diff options
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs index 9f18f7c..44ed123 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -30,7 +30,7 @@ using System; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using OpenSim.Framework.Interfaces; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Scenes.Scripting; | 34 | using OpenSim.Region.Environment.Scenes.Scripting; |
35 | 35 | ||
36 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | 36 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine |