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author | Tedd Hansen | 2008-01-02 15:58:33 +0000 |
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committer | Tedd Hansen | 2008-01-02 15:58:33 +0000 |
commit | 198dea28add519a5cd14b47a01345cf4207b4ee3 (patch) | |
tree | d04822584c5634aaa07c7c7550c0dde3668d739e /OpenSim/Grid/ScriptServer | |
parent | * Fixed an issue where the PacketPool would ZeroDecodeCommand into a too smal... (diff) | |
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Full .dll-name in config option for ScriptEngine. Loading only scriptengine specified in config.
ScriptServer will still not start!
Diffstat (limited to 'OpenSim/Grid/ScriptServer')
-rw-r--r-- | OpenSim/Grid/ScriptServer/Application.cs | 5 | ||||
-rw-r--r-- | OpenSim/Grid/ScriptServer/RemotingObject.cs | 1 | ||||
-rw-r--r-- | OpenSim/Grid/ScriptServer/ScriptServerMain.cs | 1 |
3 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Grid/ScriptServer/Application.cs b/OpenSim/Grid/ScriptServer/Application.cs index 5076618..7b62727 100644 --- a/OpenSim/Grid/ScriptServer/Application.cs +++ b/OpenSim/Grid/ScriptServer/Application.cs | |||
@@ -35,11 +35,12 @@ namespace OpenSim.Grid.ScriptServer | |||
35 | 35 | ||
36 | private static void Main(string[] args) | 36 | private static void Main(string[] args) |
37 | { | 37 | { |
38 | AppDomain.CurrentDomain.UnhandledException += | ||
39 | new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); | ||
40 | |||
38 | // Application is starting | 41 | // Application is starting |
39 | SE = new ScriptServerMain(); | 42 | SE = new ScriptServerMain(); |
40 | 43 | ||
41 | AppDomain.CurrentDomain.UnhandledException += | ||
42 | new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); | ||
43 | } | 44 | } |
44 | 45 | ||
45 | private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) | 46 | private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) |
diff --git a/OpenSim/Grid/ScriptServer/RemotingObject.cs b/OpenSim/Grid/ScriptServer/RemotingObject.cs index 179a2f6..2d5936e 100644 --- a/OpenSim/Grid/ScriptServer/RemotingObject.cs +++ b/OpenSim/Grid/ScriptServer/RemotingObject.cs | |||
@@ -14,6 +14,7 @@ namespace OpenSim.Grid.ScriptServer | |||
14 | // NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE! | 14 | // NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE! |
15 | public OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine ScriptEngine = new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine(); | 15 | public OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine ScriptEngine = new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine(); |
16 | 16 | ||
17 | |||
17 | /// <summary> | 18 | /// <summary> |
18 | /// Receives calls from remote grids. | 19 | /// Receives calls from remote grids. |
19 | /// </summary> | 20 | /// </summary> |
diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs index 8bba38a..884a09e 100644 --- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs +++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs | |||
@@ -54,6 +54,7 @@ namespace OpenSim.Grid.ScriptServer | |||
54 | //ScriptEngines = new ScriptEngineManager(this, m_log); | 54 | //ScriptEngines = new ScriptEngineManager(this, m_log); |
55 | m_RemotingServer = new RemotingServer(); | 55 | m_RemotingServer = new RemotingServer(); |
56 | m_RemotingServer.CreateServer(listenPort, "DotNetEngine"); | 56 | m_RemotingServer.CreateServer(listenPort, "DotNetEngine"); |
57 | System.Console.ReadLine(); | ||
57 | } | 58 | } |
58 | 59 | ||
59 | ~ScriptServerMain() | 60 | ~ScriptServerMain() |