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author | Tedd Hansen | 2007-09-22 13:15:52 +0000 |
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committer | Tedd Hansen | 2007-09-22 13:15:52 +0000 |
commit | 59f0920a8fc58ea6443768591b762f5673134840 (patch) | |
tree | da6d13536a44f2b1aeef6a63dec4b099b617c16e /OpenSim/Grid/ScriptServer/ScriptEngineLoader.cs | |
parent | * There. I think this concludes todays work on moving stuff to Broadcast() (diff) | |
download | opensim-SC-59f0920a8fc58ea6443768591b762f5673134840.zip opensim-SC-59f0920a8fc58ea6443768591b762f5673134840.tar.gz opensim-SC-59f0920a8fc58ea6443768591b762f5673134840.tar.bz2 opensim-SC-59f0920a8fc58ea6443768591b762f5673134840.tar.xz |
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved...
Diffstat (limited to 'OpenSim/Grid/ScriptServer/ScriptEngineLoader.cs')
-rw-r--r-- | OpenSim/Grid/ScriptServer/ScriptEngineLoader.cs | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/OpenSim/Grid/ScriptServer/ScriptEngineLoader.cs b/OpenSim/Grid/ScriptServer/ScriptEngineLoader.cs new file mode 100644 index 0000000..1b5dc39 --- /dev/null +++ b/OpenSim/Grid/ScriptServer/ScriptEngineLoader.cs | |||
@@ -0,0 +1,124 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using OpenSim.Framework.Console; | ||
32 | |||
33 | namespace OpenSim.Grid.ScriptServer | ||
34 | { | ||
35 | public class ScriptEngineLoader | ||
36 | { | ||
37 | private LogBase m_log; | ||
38 | |||
39 | public ScriptEngineLoader(LogBase logger) | ||
40 | { | ||
41 | m_log = logger; | ||
42 | } | ||
43 | |||
44 | public ScriptEngineInterface LoadScriptEngine(string EngineName) | ||
45 | { | ||
46 | ScriptEngineInterface ret = null; | ||
47 | try | ||
48 | { | ||
49 | ret = | ||
50 | LoadAndInitAssembly( | ||
51 | Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"), | ||
52 | "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine"); | ||
53 | } | ||
54 | catch (Exception e) | ||
55 | { | ||
56 | m_log.Error("ScriptEngine", | ||
57 | "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " + | ||
58 | e.StackTrace.ToString()); | ||
59 | } | ||
60 | return ret; | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Does actual loading and initialization of script Assembly | ||
65 | /// </summary> | ||
66 | /// <param name="FreeAppDomain">AppDomain to load script into</param> | ||
67 | /// <param name="FileName">FileName of script assembly (.dll)</param> | ||
68 | /// <returns></returns> | ||
69 | private ScriptEngineInterface LoadAndInitAssembly(string FileName, string NameSpace) | ||
70 | { | ||
71 | //Common.SendToDebug("Loading ScriptEngine Assembly " + FileName); | ||
72 | // Load .Net Assembly (.dll) | ||
73 | // Initialize and return it | ||
74 | |||
75 | // TODO: Add error handling | ||
76 | |||
77 | Assembly a; | ||
78 | //try | ||
79 | //{ | ||
80 | |||
81 | |||
82 | // Load to default appdomain (temporary) | ||
83 | a = Assembly.LoadFrom(FileName); | ||
84 | // Load to specified appdomain | ||
85 | // TODO: Insert security | ||
86 | //a = FreeAppDomain.Load(FileName); | ||
87 | //} | ||
88 | //catch (Exception e) | ||
89 | //{ | ||
90 | // m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString()); | ||
91 | //} | ||
92 | |||
93 | |||
94 | //Console.WriteLine("Loading: " + FileName); | ||
95 | //foreach (Type _t in a.GetTypes()) | ||
96 | //{ | ||
97 | // Console.WriteLine("Type: " + _t.ToString()); | ||
98 | //} | ||
99 | |||
100 | Type t; | ||
101 | //try | ||
102 | //{ | ||
103 | t = a.GetType(NameSpace, true); | ||
104 | //} | ||
105 | //catch (Exception e) | ||
106 | //{ | ||
107 | // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); | ||
108 | //} | ||
109 | |||
110 | ScriptEngineInterface ret; | ||
111 | //try | ||
112 | //{ | ||
113 | ret = (ScriptEngineInterface) Activator.CreateInstance(t); | ||
114 | //} | ||
115 | //catch (Exception e) | ||
116 | //{ | ||
117 | // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); | ||
118 | //} | ||
119 | |||
120 | return ret; | ||
121 | } | ||
122 | } | ||
123 | } | ||
124 | |||