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authorTedd Hansen2008-01-02 15:58:33 +0000
committerTedd Hansen2008-01-02 15:58:33 +0000
commit198dea28add519a5cd14b47a01345cf4207b4ee3 (patch)
treed04822584c5634aaa07c7c7550c0dde3668d739e /OpenSim/Grid/ScriptServer/ScriptServerMain.cs
parent* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too smal... (diff)
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Full .dll-name in config option for ScriptEngine. Loading only scriptengine specified in config.
ScriptServer will still not start!
Diffstat (limited to '')
-rw-r--r--OpenSim/Grid/ScriptServer/ScriptServerMain.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
index 8bba38a..884a09e 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
@@ -54,6 +54,7 @@ namespace OpenSim.Grid.ScriptServer
54 //ScriptEngines = new ScriptEngineManager(this, m_log); 54 //ScriptEngines = new ScriptEngineManager(this, m_log);
55 m_RemotingServer = new RemotingServer(); 55 m_RemotingServer = new RemotingServer();
56 m_RemotingServer.CreateServer(listenPort, "DotNetEngine"); 56 m_RemotingServer.CreateServer(listenPort, "DotNetEngine");
57 System.Console.ReadLine();
57 } 58 }
58 59
59 ~ScriptServerMain() 60 ~ScriptServerMain()