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authorTedd Hansen2007-09-24 13:57:16 +0000
committerTedd Hansen2007-09-24 13:57:16 +0000
commit0eac34b7ab0b557733906da3390a07fda250ae4d (patch)
treea84f05757b9b652eee21fa7c3604a3e99e8177d1 /OpenSim/Grid/ScriptServer
parentReorganized some files (diff)
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More structural changes to new SE
Diffstat (limited to 'OpenSim/Grid/ScriptServer')
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs2
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs (renamed from OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionScriptDaemon.cs)15
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServer/RegionsManager.cs19
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngine/ScriptEngineLoader.cs5
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngines.cs41
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServerMain.cs13
6 files changed, 61 insertions, 34 deletions
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs b/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs
index 6a517e9..7171b82 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionConnectionManager.cs
@@ -5,7 +5,7 @@ using System.Text;
5namespace OpenSim.Grid.ScriptServer 5namespace OpenSim.Grid.ScriptServer
6{ 6{
7 // Maintains connection and communication to a region 7 // Maintains connection and communication to a region
8 class RegionConnectionManager 8 internal class RegionConnectionManager
9 { 9 {
10 10
11 public RegionConnectionManager() 11 public RegionConnectionManager()
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionScriptDaemon.cs b/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs
index 0385693..d609d63 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServer/Region/RegionScriptDaemon.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServer/RegionCommManager.cs
@@ -29,20 +29,25 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using System.Threading; 31using System.Threading;
32using OpenSim.Framework.Console;
32 33
33namespace OpenSim.Grid.ScriptServer 34namespace OpenSim.Grid.ScriptServer
34{ 35{
35 // Waiting for incoming script requests from region 36 // Waiting for incoming script requests from region
36 internal class RegionScriptDaemon 37 internal class RegionCommManager
37 { 38 {
38 private Thread listenThread; 39 private Thread listenThread;
39 40
40 public ScriptServerMain m_ScriptServer; 41 private List<RegionConnectionManager> Regions = new List<RegionConnectionManager>();
41 public RegionScriptDaemon(ScriptServerMain scriptServer) 42
43 private LogBase m_log;
44 private ScriptServerMain m_ScriptServerMain;
45 public RegionCommManager(ScriptServerMain scm, LogBase logger)
42 { 46 {
43 m_ScriptServer = scriptServer; 47 m_ScriptServerMain = scm;
48 m_log = logger;
44 } 49 }
45 ~RegionScriptDaemon() 50 ~RegionCommManager()
46 { 51 {
47 Stop(); 52 Stop();
48 } 53 }
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/RegionsManager.cs b/OpenSim/Grid/ScriptServer/ScriptServer/RegionsManager.cs
deleted file mode 100644
index eeec92b..0000000
--- a/OpenSim/Grid/ScriptServer/ScriptServer/RegionsManager.cs
+++ /dev/null
@@ -1,19 +0,0 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Grid.ScriptServer
6{
7 // Maintains all regions
8 class RegionsManager
9 {
10 private List<RegionConnectionManager> Regions = new List<RegionConnectionManager>();
11
12 public ScriptServerMain m_ScriptServer;
13 public RegionsManager(ScriptServerMain scriptServer)
14 {
15 m_ScriptServer = scriptServer;
16 }
17
18 }
19}
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngine/ScriptEngineLoader.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngine/ScriptEngineLoader.cs
index 1b5dc39..8b07ab0 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngine/ScriptEngineLoader.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngine/ScriptEngineLoader.cs
@@ -32,13 +32,14 @@ using OpenSim.Framework.Console;
32 32
33namespace OpenSim.Grid.ScriptServer 33namespace OpenSim.Grid.ScriptServer
34{ 34{
35 public class ScriptEngineLoader 35 internal class ScriptEngineLoader
36 { 36 {
37 private LogBase m_log; 37 private LogBase m_log;
38 38
39
39 public ScriptEngineLoader(LogBase logger) 40 public ScriptEngineLoader(LogBase logger)
40 { 41 {
41 m_log = logger; 42 m_log = logger;
42 } 43 }
43 44
44 public ScriptEngineInterface LoadScriptEngine(string EngineName) 45 public ScriptEngineInterface LoadScriptEngine(string EngineName)
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngines.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngines.cs
new file mode 100644
index 0000000..0313edf
--- /dev/null
+++ b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngines.cs
@@ -0,0 +1,41 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using OpenSim.Framework.Console;
5
6namespace OpenSim.Grid.ScriptServer
7{
8 internal class ScriptEngines
9 {
10 private LogBase m_log;
11 private ScriptEngineLoader ScriptEngineLoader;
12 private List<ScriptEngineInterface> scriptEngines = new List<ScriptEngineInterface>();
13 private ScriptServerMain m_ScriptServerMain;
14
15 // Initialize
16 public ScriptEngines(ScriptServerMain scm, LogBase logger)
17 {
18 m_ScriptServerMain = scm;
19 m_log = logger;
20 ScriptEngineLoader = new ScriptEngineLoader(m_log);
21
22 // Temp - we should not load during initialize... Loading should be done later.
23 LoadEngine("DotNetScriptEngine");
24 }
25 ~ScriptEngines()
26 {
27 }
28
29 public void LoadEngine(string engineName)
30 {
31 // Load and add to list of ScriptEngines
32 ScriptEngineInterface sei = ScriptEngineLoader.LoadScriptEngine(engineName);
33 if (sei != null)
34 {
35 scriptEngines.Add(sei);
36 }
37 }
38
39
40 }
41}
diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
index 4fce3d6..f85cf98 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
@@ -7,21 +7,20 @@ using OpenSim.Framework.Utilities;
7 7
8namespace OpenSim.Grid.ScriptServer 8namespace OpenSim.Grid.ScriptServer
9{ 9{
10 class ScriptServerMain : conscmd_callback 10 public class ScriptServerMain : conscmd_callback
11 { 11 {
12 private readonly string m_logFilename = ("region-console.log"); 12 private readonly string m_logFilename = ("region-console.log");
13 public RegionScriptDaemon RegionScriptDaemon; // Listen for incoming from region 13 internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region
14 public RegionsManager RegionManager; // Handle regions 14 internal ScriptEngines ScriptEngines; // Loads scriptengines
15 public ScriptEngineLoader ScriptEngineLoader; // Loads scriptengines
16 private LogBase m_log; 15 private LogBase m_log;
17 16
18 public ScriptServerMain() 17 public ScriptServerMain()
19 { 18 {
20 m_log = CreateLog(); 19 m_log = CreateLog();
21 20
22 RegionScriptDaemon = new RegionScriptDaemon(this); 21 RegionScriptDaemon = new RegionCommManager(this, m_log);
23 RegionManager = new RegionsManager(this); 22 ScriptEngines = new ScriptEngines(this, m_log);
24 ScriptEngineLoader = new ScriptEngineLoader(m_log); 23
25 } 24 }
26 25
27 ~ScriptServerMain() 26 ~ScriptServerMain()