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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Grid/ScriptServer/FakeScene.cs
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to '')
-rw-r--r--OpenSim/Grid/ScriptServer/FakeScene.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Grid/ScriptServer/FakeScene.cs b/OpenSim/Grid/ScriptServer/FakeScene.cs
index bb2ff4e..480050d 100644
--- a/OpenSim/Grid/ScriptServer/FakeScene.cs
+++ b/OpenSim/Grid/ScriptServer/FakeScene.cs
@@ -25,9 +25,6 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
29using System.Collections.Generic;
30using System.Text;
31using OpenSim.Framework; 28using OpenSim.Framework;
32using OpenSim.Framework.Communications; 29using OpenSim.Framework.Communications;
33using OpenSim.Framework.Communications.Cache; 30using OpenSim.Framework.Communications.Cache;