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author | Teravus Ovares | 2008-06-02 16:16:07 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-06-02 16:16:07 +0000 |
commit | 3991908db5b50e764112d30e5750447db67795b5 (patch) | |
tree | bc5c47d6c26b87dd04c550ed24d5597e686e7663 /OpenSim/Grid/MessagingServer/MessageService.cs | |
parent | Fixed half completed comment in OpenSim.ini.example. (diff) | |
download | opensim-SC-3991908db5b50e764112d30e5750447db67795b5.zip opensim-SC-3991908db5b50e764112d30e5750447db67795b5.tar.gz opensim-SC-3991908db5b50e764112d30e5750447db67795b5.tar.bz2 opensim-SC-3991908db5b50e764112d30e5750447db67795b5.tar.xz |
* This update enables grid wide presence updates.
* You'll need to start-up the MessageingServer and set it up. It sets up like any of the other grid servers.
* All user presence data is kept in memory for speed, while the agent is online. That means if you shutdown the messaging server or the messaging server crashes, it forgets who's online/offline.
* Occasionally the region-cache will get stale if regions move around a lot. if it gets stale, run clear-cache on the messaging server console to clear the region cache.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Grid/MessagingServer/MessageService.cs | 155 |
1 files changed, 133 insertions, 22 deletions
diff --git a/OpenSim/Grid/MessagingServer/MessageService.cs b/OpenSim/Grid/MessagingServer/MessageService.cs index e1beef1..59fef7e 100644 --- a/OpenSim/Grid/MessagingServer/MessageService.cs +++ b/OpenSim/Grid/MessagingServer/MessageService.cs | |||
@@ -46,6 +46,7 @@ namespace OpenSim.Grid.MessagingServer | |||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | private MessageServerConfig m_cfg; | 48 | private MessageServerConfig m_cfg; |
49 | private UserManager m_userManager; | ||
49 | 50 | ||
50 | //A hashtable of all current presences this server knows about | 51 | //A hashtable of all current presences this server knows about |
51 | private Hashtable m_presences = new Hashtable(); | 52 | private Hashtable m_presences = new Hashtable(); |
@@ -62,11 +63,16 @@ namespace OpenSim.Grid.MessagingServer | |||
62 | public MessageService(MessageServerConfig cfg) | 63 | public MessageService(MessageServerConfig cfg) |
63 | { | 64 | { |
64 | m_cfg = cfg; | 65 | m_cfg = cfg; |
66 | m_userManager = new UserManager(); | ||
67 | UserConfig uc = new UserConfig(); | ||
68 | uc.DatabaseConnect = cfg.DatabaseConnect; | ||
69 | uc.DatabaseProvider = cfg.DatabaseProvider; | ||
70 | |||
71 | m_userManager._config = uc; | ||
72 | m_userManager.AddPlugin(cfg.DatabaseProvider, cfg.DatabaseConnect); | ||
65 | } | 73 | } |
66 | 74 | ||
67 | #region RegionComms Methods | 75 | |
68 | |||
69 | #endregion | ||
70 | 76 | ||
71 | #region FriendList Methods | 77 | #region FriendList Methods |
72 | 78 | ||
@@ -123,11 +129,27 @@ namespace OpenSim.Grid.MessagingServer | |||
123 | { | 129 | { |
124 | // we need to send out online status update, but the user is already subscribed | 130 | // we need to send out online status update, but the user is already subscribed |
125 | } | 131 | } |
126 | PresenceInformer friendlistupdater = new PresenceInformer(); | 132 | UserAgentData p2Handle = m_userManager.GetUserAgentData(userpresence.agentData.AgentID); |
127 | friendlistupdater.presence1 = friendpresence; | 133 | if (p2Handle != null) |
128 | friendlistupdater.presence2 = userpresence; | 134 | { |
129 | WaitCallback cb = new WaitCallback(friendlistupdater.go); | 135 | |
130 | ThreadPool.QueueUserWorkItem(cb); | 136 | userpresence.regionData.regionHandle = p2Handle.Handle; |
137 | PresenceInformer friendlistupdater = new PresenceInformer(); | ||
138 | friendlistupdater.presence1 = friendpresence; | ||
139 | //friendlistupdater.gridserverurl = m_cfg.GridServerURL; | ||
140 | //friendlistupdater.gridserversendkey = m_cfg.GridSendKey; | ||
141 | //friendlistupdater.gridserverrecvkey = m_cfg.GridRecvKey; | ||
142 | friendlistupdater.presence2 = userpresence; | ||
143 | friendlistupdater.OnGetRegionData += GetRegionInfo; | ||
144 | friendlistupdater.OnDone += PresenceUpdateDone; | ||
145 | WaitCallback cb = new WaitCallback(friendlistupdater.go); | ||
146 | ThreadPool.QueueUserWorkItem(cb); | ||
147 | |||
148 | } | ||
149 | else | ||
150 | { | ||
151 | // Skip because we can't find any data on the user | ||
152 | } | ||
131 | 153 | ||
132 | //SendRegionPresenceUpdate(friendpresence, userpresence); | 154 | //SendRegionPresenceUpdate(friendpresence, userpresence); |
133 | } | 155 | } |
@@ -143,12 +165,30 @@ namespace OpenSim.Grid.MessagingServer | |||
143 | { | 165 | { |
144 | // we need to send out online status update, but the user is already subscribed | 166 | // we need to send out online status update, but the user is already subscribed |
145 | } | 167 | } |
146 | PresenceInformer friendlistupdater = new PresenceInformer(); | 168 | |
147 | friendlistupdater.presence1 = userpresence; | 169 | UserAgentData p2Handle = m_userManager.GetUserAgentData(friendpresence.agentData.AgentID); |
148 | friendlistupdater.presence2 = friendpresence; | ||
149 | 170 | ||
150 | WaitCallback cb2 = new WaitCallback(friendlistupdater.go); | 171 | if (p2Handle != null) |
151 | ThreadPool.QueueUserWorkItem(cb2); | 172 | { |
173 | |||
174 | friendpresence.regionData.regionHandle = p2Handle.Handle; | ||
175 | PresenceInformer friendlistupdater = new PresenceInformer(); | ||
176 | friendlistupdater.presence1 = userpresence; | ||
177 | friendlistupdater.presence2 = friendpresence; | ||
178 | //friendlistupdater.gridserverurl = m_cfg.GridServerURL; | ||
179 | //friendlistupdater.gridserversendkey = m_cfg.GridSendKey; | ||
180 | //friendlistupdater.gridserverrecvkey = m_cfg.GridRecvKey; | ||
181 | friendlistupdater.OnGetRegionData += GetRegionInfo; | ||
182 | friendlistupdater.OnDone += PresenceUpdateDone; | ||
183 | WaitCallback cb2 = new WaitCallback(friendlistupdater.go); | ||
184 | ThreadPool.QueueUserWorkItem(cb2); | ||
185 | } | ||
186 | else | ||
187 | { | ||
188 | // skip, agent doesn't appear to exist anymore | ||
189 | } | ||
190 | |||
191 | |||
152 | 192 | ||
153 | //SendRegionPresenceUpdate(userpresence, friendpresence); | 193 | //SendRegionPresenceUpdate(userpresence, friendpresence); |
154 | } | 194 | } |
@@ -209,6 +249,7 @@ namespace OpenSim.Grid.MessagingServer | |||
209 | /// <param name="AgentID"></param> | 249 | /// <param name="AgentID"></param> |
210 | private void ProcessLogOff(LLUUID AgentID) | 250 | private void ProcessLogOff(LLUUID AgentID) |
211 | { | 251 | { |
252 | m_log.Info("[LOGOFF]: Processing Logoff"); | ||
212 | UserPresenceData AgentData = null; | 253 | UserPresenceData AgentData = null; |
213 | List<LLUUID> AgentsNeedingNotification = new List<LLUUID>(); | 254 | List<LLUUID> AgentsNeedingNotification = new List<LLUUID>(); |
214 | UserPresenceData friendd = null; | 255 | UserPresenceData friendd = null; |
@@ -223,6 +264,7 @@ namespace OpenSim.Grid.MessagingServer | |||
223 | if (AgentData != null) | 264 | if (AgentData != null) |
224 | { | 265 | { |
225 | AgentsNeedingNotification = AgentData.subscriptionData; | 266 | AgentsNeedingNotification = AgentData.subscriptionData; |
267 | AgentData.OnlineYN = false; | ||
226 | //lock (m_presence_BackReferences) | 268 | //lock (m_presence_BackReferences) |
227 | //{ | 269 | //{ |
228 | //if (m_presence_BackReferences.Contains(AgentID)) | 270 | //if (m_presence_BackReferences.Contains(AgentID)) |
@@ -262,13 +304,33 @@ namespace OpenSim.Grid.MessagingServer | |||
262 | m_presences[AgentsNeedingNotification[i]] = friendd; | 304 | m_presences[AgentsNeedingNotification[i]] = friendd; |
263 | } | 305 | } |
264 | 306 | ||
265 | PresenceInformer friendlistupdater = new PresenceInformer(); | 307 | UserAgentData p2Handle = m_userManager.GetUserAgentData(friendd.agentData.AgentID); |
266 | friendlistupdater.presence1 = AgentData; | 308 | if (p2Handle != null) |
267 | friendlistupdater.presence2 = friendd; | 309 | { |
310 | |||
311 | |||
312 | friendd.regionData.regionHandle = p2Handle.Handle; | ||
313 | PresenceInformer friendlistupdater = new PresenceInformer(); | ||
314 | friendlistupdater.presence1 = AgentData; | ||
315 | friendlistupdater.presence2 = friendd; | ||
316 | |||
317 | //friendlistupdater.gridserverurl = m_cfg.GridServerURL; | ||
318 | //friendlistupdater.gridserversendkey = m_cfg.GridSendKey; | ||
319 | //friendlistupdater.gridserverrecvkey = m_cfg.GridRecvKey; | ||
320 | |||
321 | friendlistupdater.OnGetRegionData += GetRegionInfo; | ||
322 | friendlistupdater.OnDone += PresenceUpdateDone; | ||
323 | |||
324 | WaitCallback cb3 = new WaitCallback(friendlistupdater.go); | ||
325 | ThreadPool.QueueUserWorkItem(cb3); | ||
268 | 326 | ||
269 | WaitCallback cb3 = new WaitCallback(friendlistupdater.go); | 327 | |
270 | ThreadPool.QueueUserWorkItem(cb3); | ||
271 | 328 | ||
329 | } | ||
330 | else | ||
331 | { | ||
332 | // skip, agent can't be found | ||
333 | } | ||
272 | //SendRegionPresenceUpdate(AgentData, friendd); | 334 | //SendRegionPresenceUpdate(AgentData, friendd); |
273 | 335 | ||
274 | //removeBackReference(AgentID, AgentsNeedingNotification[i]); | 336 | //removeBackReference(AgentID, AgentsNeedingNotification[i]); |
@@ -279,6 +341,12 @@ namespace OpenSim.Grid.MessagingServer | |||
279 | 341 | ||
280 | #endregion | 342 | #endregion |
281 | 343 | ||
344 | public void PresenceUpdateDone(PresenceInformer obj) | ||
345 | { | ||
346 | obj.OnGetRegionData -= GetRegionInfo; | ||
347 | obj.OnDone -= PresenceUpdateDone; | ||
348 | } | ||
349 | |||
282 | #region UserServer Comms | 350 | #region UserServer Comms |
283 | 351 | ||
284 | /// <summary> | 352 | /// <summary> |
@@ -393,7 +461,7 @@ namespace OpenSim.Grid.MessagingServer | |||
393 | up.friendData = flData; | 461 | up.friendData = flData; |
394 | RegionProfileData riData = GetRegionInfo(regionHandle); | 462 | RegionProfileData riData = GetRegionInfo(regionHandle); |
395 | up.regionData = riData; | 463 | up.regionData = riData; |
396 | 464 | up.OnlineYN = true; | |
397 | ProcessFriendListSubscriptions(up); | 465 | ProcessFriendListSubscriptions(up); |
398 | 466 | ||
399 | return new XmlRpcResponse(); | 467 | return new XmlRpcResponse(); |
@@ -407,6 +475,7 @@ namespace OpenSim.Grid.MessagingServer | |||
407 | /// <returns></returns> | 475 | /// <returns></returns> |
408 | public XmlRpcResponse UserLoggedOff(XmlRpcRequest request) | 476 | public XmlRpcResponse UserLoggedOff(XmlRpcRequest request) |
409 | { | 477 | { |
478 | m_log.Info("[USERLOGOFF]: User logged off called"); | ||
410 | Hashtable requestData = (Hashtable)request.Params[0]; | 479 | Hashtable requestData = (Hashtable)request.Params[0]; |
411 | 480 | ||
412 | LLUUID AgentID = new LLUUID((string)requestData["agentid"]); | 481 | LLUUID AgentID = new LLUUID((string)requestData["agentid"]); |
@@ -423,23 +492,64 @@ namespace OpenSim.Grid.MessagingServer | |||
423 | /// <summary> | 492 | /// <summary> |
424 | /// Gets and caches a RegionInfo object from the gridserver based on regionhandle | 493 | /// Gets and caches a RegionInfo object from the gridserver based on regionhandle |
425 | /// if the regionhandle is already cached, use the cached values | 494 | /// if the regionhandle is already cached, use the cached values |
495 | /// Gets called by lots of threads!!!!! | ||
426 | /// </summary> | 496 | /// </summary> |
427 | /// <param name="regionhandle">handle to the XY of the region we're looking for</param> | 497 | /// <param name="regionhandle">handle to the XY of the region we're looking for</param> |
428 | /// <returns>A RegionInfo object to stick in the presence info</returns> | 498 | /// <returns>A RegionInfo object to stick in the presence info</returns> |
429 | public RegionProfileData GetRegionInfo(ulong regionhandle) | 499 | public RegionProfileData GetRegionInfo(ulong regionhandle) |
430 | { | 500 | { |
431 | RegionProfileData regionInfo = null; | 501 | RegionProfileData regionInfo = null; |
432 | if (m_regionInfoCache.Contains(regionhandle)) | 502 | bool lookup = false; |
503 | |||
504 | lock (m_regionInfoCache) | ||
433 | { | 505 | { |
434 | regionInfo = (RegionProfileData)m_regionInfoCache[regionhandle]; | 506 | if (m_regionInfoCache.Contains(regionhandle)) |
507 | { | ||
508 | regionInfo = (RegionProfileData)m_regionInfoCache[regionhandle]; | ||
509 | } | ||
510 | else | ||
511 | { | ||
512 | // Don't lock the cache while we're looking up the region! | ||
513 | lookup = true; | ||
514 | } | ||
435 | } | 515 | } |
436 | else | 516 | |
517 | if (lookup) | ||
437 | { | 518 | { |
438 | regionInfo = RequestRegionInfo(regionhandle); | 519 | regionInfo = RequestRegionInfo(regionhandle); |
520 | |||
521 | if (regionInfo != null) | ||
522 | { | ||
523 | lock (m_regionInfoCache) | ||
524 | { | ||
525 | if (m_regionInfoCache.Contains(regionhandle)) | ||
526 | { | ||
527 | m_regionInfoCache[regionhandle] = regionInfo; | ||
528 | } | ||
529 | else | ||
530 | { | ||
531 | m_regionInfoCache.Add(regionhandle, regionInfo); | ||
532 | } | ||
533 | } | ||
534 | } | ||
439 | } | 535 | } |
536 | |||
440 | return regionInfo; | 537 | return regionInfo; |
441 | } | 538 | } |
442 | 539 | ||
540 | public int ClearRegionCache() | ||
541 | { | ||
542 | int cachecount = 0; | ||
543 | |||
544 | lock (m_regionInfoCache) | ||
545 | { | ||
546 | cachecount = m_regionInfoCache.Count; | ||
547 | m_regionInfoCache.Clear(); | ||
548 | } | ||
549 | |||
550 | return cachecount; | ||
551 | } | ||
552 | |||
443 | /// <summary> | 553 | /// <summary> |
444 | /// Get RegionProfileData from the GridServer | 554 | /// Get RegionProfileData from the GridServer |
445 | /// We'll Cache this information and use it for presence updates | 555 | /// We'll Cache this information and use it for presence updates |
@@ -541,6 +651,7 @@ namespace OpenSim.Grid.MessagingServer | |||
541 | // Process Response | 651 | // Process Response |
542 | if (GridRespData.ContainsKey("responsestring")) | 652 | if (GridRespData.ContainsKey("responsestring")) |
543 | { | 653 | { |
654 | |||
544 | return true; | 655 | return true; |
545 | } | 656 | } |
546 | else | 657 | else |