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authorJohn Hurliman2009-10-21 23:03:18 -0700
committerJohn Hurliman2009-10-21 23:03:18 -0700
commit32ccd5bb40447ea4d96f1181cf73edff3645a55a (patch)
tree65a6f75985e9aef1a9641c098332823d10afb748 /OpenSim/Grid/MessagingServer.Modules/MessageService.cs
parent* Change the OnQueueEmpty signature to send the flags of the queues that are ... (diff)
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* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()
* Changed Util.FireAndForget() to use any of five different methods set with async_call_method in the [Startup] section of OpenSim.ini. Look at the example config for possible values
Diffstat (limited to '')
-rw-r--r--OpenSim/Grid/MessagingServer.Modules/MessageService.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Grid/MessagingServer.Modules/MessageService.cs b/OpenSim/Grid/MessagingServer.Modules/MessageService.cs
index 49f0fa8..8ad1e9c 100644
--- a/OpenSim/Grid/MessagingServer.Modules/MessageService.cs
+++ b/OpenSim/Grid/MessagingServer.Modules/MessageService.cs
@@ -148,8 +148,7 @@ namespace OpenSim.Grid.MessagingServer.Modules
148 friendlistupdater.presence2 = receiver; 148 friendlistupdater.presence2 = receiver;
149 friendlistupdater.OnGetRegionData += m_regionModule.GetRegionInfo; 149 friendlistupdater.OnGetRegionData += m_regionModule.GetRegionInfo;
150 friendlistupdater.OnDone += PresenceUpdateDone; 150 friendlistupdater.OnDone += PresenceUpdateDone;
151 WaitCallback cb = new WaitCallback(friendlistupdater.go); 151 Util.FireAndForget(friendlistupdater.go);
152 ThreadPool.UnsafeQueueUserWorkItem(cb, null);
153 } 152 }
154 else 153 else
155 { 154 {