1fcfa1fa8121154a70c6430df083 (patch) | |
tree | 3af37f23260eb3d7e7e6d15284cf9c463ead27e2 /OpenSim/Grid | |
parent | Manti#1624. Thank you, Melanie for a patch that: (diff) | |
download | opensim-SC-5cfc468d959f1fcfa1fa8121154a70c6430df083.zip opensim-SC-5cfc468d959f1fcfa1fa8121154a70c6430df083.tar.gz opensim-SC-5cfc468d959f1fcfa1fa8121154a70c6430df083.tar.bz2 opensim-SC-5cfc468d959f1fcfa1fa8121154a70c6430df083.tar.xz |
more work on the support for multiple inventory servers.
The Login service should now read/create new inventory on the inventory server that is set in a users profile.
Also added "Add-InventoryHost" console command to add a support for a new server to a region.
So it would be good if someone could test this. Set up the grid as normal, but then also run extra inventory server on a different computer (well actually it just has to be on a different network hostname, so one using "http://localhost:8004" and one using "http://127.0.0.1:8005" should work) then you need to manually edit the user profile database to set the new servers url in a user's "userInventoryURI" field.
Then on a region server, use the Add-InventoryHost to add the new server url (always include the full url, including http, but don't add a final /)
Login with that account and see if the inventory works.
Of course these needs to be made more user friendly.
Diffstat (limited to 'OpenSim/Grid')
-rw-r--r-- | OpenSim/Grid/UserServer/UserLoginService.cs | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs index 165700c..a4dce5e 100644 --- a/OpenSim/Grid/UserServer/UserLoginService.cs +++ b/OpenSim/Grid/UserServer/UserLoginService.cs | |||
@@ -419,15 +419,21 @@ namespace OpenSim.Grid.UserServer | |||
419 | } | 419 | } |
420 | 420 | ||
421 | // See LoginService | 421 | // See LoginService |
422 | protected override InventoryData GetInventorySkeleton(LLUUID userID) | 422 | protected override InventoryData GetInventorySkeleton(LLUUID userID, string serverUrl) |
423 | { | 423 | { |
424 | string invUrl = m_config.InventoryUrl; | ||
425 | if (serverUrl != String.Empty) | ||
426 | { | ||
427 | invUrl = serverUrl; | ||
428 | } | ||
429 | |||
424 | m_log.DebugFormat( | 430 | m_log.DebugFormat( |
425 | "[LOGIN]: Contacting inventory service at {0} for inventory skeleton of user {1}", | 431 | "[LOGIN]: Contacting inventory service at {0} for inventory skeleton of user {1}", |
426 | m_config.InventoryUrl, userID); | 432 | m_config.InventoryUrl, userID); |
427 | 433 | ||
428 | List<InventoryFolderBase> folders | 434 | List<InventoryFolderBase> folders |
429 | = SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>( | 435 | = SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>( |
430 | "POST", m_config.InventoryUrl + "RootFolders/", userID.UUID); | 436 | "POST", invUrl + "RootFolders/", userID.UUID); |
431 | 437 | ||
432 | if (null == folders || folders.Count == 0) | 438 | if (null == folders || folders.Count == 0) |
433 | { | 439 | { |
@@ -440,7 +446,7 @@ namespace OpenSim.Grid.UserServer | |||
440 | // exist. | 446 | // exist. |
441 | bool created = | 447 | bool created = |
442 | SynchronousRestObjectPoster.BeginPostObject<Guid, bool>( | 448 | SynchronousRestObjectPoster.BeginPostObject<Guid, bool>( |
443 | "POST", m_config.InventoryUrl + "CreateInventory/", userID.UUID); | 449 | "POST", invUrl + "CreateInventory/", userID.UUID); |
444 | 450 | ||
445 | if (!created) | 451 | if (!created) |
446 | { | 452 | { |
@@ -456,7 +462,7 @@ namespace OpenSim.Grid.UserServer | |||
456 | } | 462 | } |
457 | 463 | ||
458 | folders = SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>( | 464 | folders = SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>( |
459 | "POST", m_config.InventoryUrl + "RootFolders/", userID.UUID); | 465 | "POST", invUrl + "RootFolders/", userID.UUID); |
460 | } | 466 | } |
461 | 467 | ||
462 | if (folders != null && folders.Count > 0) | 468 | if (folders != null && folders.Count > 0) |