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author | Tedd Hansen | 2007-09-22 13:15:52 +0000 |
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committer | Tedd Hansen | 2007-09-22 13:15:52 +0000 |
commit | 59f0920a8fc58ea6443768591b762f5673134840 (patch) | |
tree | da6d13536a44f2b1aeef6a63dec4b099b617c16e /OpenSim/Grid/ScriptServer/ScriptServer.cs | |
parent | * There. I think this concludes todays work on moving stuff to Broadcast() (diff) | |
download | opensim-SC-59f0920a8fc58ea6443768591b762f5673134840.zip opensim-SC-59f0920a8fc58ea6443768591b762f5673134840.tar.gz opensim-SC-59f0920a8fc58ea6443768591b762f5673134840.tar.bz2 opensim-SC-59f0920a8fc58ea6443768591b762f5673134840.tar.xz |
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved...
Diffstat (limited to 'OpenSim/Grid/ScriptServer/ScriptServer.cs')
-rw-r--r-- | OpenSim/Grid/ScriptServer/ScriptServer.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer.cs b/OpenSim/Grid/ScriptServer/ScriptServer.cs new file mode 100644 index 0000000..2c26027 --- /dev/null +++ b/OpenSim/Grid/ScriptServer/ScriptServer.cs | |||
@@ -0,0 +1,27 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Grid.ScriptServer | ||
6 | { | ||
7 | class ScriptServer | ||
8 | { | ||
9 | public RegionScriptDaemon RegionScriptDaemon; // Listen for incoming from region | ||
10 | public RegionsManager RegionManager; // Handle regions | ||
11 | public ScriptEngineLoader ScriptEngineLoader; // Loads scriptengines | ||
12 | |||
13 | public ScriptServer() | ||
14 | { | ||
15 | RegionScriptDaemon = new RegionScriptDaemon(this); | ||
16 | RegionManager = new RegionsManager(this); | ||
17 | //ScriptEngineLoader = new ScriptEngineLoader(this); | ||
18 | } | ||
19 | |||
20 | ~ScriptServer() | ||
21 | { | ||
22 | } | ||
23 | |||
24 | |||
25 | |||
26 | } | ||
27 | } | ||