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authorMW2007-10-29 21:46:25 +0000
committerMW2007-10-29 21:46:25 +0000
commit3d8219f6c7faa256d6a13ab7925f75d83af95b78 (patch)
treeea507efa88aa7e526575469a6ce913fdc0c0358e /OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs
parentFixed a bug in SQLAssetServer that only seemed to be a problem when running u... (diff)
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as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
Diffstat (limited to '')
-rw-r--r--OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs
index 9f18f7c..44ed123 100644
--- a/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs
+++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/EventManager.cs
@@ -30,7 +30,7 @@ using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32using libsecondlife; 32using libsecondlife;
33using OpenSim.Framework.Interfaces; 33using OpenSim.Framework;
34using OpenSim.Region.Environment.Scenes.Scripting; 34using OpenSim.Region.Environment.Scenes.Scripting;
35 35
36namespace OpenSim.Grid.ScriptEngine.DotNetEngine 36namespace OpenSim.Grid.ScriptEngine.DotNetEngine