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authorJustin Clarke Casey2008-03-28 16:39:38 +0000
committerJustin Clarke Casey2008-03-28 16:39:38 +0000
commitc8f79eb9b49a4704e32a26ec04aeec3ff4c02754 (patch)
tree485303a3089f884805df965e24341bceea092891 /OpenSim/Grid/UserServer
parent* Remove pointless boolean on AgentInventory.CreateRootFolder() (diff)
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* Refactor: Rename CreateInventoryData() to GetInventorySkeleton()
* Replace the unused default GetInventorySkeleton() impleemntation with an abstract declaration - less confusing this way imho * Add some comments
Diffstat (limited to 'OpenSim/Grid/UserServer')
-rw-r--r--OpenSim/Grid/UserServer/UserLoginService.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs
index 1a97cd2..e95acac 100644
--- a/OpenSim/Grid/UserServer/UserLoginService.cs
+++ b/OpenSim/Grid/UserServer/UserLoginService.cs
@@ -289,7 +289,8 @@ namespace OpenSim.Grid.UserServer
289 } 289 }
290 } 290 }
291 291
292 protected override InventoryData CreateInventoryData(LLUUID userID) 292 // See LoginService
293 protected override InventoryData GetInventorySkeleton(LLUUID userID)
293 { 294 {
294 List<InventoryFolderBase> folders 295 List<InventoryFolderBase> folders
295 = SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>( 296 = SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(