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author | MW | 2007-08-31 12:19:36 +0000 |
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committer | MW | 2007-08-31 12:19:36 +0000 |
commit | f388a4725477b2e3238ccf19ea18dd05a98cdca0 (patch) | |
tree | b810a65238213d357326f329df169161846547ce /OpenSim/Grid | |
parent | change debugging around failed prim loading. I have one prim that doesn't (diff) | |
download | opensim-SC-f388a4725477b2e3238ccf19ea18dd05a98cdca0.zip opensim-SC-f388a4725477b2e3238ccf19ea18dd05a98cdca0.tar.gz opensim-SC-f388a4725477b2e3238ccf19ea18dd05a98cdca0.tar.bz2 opensim-SC-f388a4725477b2e3238ccf19ea18dd05a98cdca0.tar.xz |
Added a Debug method to the Console/log class that has the Conditional attribute (set to "DEBUG"), so we can use that for writing extra debug info to the console. [for anyone who doesn't know about the Conditional attribute, it is a attribute that can be set on a method, and then any call to that method will on be compiled if the terms of that condition are met, ie is this case only if "DEBUG" is true. So its a cleaner implementation of the #if #endif directives].
A few other minor changes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Grid/GridServer/GridManager.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Grid/GridServer/GridManager.cs b/OpenSim/Grid/GridServer/GridManager.cs index d38f5d4..885cd02 100644 --- a/OpenSim/Grid/GridServer/GridManager.cs +++ b/OpenSim/Grid/GridServer/GridManager.cs | |||
@@ -278,9 +278,9 @@ namespace OpenSim.Grid.GridServer | |||
278 | TheSim.regionLocZ = 0; | 278 | TheSim.regionLocZ = 0; |
279 | TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]); | 279 | TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]); |
280 | 280 | ||
281 | TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256)); | 281 | TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256)); |
282 | System.Console.WriteLine("adding region " + TheSim.regionLocX + " , " + TheSim.regionLocY + " , " + TheSim.serverURI); | ||
283 | TheSim.serverURI = "http://" + TheSim.serverIP + ":" + TheSim.serverPort + "/"; | 282 | TheSim.serverURI = "http://" + TheSim.serverIP + ":" + TheSim.serverPort + "/"; |
283 | System.Console.WriteLine("adding region " + TheSim.regionLocX + " , " + TheSim.regionLocY + " , " + TheSim.serverURI); | ||
284 | TheSim.httpServerURI = "http://" + TheSim.serverIP + ":" + TheSim.httpPort + "/"; | 284 | TheSim.httpServerURI = "http://" + TheSim.serverIP + ":" + TheSim.httpPort + "/"; |
285 | 285 | ||
286 | 286 | ||