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author | Teravus Ovares | 2007-11-23 05:56:35 +0000 |
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committer | Teravus Ovares | 2007-11-23 05:56:35 +0000 |
commit | 1ecd803e87119c0344b91798792130155a82859c (patch) | |
tree | 74cbd2102051d03acfa78f5763438fd0b0a19778 /OpenSim/Grid/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs | |
parent | Fixed Terrain rescale command (diff) | |
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* added some functions for use in raytracing. They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim.
* any math gurus who'd like to improve rezzing need only to make the raytracer in SceneObjectPart work :D
Diffstat (limited to 'OpenSim/Grid/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs')
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